Implemented support for spells_new fields InCombat, OutofCombat

Required SQL to rename and add new fields to spells_new table.
This commit is contained in:
KayenEQ
2014-08-02 10:42:11 -04:00
parent 454f2520c3
commit b65d3c85b6
5 changed files with 86 additions and 12 deletions
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EQEMu Changelog (Started on Sept 24, 2003 15:50)
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== 08/02/2014 ==
Kayen: Implemented spell_news fields
- npc_no_los (check if LOS is required for spells)
- InCombat, OutofCombat - Used together to restrict spells to only be cast while
in/out of combat (beneficial) or if target is in/out of combat (detrimental).
Many new fields added and defined for future development.
Required SQL: utils/sql/git/required/2014_08_02_spells_new.sql
== 07/31/2014 ==
Uleat: More inventory slot constant conversions. This should be the bulk of everything..but, due to the size of the server code, there
may be some hidden ones. (client_packet.cpp and the client translators still need a thorough review.)