[Feature] Implement "Big Bags"

This commit is contained in:
Kinglykrab 2024-10-25 00:17:33 -04:00 committed by Akkadius
parent c966f26ac1
commit b56c805cd8
21 changed files with 1352 additions and 1010 deletions

View File

@ -6378,7 +6378,104 @@ CREATE INDEX idx_trader_active_transaction ON trader (active_transaction);
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9296,
.description = "2024_01_22_sharedbank_guid_primary_key.sql",
.check = "SHOW COLUMN FROM `sharedbank` LIKE 'guid'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `sharedbank`
CHANGE COLUMN `acctid` `account_id` int(11) UNSIGNED NOT NULL DEFAULT 0 FIRST,
CHANGE COLUMN `slotid` `slot_id` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `account_id`,
CHANGE COLUMN `itemid` `item_id` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `slot_id`,
CHANGE COLUMN `augslot1` `augment_one` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `charges`,
CHANGE COLUMN `augslot2` `augment_two` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_one`,
CHANGE COLUMN `augslot3` `augment_three` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_two`,
CHANGE COLUMN `augslot4` `augment_four` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_three`,
CHANGE COLUMN `augslot5` `augment_five` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_four`,
CHANGE COLUMN `augslot6` `augment_six` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_five`,
MODIFY COLUMN `charges` smallint(3) UNSIGNED NOT NULL DEFAULT 0 AFTER `item_id`,
ADD COLUMN `color` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `charges`,
ADD COLUMN `ornament_icon` int(11) UNSIGNED NOT NULL AFTER `custom_data`,
ADD COLUMN `ornament_idfile` int(11) UNSIGNED NOT NULL AFTER `ornament_icon`,
ADD COLUMN `ornament_hero_model` int(11) NOT NULL AFTER `ornament_idfile`,
ADD COLUMN `guid` bigint(20) UNSIGNED NOT NULL DEFAULT 0 AFTER `ornament_hero_model`,
ADD PRIMARY KEY (`account_id`, `slot_id`);
)"
},
ManifestEntry{
.version = 9297,
.description = "2024_10_24_inventory_changes.sql",
.check = "SHOW COLUMN FROM `inventory` LIKE 'charid'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `inventory`
CHANGE COLUMN `charid` `character_id` int(11) UNSIGNED NOT NULL DEFAULT 0 FIRST,
CHANGE COLUMN `slotid` `slot_id` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `character_id`,
CHANGE COLUMN `itemid` `item_id` int(11) UNSIGNED NULL DEFAULT 0 AFTER `slot_id`,
CHANGE COLUMN `augslot1` `augment_one` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `color`,
CHANGE COLUMN `augslot2` `augment_two` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_one`,
CHANGE COLUMN `augslot3` `augment_three` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_two`,
CHANGE COLUMN `augslot4` `augment_four` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_three`,
CHANGE COLUMN `augslot5` `augment_five` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_four`,
CHANGE COLUMN `augslot6` `augment_six` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_five`,
CHANGE COLUMN `ornamenticon` `ornament_icon` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `custom_data`,
CHANGE COLUMN `ornamentidfile` `ornament_idfile` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `ornament_icon`,
DROP PRIMARY KEY,
ADD PRIMARY KEY (`character_id`, `slot_id`) USING BTREE;
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 251) + 4010) WHERE `slot_id` BETWEEN 251 AND 260; -- Bag 1
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 261) + 4210) WHERE `slot_id` BETWEEN 261 AND 270; -- Bag 2
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 271) + 4410) WHERE `slot_id` BETWEEN 271 AND 280; -- Bag 3
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 281) + 4610) WHERE `slot_id` BETWEEN 281 AND 290; -- Bag 4
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 291) + 4810) WHERE `slot_id` BETWEEN 291 AND 300; -- Bag 5
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 301) + 5010) WHERE `slot_id` BETWEEN 301 AND 310; -- Bag 6
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 311) + 5210) WHERE `slot_id` BETWEEN 311 AND 320; -- Bag 7
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 321) + 5410) WHERE `slot_id` BETWEEN 321 AND 330; -- Bag 8
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 331) + 5610) WHERE `slot_id` BETWEEN 331 AND 340; -- Bag 9
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 341) + 5810) WHERE `slot_id` BETWEEN 341 AND 350; -- Bag 10
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 351) + 6010) WHERE `slot_id` BETWEEN 351 AND 360; -- Cursor Bag
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2031) + 6210) WHERE `slot_id` BETWEEN 2031 AND 2040; -- Bank Bag 1
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2041) + 6410) WHERE `slot_id` BETWEEN 2041 AND 2050; -- Bank Bag 2
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2051) + 6610) WHERE `slot_id` BETWEEN 2051 AND 2060; -- Bank Bag 3
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2061) + 6810) WHERE `slot_id` BETWEEN 2061 AND 2070; -- Bank Bag 4
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2071) + 7010) WHERE `slot_id` BETWEEN 2071 AND 2080; -- Bank Bag 5
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2081) + 7210) WHERE `slot_id` BETWEEN 2081 AND 2090; -- Bank Bag 6
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2091) + 7410) WHERE `slot_id` BETWEEN 2091 AND 2100; -- Bank Bag 7
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2101) + 7610) WHERE `slot_id` BETWEEN 2101 AND 2110; -- Bank Bag 8
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2111) + 7810) WHERE `slot_id` BETWEEN 2111 AND 2120; -- Bank Bag 9
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2121) + 8010) WHERE `slot_id` BETWEEN 2121 AND 2130; -- Bank Bag 10
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2131) + 8210) WHERE `slot_id` BETWEEN 2131 AND 2140; -- Bank Bag 11
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2141) + 8410) WHERE `slot_id` BETWEEN 2141 AND 2150; -- Bank Bag 12
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2151) + 8610) WHERE `slot_id` BETWEEN 2151 AND 2160; -- Bank Bag 13
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2161) + 8810) WHERE `slot_id` BETWEEN 2161 AND 2170; -- Bank Bag 14
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2171) + 9010) WHERE `slot_id` BETWEEN 2171 AND 2180; -- Bank Bag 15
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2181) + 9210) WHERE `slot_id` BETWEEN 2181 AND 2190; -- Bank Bag 16
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2191) + 9410) WHERE `slot_id` BETWEEN 2191 AND 2200; -- Bank Bag 17
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2201) + 9610) WHERE `slot_id` BETWEEN 2201 AND 2210; -- Bank Bag 18
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2211) + 9810) WHERE `slot_id` BETWEEN 2211 AND 2220; -- Bank Bag 19
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2221) + 10010) WHERE `slot_id` BETWEEN 2221 AND 2230; -- Bank Bag 20
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2231) + 10210) WHERE `slot_id` BETWEEN 2231 AND 2240; -- Bank Bag 21
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2241) + 10410) WHERE `slot_id` BETWEEN 2241 AND 2250; -- Bank Bag 22
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2251) + 10610) WHERE `slot_id` BETWEEN 2251 AND 2260; -- Bank Bag 23
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2261) + 10810) WHERE `slot_id` BETWEEN 2261 AND 2270; -- Bank Bag 24
UPDATE `sharedbank` SET `slot_id` = ((`slot_id` - 2531) + 11010) WHERE `slot_id` BETWEEN 2531 AND 2540; -- Shared Bank Bag 1
UPDATE `sharedbank` SET `slot_id` = ((`slot_id` - 2541) + 11210) WHERE `slot_id` BETWEEN 2541 AND 2550; -- Shared Bank Bag 2
)"
},
ManifestEntry{
.version = 9298,
.description = "2024_10_24_merchantlist_temp_uncap.sql",
.check = "SHOW CREATE TABLE `merchantlist_temp`",
.condition = "contains",
.match = "`slot` tinyint(3)",
.sql = R"(
ALTER TABLE `merchantlist_temp`
MODIFY COLUMN `slot` int UNSIGNED NOT NULL DEFAULT 0 AFTER `npcid`;
)"
}
// -- template; copy/paste this when you need to create a new entry
// ManifestEntry{
// .version = 9228,

View File

@ -132,7 +132,7 @@ namespace EQ
using RoF2::invtype::KRONO_SIZE;
using RoF2::invtype::OTHER_SIZE;
using Titanium::invtype::TRADE_NPC_SIZE;
using RoF2::invtype::TRADE_NPC_SIZE;
using RoF2::invtype::TYPE_INVALID;
using RoF2::invtype::TYPE_BEGIN;
@ -159,7 +159,7 @@ namespace EQ
using RoF2::invslot::SLOT_INVALID;
using RoF2::invslot::SLOT_BEGIN;
using Titanium::invslot::SLOT_TRADESKILL_EXPERIMENT_COMBINE;
using RoF2::invslot::SLOT_TRADESKILL_EXPERIMENT_COMBINE;
const int16 SLOT_AUGMENT_GENERIC_RETURN = 1001; // clients don't appear to use this method... (internal inventory return value)
@ -179,28 +179,28 @@ namespace EQ
using RoF2::invslot::BONUS_STAT_END;
using RoF2::invslot::BONUS_SKILL_END;
using Titanium::invslot::BANK_BEGIN;
using SoF::invslot::BANK_END;
using RoF2::invslot::BANK_BEGIN;
using RoF2::invslot::BANK_END;
using Titanium::invslot::SHARED_BANK_BEGIN;
using Titanium::invslot::SHARED_BANK_END;
using RoF2::invslot::SHARED_BANK_BEGIN;
using RoF2::invslot::SHARED_BANK_END;
using Titanium::invslot::TRADE_BEGIN;
using Titanium::invslot::TRADE_END;
using RoF2::invslot::TRADE_BEGIN;
using RoF2::invslot::TRADE_END;
using Titanium::invslot::TRADE_NPC_END;
using RoF2::invslot::TRADE_NPC_END;
using Titanium::invslot::WORLD_BEGIN;
using Titanium::invslot::WORLD_END;
using RoF2::invslot::WORLD_BEGIN;
using RoF2::invslot::WORLD_END;
using Titanium::invslot::TRIBUTE_BEGIN;
using Titanium::invslot::TRIBUTE_END;
using RoF2::invslot::TRIBUTE_BEGIN;
using RoF2::invslot::TRIBUTE_END;
using Titanium::invslot::GUILD_TRIBUTE_BEGIN;
using Titanium::invslot::GUILD_TRIBUTE_END;
using RoF2::invslot::GUILD_TRIBUTE_BEGIN;
using RoF2::invslot::GUILD_TRIBUTE_END;
const int16 CORPSE_BEGIN = invslot::slotGeneral1;
const int16 CORPSE_END = CORPSE_BEGIN + invslot::slotCursor;
const int16 CORPSE_END = CORPSE_BEGIN + invslot::slotCursor;
using RoF2::invslot::EQUIPMENT_BITMASK;
using RoF2::invslot::GENERAL_BITMASK;
@ -214,38 +214,40 @@ namespace EQ
} // namespace invslot
namespace invbag {
using Titanium::invbag::SLOT_INVALID;
using Titanium::invbag::SLOT_BEGIN;
using Titanium::invbag::SLOT_END;
using Titanium::invbag::SLOT_COUNT;
using RoF2::invbag::SLOT_INVALID;
using RoF2::invbag::SLOT_BEGIN;
using RoF2::invbag::SLOT_END;
using RoF2::invbag::SLOT_COUNT;
using Titanium::invbag::GENERAL_BAGS_BEGIN;
using RoF2::invslot::WORLD_END;
const int16 GENERAL_BAGS_BEGIN = WORLD_END + 1;
const int16 GENERAL_BAGS_COUNT = invslot::GENERAL_COUNT * SLOT_COUNT;
const int16 GENERAL_BAGS_END = (GENERAL_BAGS_BEGIN + GENERAL_BAGS_COUNT) - 1;
const int16 GENERAL_BAGS_END = (GENERAL_BAGS_BEGIN + GENERAL_BAGS_COUNT) - 1;
const int16 GENERAL_BAGS_8_COUNT = 8 * SLOT_COUNT;
const int16 GENERAL_BAGS_8_END = (GENERAL_BAGS_BEGIN + GENERAL_BAGS_8_COUNT) - 1;
const int16 GENERAL_BAGS_8_END = (GENERAL_BAGS_BEGIN + GENERAL_BAGS_8_COUNT) - 1;
const int16 CURSOR_BAG_BEGIN = 351;
const int16 CURSOR_BAG_BEGIN = GENERAL_BAGS_END + 1;
const int16 CURSOR_BAG_COUNT = SLOT_COUNT;
const int16 CURSOR_BAG_END = (CURSOR_BAG_BEGIN + CURSOR_BAG_COUNT) - 1;
const int16 CURSOR_BAG_END = (CURSOR_BAG_BEGIN + CURSOR_BAG_COUNT) - 1;
using Titanium::invbag::BANK_BAGS_BEGIN;
const int16 BANK_BAGS_BEGIN = CURSOR_BAG_END + 1;
const int16 BANK_BAGS_COUNT = (invtype::BANK_SIZE * SLOT_COUNT);
const int16 BANK_BAGS_END = (BANK_BAGS_BEGIN + BANK_BAGS_COUNT) - 1;
const int16 BANK_BAGS_END = (BANK_BAGS_BEGIN + BANK_BAGS_COUNT) - 1;
const int16 BANK_BAGS_16_COUNT = 16 * SLOT_COUNT;
const int16 BANK_BAGS_16_END = (BANK_BAGS_BEGIN + BANK_BAGS_16_COUNT) - 1;
const int16 BANK_BAGS_16_END = (BANK_BAGS_BEGIN + BANK_BAGS_16_COUNT) - 1;
using Titanium::invbag::SHARED_BANK_BAGS_BEGIN;
const int16 SHARED_BANK_BAGS_BEGIN = BANK_BAGS_END + 1;
const int16 SHARED_BANK_BAGS_COUNT = invtype::SHARED_BANK_SIZE * SLOT_COUNT;
const int16 SHARED_BANK_BAGS_END = (SHARED_BANK_BAGS_BEGIN + SHARED_BANK_BAGS_COUNT) - 1;
const int16 SHARED_BANK_BAGS_END = (SHARED_BANK_BAGS_BEGIN + SHARED_BANK_BAGS_COUNT) - 1;
using Titanium::invbag::TRADE_BAGS_BEGIN;
const int16 TRADE_BAGS_BEGIN = SHARED_BANK_BAGS_END + 1;
const int16 TRADE_BAGS_COUNT = invtype::TRADE_SIZE * SLOT_COUNT;
const int16 TRADE_BAGS_END = (TRADE_BAGS_BEGIN + TRADE_BAGS_COUNT) - 1;
const int16 TRADE_BAGS_END = (TRADE_BAGS_BEGIN + TRADE_BAGS_COUNT) - 1;
using Titanium::invbag::GetInvBagIndexName;
using RoF2::invbag::GetInvBagIndexName;
} // namespace invbag

View File

@ -1037,7 +1037,7 @@ int16 EQ::InventoryProfile::CalcSlotId(int16 bagslot_id, uint8 bagidx) {
int16 slot_id = INVALID_INDEX;
if (bagslot_id == invslot::slotCursor || bagslot_id == 8000) {
if (bagslot_id == invslot::slotCursor) {
slot_id = invbag::CURSOR_BAG_BEGIN + bagidx;
}
else if (bagslot_id >= invslot::GENERAL_BEGIN && bagslot_id <= invslot::GENERAL_END) {

View File

@ -1,5 +1,5 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
@ -37,7 +37,7 @@ namespace RoF2
const bool AllowOverLevelEquipment = true;
const bool AllowEmptyBagInBag = true;
const bool AllowEmptyBagInBag = true;
const bool AllowClickCastFromBag = true;
} /*inventory*/
@ -77,38 +77,38 @@ namespace RoF2
} // namespace enum_
using namespace enum_;
const int16 POSSESSIONS_SIZE = 34;
const int16 BANK_SIZE = 24;
const int16 SHARED_BANK_SIZE = 2;
const int16 TRADE_SIZE = 8;
const int16 WORLD_SIZE = 10;
const int16 LIMBO_SIZE = 36;
const int16 TRIBUTE_SIZE = 5;
const int16 TROPHY_TRIBUTE_SIZE = 0;//unknown
const int16 GUILD_TRIBUTE_SIZE = 2;//unverified
const int16 MERCHANT_SIZE = 200;
const int16 DELETED_SIZE = 0;//unknown - "Recovery Tab"
const int16 CORPSE_SIZE = POSSESSIONS_SIZE;
const int16 BAZAAR_SIZE = 200;
const int16 INSPECT_SIZE = 23;
const int16 REAL_ESTATE_SIZE = 0;//unknown
const int16 VIEW_MOD_PC_SIZE = POSSESSIONS_SIZE;
const int16 VIEW_MOD_BANK_SIZE = BANK_SIZE;
const int16 POSSESSIONS_SIZE = 34;
const int16 BANK_SIZE = 24;
const int16 SHARED_BANK_SIZE = 2;
const int16 TRADE_SIZE = 8;
const int16 WORLD_SIZE = 10;
const int16 LIMBO_SIZE = 36;
const int16 TRIBUTE_SIZE = 5;
const int16 TROPHY_TRIBUTE_SIZE = 0;//unknown
const int16 GUILD_TRIBUTE_SIZE = 2;//unverified
const int16 MERCHANT_SIZE = 500;
const int16 DELETED_SIZE = 0;//unknown - "Recovery Tab"
const int16 CORPSE_SIZE = POSSESSIONS_SIZE;
const int16 BAZAAR_SIZE = 200;
const int16 INSPECT_SIZE = 23;
const int16 REAL_ESTATE_SIZE = 0;//unknown
const int16 VIEW_MOD_PC_SIZE = POSSESSIONS_SIZE;
const int16 VIEW_MOD_BANK_SIZE = BANK_SIZE;
const int16 VIEW_MOD_SHARED_BANK_SIZE = SHARED_BANK_SIZE;
const int16 VIEW_MOD_LIMBO_SIZE = LIMBO_SIZE;
const int16 ALT_STORAGE_SIZE = 0;//unknown - "Shroud Bank"
const int16 ARCHIVED_SIZE = 0;//unknown
const int16 MAIL_SIZE = 0;//unknown
const int16 VIEW_MOD_LIMBO_SIZE = LIMBO_SIZE;
const int16 ALT_STORAGE_SIZE = 0;//unknown - "Shroud Bank"
const int16 ARCHIVED_SIZE = 0;//unknown
const int16 MAIL_SIZE = 0;//unknown
const int16 GUILD_TROPHY_TRIBUTE_SIZE = 0;//unknown
const int16 KRONO_SIZE = 0;//unknown
const int16 OTHER_SIZE = 0;//unknown
const int16 KRONO_SIZE = 0;//unknown
const int16 OTHER_SIZE = 0;//unknown
const int16 TRADE_NPC_SIZE = 4; // defined by implication
const int16 TYPE_INVALID = IINVALID;
const int16 TYPE_BEGIN = typePossessions;
const int16 TYPE_END = typeOther;
const int16 TYPE_COUNT = (TYPE_END - TYPE_BEGIN) + 1;
const int16 TYPE_BEGIN = typePossessions;
const int16 TYPE_END = typeOther;
const int16 TYPE_COUNT = (TYPE_END - TYPE_BEGIN) + 1;
int16 GetInvTypeSize(int16 inv_type);
const char* GetInvTypeName(int16 inv_type);
@ -162,33 +162,54 @@ namespace RoF2
} // namespace enum_
using namespace enum_;
const int16 SLOT_INVALID = IINVALID;
const int16 SLOT_BEGIN = INULL;
const int16 SLOT_TRADESKILL_EXPERIMENT_COMBINE = 1000;
const int16 SLOT_INVALID = IINVALID;
const int16 SLOT_BEGIN = INULL;
const int16 BANK_BEGIN = 2000;
const int16 BANK_END = (BANK_BEGIN + invtype::BANK_SIZE) - 1;
const int16 SHARED_BANK_BEGIN = 2500;
const int16 SHARED_BANK_END = (SHARED_BANK_BEGIN + invtype::SHARED_BANK_SIZE) - 1;
const int16 TRADE_BEGIN = 3000;
const int16 TRADE_END = (TRADE_BEGIN + invtype::TRADE_SIZE) - 1;
const int16 TRADE_NPC_END = (TRADE_BEGIN + invtype::TRADE_NPC_SIZE) - 1; // defined by implication
const int16 WORLD_BEGIN = 4000;
const int16 WORLD_END = (WORLD_BEGIN + invtype::WORLD_SIZE) - 1;
const int16 TRIBUTE_BEGIN = 400;
const int16 TRIBUTE_END = (TRIBUTE_BEGIN + invtype::TRIBUTE_SIZE) - 1;
const int16 GUILD_TRIBUTE_BEGIN = 450;
const int16 GUILD_TRIBUTE_END = (GUILD_TRIBUTE_BEGIN + invtype::GUILD_TRIBUTE_SIZE) - 1;
const int16 POSSESSIONS_BEGIN = slotCharm;
const int16 POSSESSIONS_END = slotCursor;
const int16 POSSESSIONS_END = slotCursor;
const int16 POSSESSIONS_COUNT = (POSSESSIONS_END - POSSESSIONS_BEGIN) + 1;
const int16 EQUIPMENT_BEGIN = slotCharm;
const int16 EQUIPMENT_END = slotAmmo;
const int16 EQUIPMENT_END = slotAmmo;
const int16 EQUIPMENT_COUNT = (EQUIPMENT_END - EQUIPMENT_BEGIN) + 1;
const int16 GENERAL_BEGIN = slotGeneral1;
const int16 GENERAL_END = slotGeneral10;
const int16 GENERAL_END = slotGeneral10;
const int16 GENERAL_COUNT = (GENERAL_END - GENERAL_BEGIN) + 1;
const int16 BONUS_BEGIN = invslot::slotCharm;
const int16 BONUS_STAT_END = invslot::slotPowerSource;
const int16 BONUS_BEGIN = invslot::slotCharm;
const int16 BONUS_STAT_END = invslot::slotPowerSource;
const int16 BONUS_SKILL_END = invslot::slotAmmo;
const int16 CORPSE_BEGIN = invslot::slotGeneral1;
const int16 CORPSE_END = invslot::slotGeneral1 + invslot::slotCursor;
const int16 CORPSE_END = invslot::slotGeneral1 + invslot::slotCursor;
const uint64 EQUIPMENT_BITMASK = 0x00000000007FFFFF;
const uint64 GENERAL_BITMASK = 0x00000001FF800000;
const uint64 CURSOR_BITMASK = 0x0000000200000000;
const uint64 EQUIPMENT_BITMASK = 0x00000000007FFFFF;
const uint64 GENERAL_BITMASK = 0x00000001FF800000;
const uint64 CURSOR_BITMASK = 0x0000000200000000;
const uint64 POSSESSIONS_BITMASK = (EQUIPMENT_BITMASK | GENERAL_BITMASK | CURSOR_BITMASK); // based on 34-slot count (RoF+)
const uint64 CORPSE_BITMASK = (GENERAL_BITMASK | CURSOR_BITMASK | (EQUIPMENT_BITMASK << 34)); // based on 34-slot count (RoF+)
const uint64 CORPSE_BITMASK = (GENERAL_BITMASK | CURSOR_BITMASK | (EQUIPMENT_BITMASK << 34)); // based on 34-slot count (RoF+)
const char* GetInvPossessionsSlotName(int16 inv_slot);
@ -199,10 +220,21 @@ namespace RoF2
namespace invbag {
inline EQ::versions::ClientVersion GetInvBagRef() { return EQ::versions::ClientVersion::RoF2; }
const int16 SLOT_INVALID = IINVALID;
const int16 SLOT_BEGIN = INULL;
const int16 SLOT_END = 9; //254;
const int16 SLOT_COUNT = 10; //255; // server Size will be 255..unsure what actual client is (test)
const int16 SLOT_TRADESKILL_EXPERIMENT_COMBINE = 1000;
const int16 SLOT_INVALID = IINVALID;
const int16 SLOT_BEGIN = INULL;
const int16 SLOT_COUNT = 200;
const int16 SLOT_END = SLOT_COUNT - 1;
const int16 GENERAL_BAGS_BEGIN = 251;
const int16 CURSOR_BAG_BEGIN = 351;
const int16 BANK_BAGS_BEGIN = 2031;
const int16 SHARED_BANK_BAGS_BEGIN = 2531;
const int16 TRADE_BAGS_BEGIN = 3031;
const char* GetInvBagIndexName(int16 bag_index);
@ -212,9 +244,9 @@ namespace RoF2
inline EQ::versions::ClientVersion GetInvAugRef() { return EQ::versions::ClientVersion::RoF2; }
const int16 SOCKET_INVALID = IINVALID;
const int16 SOCKET_BEGIN = INULL;
const int16 SOCKET_END = 5;
const int16 SOCKET_COUNT = 6;
const int16 SOCKET_BEGIN = INULL;
const int16 SOCKET_END = 5;
const int16 SOCKET_COUNT = 6;
const char* GetInvAugIndexName(int16 aug_index);
@ -292,7 +324,7 @@ namespace RoF2
namespace spells {
inline EQ::versions::ClientVersion GetSkillsRef() { return EQ::versions::ClientVersion::RoF2; }
enum class CastingSlot : uint32 {
Gem1 = 0,
Gem2 = 1,
@ -315,7 +347,7 @@ namespace RoF2
const int SPELL_ID_MAX = 45000;
const int SPELLBOOK_SIZE = 720;
const int SPELL_GEM_COUNT = static_cast<uint32>(CastingSlot::MaxGems);
const int LONG_BUFFS = 42;
const int SHORT_BUFFS = 20;
const int DISC_BUFFS = 1;

View File

@ -2463,25 +2463,25 @@ struct WhoAllReturnStruct {
struct BeginTrader_Struct {
uint32 action;
uint32 unknown04;
uint64 serial_number[80];
uint32 cost[80];
uint64 serial_number[EQ::invtype::BAZAAR_SIZE];
uint32 cost[EQ::invtype::BAZAAR_SIZE];
};
struct Trader_Struct {
uint32 action;
uint32 unknown004;
uint64 item_id[80];
uint32 item_cost[80];
uint64 item_id[EQ::invtype::BAZAAR_SIZE];
uint32 item_cost[EQ::invtype::BAZAAR_SIZE];
};
struct ClickTrader_Struct {
uint32 code;
uint32 unknown[161];//damn soe this is totally pointless :/ but at least your finally using memset! Good job :) -LE
uint32 itemcost[80];
uint32 itemcost[EQ::invtype::BAZAAR_SIZE];
};
struct GetItems_Struct{
uint32 items[80];
uint32 items[EQ::invtype::BAZAAR_SIZE];
};
struct BecomeTrader_Struct {

View File

@ -19,48 +19,48 @@
class BaseInventoryRepository {
public:
struct Inventory {
uint32_t charid;
uint32_t slotid;
uint32_t itemid;
uint32_t character_id;
uint32_t slot_id;
uint32_t item_id;
uint16_t charges;
uint32_t color;
uint32_t augslot1;
uint32_t augslot2;
uint32_t augslot3;
uint32_t augslot4;
uint32_t augslot5;
int32_t augslot6;
uint32_t augment_one;
uint32_t augment_two;
uint32_t augment_three;
uint32_t augment_four;
uint32_t augment_five;
uint32_t augment_six;
uint8_t instnodrop;
std::string custom_data;
uint32_t ornamenticon;
uint32_t ornamentidfile;
uint32_t ornament_icon;
uint32_t ornament_idfile;
int32_t ornament_hero_model;
uint64_t guid;
};
static std::string PrimaryKey()
{
return std::string("charid");
return std::string("character_id");
}
static std::vector<std::string> Columns()
{
return {
"charid",
"slotid",
"itemid",
"character_id",
"slot_id",
"item_id",
"charges",
"color",
"augslot1",
"augslot2",
"augslot3",
"augslot4",
"augslot5",
"augslot6",
"augment_one",
"augment_two",
"augment_three",
"augment_four",
"augment_five",
"augment_six",
"instnodrop",
"custom_data",
"ornamenticon",
"ornamentidfile",
"ornament_icon",
"ornament_idfile",
"ornament_hero_model",
"guid",
};
@ -69,21 +69,21 @@ public:
static std::vector<std::string> SelectColumns()
{
return {
"charid",
"slotid",
"itemid",
"character_id",
"slot_id",
"item_id",
"charges",
"color",
"augslot1",
"augslot2",
"augslot3",
"augslot4",
"augslot5",
"augslot6",
"augment_one",
"augment_two",
"augment_three",
"augment_four",
"augment_five",
"augment_six",
"instnodrop",
"custom_data",
"ornamenticon",
"ornamentidfile",
"ornament_icon",
"ornament_idfile",
"ornament_hero_model",
"guid",
};
@ -126,21 +126,21 @@ public:
{
Inventory e{};
e.charid = 0;
e.slotid = 0;
e.itemid = 0;
e.character_id = 0;
e.slot_id = 0;
e.item_id = 0;
e.charges = 0;
e.color = 0;
e.augslot1 = 0;
e.augslot2 = 0;
e.augslot3 = 0;
e.augslot4 = 0;
e.augslot5 = 0;
e.augslot6 = 0;
e.augment_one = 0;
e.augment_two = 0;
e.augment_three = 0;
e.augment_four = 0;
e.augment_five = 0;
e.augment_six = 0;
e.instnodrop = 0;
e.custom_data = "";
e.ornamenticon = 0;
e.ornamentidfile = 0;
e.ornament_icon = 0;
e.ornament_idfile = 0;
e.ornament_hero_model = 0;
e.guid = 0;
@ -153,7 +153,7 @@ public:
)
{
for (auto &inventory : inventorys) {
if (inventory.charid == inventory_id) {
if (inventory.character_id == inventory_id) {
return inventory;
}
}
@ -179,21 +179,21 @@ public:
if (results.RowCount() == 1) {
Inventory e{};
e.charid = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.slotid = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.itemid = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.character_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.slot_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.item_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.charges = row[3] ? static_cast<uint16_t>(strtoul(row[3], nullptr, 10)) : 0;
e.color = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.augslot1 = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.augslot2 = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.augslot3 = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.augslot4 = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.augslot5 = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.augslot6 = row[10] ? static_cast<int32_t>(atoi(row[10])) : 0;
e.augment_one = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.augment_two = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.augment_three = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.augment_four = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.augment_five = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.augment_six = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
e.instnodrop = row[11] ? static_cast<uint8_t>(strtoul(row[11], nullptr, 10)) : 0;
e.custom_data = row[12] ? row[12] : "";
e.ornamenticon = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0;
e.ornamentidfile = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0;
e.ornament_icon = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0;
e.ornament_idfile = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0;
e.ornament_hero_model = row[15] ? static_cast<int32_t>(atoi(row[15])) : 0;
e.guid = row[16] ? strtoull(row[16], nullptr, 10) : 0;
@ -229,21 +229,21 @@ public:
auto columns = Columns();
v.push_back(columns[0] + " = " + std::to_string(e.charid));
v.push_back(columns[1] + " = " + std::to_string(e.slotid));
v.push_back(columns[2] + " = " + std::to_string(e.itemid));
v.push_back(columns[0] + " = " + std::to_string(e.character_id));
v.push_back(columns[1] + " = " + std::to_string(e.slot_id));
v.push_back(columns[2] + " = " + std::to_string(e.item_id));
v.push_back(columns[3] + " = " + std::to_string(e.charges));
v.push_back(columns[4] + " = " + std::to_string(e.color));
v.push_back(columns[5] + " = " + std::to_string(e.augslot1));
v.push_back(columns[6] + " = " + std::to_string(e.augslot2));
v.push_back(columns[7] + " = " + std::to_string(e.augslot3));
v.push_back(columns[8] + " = " + std::to_string(e.augslot4));
v.push_back(columns[9] + " = " + std::to_string(e.augslot5));
v.push_back(columns[10] + " = " + std::to_string(e.augslot6));
v.push_back(columns[5] + " = " + std::to_string(e.augment_one));
v.push_back(columns[6] + " = " + std::to_string(e.augment_two));
v.push_back(columns[7] + " = " + std::to_string(e.augment_three));
v.push_back(columns[8] + " = " + std::to_string(e.augment_four));
v.push_back(columns[9] + " = " + std::to_string(e.augment_five));
v.push_back(columns[10] + " = " + std::to_string(e.augment_six));
v.push_back(columns[11] + " = " + std::to_string(e.instnodrop));
v.push_back(columns[12] + " = '" + Strings::Escape(e.custom_data) + "'");
v.push_back(columns[13] + " = " + std::to_string(e.ornamenticon));
v.push_back(columns[14] + " = " + std::to_string(e.ornamentidfile));
v.push_back(columns[13] + " = " + std::to_string(e.ornament_icon));
v.push_back(columns[14] + " = " + std::to_string(e.ornament_idfile));
v.push_back(columns[15] + " = " + std::to_string(e.ornament_hero_model));
v.push_back(columns[16] + " = " + std::to_string(e.guid));
@ -253,7 +253,7 @@ public:
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.charid
e.character_id
)
);
@ -267,21 +267,21 @@ public:
{
std::vector<std::string> v;
v.push_back(std::to_string(e.charid));
v.push_back(std::to_string(e.slotid));
v.push_back(std::to_string(e.itemid));
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.slot_id));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.color));
v.push_back(std::to_string(e.augslot1));
v.push_back(std::to_string(e.augslot2));
v.push_back(std::to_string(e.augslot3));
v.push_back(std::to_string(e.augslot4));
v.push_back(std::to_string(e.augslot5));
v.push_back(std::to_string(e.augslot6));
v.push_back(std::to_string(e.augment_one));
v.push_back(std::to_string(e.augment_two));
v.push_back(std::to_string(e.augment_three));
v.push_back(std::to_string(e.augment_four));
v.push_back(std::to_string(e.augment_five));
v.push_back(std::to_string(e.augment_six));
v.push_back(std::to_string(e.instnodrop));
v.push_back("'" + Strings::Escape(e.custom_data) + "'");
v.push_back(std::to_string(e.ornamenticon));
v.push_back(std::to_string(e.ornamentidfile));
v.push_back(std::to_string(e.ornament_icon));
v.push_back(std::to_string(e.ornament_idfile));
v.push_back(std::to_string(e.ornament_hero_model));
v.push_back(std::to_string(e.guid));
@ -294,7 +294,7 @@ public:
);
if (results.Success()) {
e.charid = results.LastInsertedID();
e.character_id = results.LastInsertedID();
return e;
}
@ -313,21 +313,21 @@ public:
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.charid));
v.push_back(std::to_string(e.slotid));
v.push_back(std::to_string(e.itemid));
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.slot_id));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.color));
v.push_back(std::to_string(e.augslot1));
v.push_back(std::to_string(e.augslot2));
v.push_back(std::to_string(e.augslot3));
v.push_back(std::to_string(e.augslot4));
v.push_back(std::to_string(e.augslot5));
v.push_back(std::to_string(e.augslot6));
v.push_back(std::to_string(e.augment_one));
v.push_back(std::to_string(e.augment_two));
v.push_back(std::to_string(e.augment_three));
v.push_back(std::to_string(e.augment_four));
v.push_back(std::to_string(e.augment_five));
v.push_back(std::to_string(e.augment_six));
v.push_back(std::to_string(e.instnodrop));
v.push_back("'" + Strings::Escape(e.custom_data) + "'");
v.push_back(std::to_string(e.ornamenticon));
v.push_back(std::to_string(e.ornamentidfile));
v.push_back(std::to_string(e.ornament_icon));
v.push_back(std::to_string(e.ornament_idfile));
v.push_back(std::to_string(e.ornament_hero_model));
v.push_back(std::to_string(e.guid));
@ -363,21 +363,21 @@ public:
for (auto row = results.begin(); row != results.end(); ++row) {
Inventory e{};
e.charid = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.slotid = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.itemid = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.character_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.slot_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.item_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.charges = row[3] ? static_cast<uint16_t>(strtoul(row[3], nullptr, 10)) : 0;
e.color = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.augslot1 = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.augslot2 = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.augslot3 = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.augslot4 = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.augslot5 = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.augslot6 = row[10] ? static_cast<int32_t>(atoi(row[10])) : 0;
e.augment_one = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.augment_two = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.augment_three = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.augment_four = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.augment_five = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.augment_six = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
e.instnodrop = row[11] ? static_cast<uint8_t>(strtoul(row[11], nullptr, 10)) : 0;
e.custom_data = row[12] ? row[12] : "";
e.ornamenticon = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0;
e.ornamentidfile = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0;
e.ornament_icon = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0;
e.ornament_idfile = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0;
e.ornament_hero_model = row[15] ? static_cast<int32_t>(atoi(row[15])) : 0;
e.guid = row[16] ? strtoull(row[16], nullptr, 10) : 0;
@ -404,21 +404,21 @@ public:
for (auto row = results.begin(); row != results.end(); ++row) {
Inventory e{};
e.charid = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.slotid = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.itemid = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.character_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.slot_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.item_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.charges = row[3] ? static_cast<uint16_t>(strtoul(row[3], nullptr, 10)) : 0;
e.color = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.augslot1 = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.augslot2 = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.augslot3 = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.augslot4 = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.augslot5 = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.augslot6 = row[10] ? static_cast<int32_t>(atoi(row[10])) : 0;
e.augment_one = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.augment_two = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.augment_three = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.augment_four = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.augment_five = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.augment_six = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
e.instnodrop = row[11] ? static_cast<uint8_t>(strtoul(row[11], nullptr, 10)) : 0;
e.custom_data = row[12] ? row[12] : "";
e.ornamenticon = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0;
e.ornamentidfile = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0;
e.ornament_icon = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0;
e.ornament_idfile = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0;
e.ornament_hero_model = row[15] ? static_cast<int32_t>(atoi(row[15])) : 0;
e.guid = row[16] ? strtoull(row[16], nullptr, 10) : 0;
@ -495,21 +495,21 @@ public:
{
std::vector<std::string> v;
v.push_back(std::to_string(e.charid));
v.push_back(std::to_string(e.slotid));
v.push_back(std::to_string(e.itemid));
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.slot_id));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.color));
v.push_back(std::to_string(e.augslot1));
v.push_back(std::to_string(e.augslot2));
v.push_back(std::to_string(e.augslot3));
v.push_back(std::to_string(e.augslot4));
v.push_back(std::to_string(e.augslot5));
v.push_back(std::to_string(e.augslot6));
v.push_back(std::to_string(e.augment_one));
v.push_back(std::to_string(e.augment_two));
v.push_back(std::to_string(e.augment_three));
v.push_back(std::to_string(e.augment_four));
v.push_back(std::to_string(e.augment_five));
v.push_back(std::to_string(e.augment_six));
v.push_back(std::to_string(e.instnodrop));
v.push_back("'" + Strings::Escape(e.custom_data) + "'");
v.push_back(std::to_string(e.ornamenticon));
v.push_back(std::to_string(e.ornamentidfile));
v.push_back(std::to_string(e.ornament_icon));
v.push_back(std::to_string(e.ornament_idfile));
v.push_back(std::to_string(e.ornament_hero_model));
v.push_back(std::to_string(e.guid));
@ -534,21 +534,21 @@ public:
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.charid));
v.push_back(std::to_string(e.slotid));
v.push_back(std::to_string(e.itemid));
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.slot_id));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.color));
v.push_back(std::to_string(e.augslot1));
v.push_back(std::to_string(e.augslot2));
v.push_back(std::to_string(e.augslot3));
v.push_back(std::to_string(e.augslot4));
v.push_back(std::to_string(e.augslot5));
v.push_back(std::to_string(e.augslot6));
v.push_back(std::to_string(e.augment_one));
v.push_back(std::to_string(e.augment_two));
v.push_back(std::to_string(e.augment_three));
v.push_back(std::to_string(e.augment_four));
v.push_back(std::to_string(e.augment_five));
v.push_back(std::to_string(e.augment_six));
v.push_back(std::to_string(e.instnodrop));
v.push_back("'" + Strings::Escape(e.custom_data) + "'");
v.push_back(std::to_string(e.ornamenticon));
v.push_back(std::to_string(e.ornamentidfile));
v.push_back(std::to_string(e.ornament_icon));
v.push_back(std::to_string(e.ornament_idfile));
v.push_back(std::to_string(e.ornament_hero_model));
v.push_back(std::to_string(e.guid));

View File

@ -0,0 +1,560 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://docs.eqemu.io/developer/repositories
*/
#ifndef EQEMU_BASE_SHAREDBANK_REPOSITORY_H
#define EQEMU_BASE_SHAREDBANK_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BaseSharedbankRepository {
public:
struct Sharedbank {
uint32_t account_id;
uint32_t slot_id;
uint32_t item_id;
uint16_t charges;
uint32_t color;
uint32_t augment_one;
uint32_t augment_two;
uint32_t augment_three;
uint32_t augment_four;
uint32_t augment_five;
uint32_t augment_six;
std::string custom_data;
uint32_t ornament_icon;
uint32_t ornament_idfile;
int32_t ornament_hero_model;
uint64_t guid;
};
static std::string PrimaryKey()
{
return std::string("account_id");
}
static std::vector<std::string> Columns()
{
return {
"account_id",
"slot_id",
"item_id",
"charges",
"color",
"augment_one",
"augment_two",
"augment_three",
"augment_four",
"augment_five",
"augment_six",
"custom_data",
"ornament_icon",
"ornament_idfile",
"ornament_hero_model",
"guid",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"account_id",
"slot_id",
"item_id",
"charges",
"color",
"augment_one",
"augment_two",
"augment_three",
"augment_four",
"augment_five",
"augment_six",
"custom_data",
"ornament_icon",
"ornament_idfile",
"ornament_hero_model",
"guid",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("sharedbank");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static Sharedbank NewEntity()
{
Sharedbank e{};
e.account_id = 0;
e.slot_id = 0;
e.item_id = 0;
e.charges = 0;
e.color = 0;
e.augment_one = 0;
e.augment_two = 0;
e.augment_three = 0;
e.augment_four = 0;
e.augment_five = 0;
e.augment_six = 0;
e.custom_data = "";
e.ornament_icon = 0;
e.ornament_idfile = 0;
e.ornament_hero_model = 0;
e.guid = 0;
return e;
}
static Sharedbank GetSharedbank(
const std::vector<Sharedbank> &sharedbanks,
int sharedbank_id
)
{
for (auto &sharedbank : sharedbanks) {
if (sharedbank.account_id == sharedbank_id) {
return sharedbank;
}
}
return NewEntity();
}
static Sharedbank FindOne(
Database& db,
int sharedbank_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
sharedbank_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
Sharedbank e{};
e.account_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.slot_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.item_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.charges = row[3] ? static_cast<uint16_t>(strtoul(row[3], nullptr, 10)) : 0;
e.color = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.augment_one = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.augment_two = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.augment_three = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.augment_four = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.augment_five = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.augment_six = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
e.custom_data = row[11] ? row[11] : "";
e.ornament_icon = row[12] ? static_cast<uint32_t>(strtoul(row[12], nullptr, 10)) : 0;
e.ornament_idfile = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0;
e.ornament_hero_model = row[14] ? static_cast<int32_t>(atoi(row[14])) : 0;
e.guid = row[15] ? strtoull(row[15], nullptr, 10) : 0;
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int sharedbank_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
sharedbank_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const Sharedbank &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[0] + " = " + std::to_string(e.account_id));
v.push_back(columns[1] + " = " + std::to_string(e.slot_id));
v.push_back(columns[2] + " = " + std::to_string(e.item_id));
v.push_back(columns[3] + " = " + std::to_string(e.charges));
v.push_back(columns[4] + " = " + std::to_string(e.color));
v.push_back(columns[5] + " = " + std::to_string(e.augment_one));
v.push_back(columns[6] + " = " + std::to_string(e.augment_two));
v.push_back(columns[7] + " = " + std::to_string(e.augment_three));
v.push_back(columns[8] + " = " + std::to_string(e.augment_four));
v.push_back(columns[9] + " = " + std::to_string(e.augment_five));
v.push_back(columns[10] + " = " + std::to_string(e.augment_six));
v.push_back(columns[11] + " = '" + Strings::Escape(e.custom_data) + "'");
v.push_back(columns[12] + " = " + std::to_string(e.ornament_icon));
v.push_back(columns[13] + " = " + std::to_string(e.ornament_idfile));
v.push_back(columns[14] + " = " + std::to_string(e.ornament_hero_model));
v.push_back(columns[15] + " = " + std::to_string(e.guid));
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.account_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static Sharedbank InsertOne(
Database& db,
Sharedbank e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.account_id));
v.push_back(std::to_string(e.slot_id));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.color));
v.push_back(std::to_string(e.augment_one));
v.push_back(std::to_string(e.augment_two));
v.push_back(std::to_string(e.augment_three));
v.push_back(std::to_string(e.augment_four));
v.push_back(std::to_string(e.augment_five));
v.push_back(std::to_string(e.augment_six));
v.push_back("'" + Strings::Escape(e.custom_data) + "'");
v.push_back(std::to_string(e.ornament_icon));
v.push_back(std::to_string(e.ornament_idfile));
v.push_back(std::to_string(e.ornament_hero_model));
v.push_back(std::to_string(e.guid));
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.account_id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<Sharedbank> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.account_id));
v.push_back(std::to_string(e.slot_id));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.color));
v.push_back(std::to_string(e.augment_one));
v.push_back(std::to_string(e.augment_two));
v.push_back(std::to_string(e.augment_three));
v.push_back(std::to_string(e.augment_four));
v.push_back(std::to_string(e.augment_five));
v.push_back(std::to_string(e.augment_six));
v.push_back("'" + Strings::Escape(e.custom_data) + "'");
v.push_back(std::to_string(e.ornament_icon));
v.push_back(std::to_string(e.ornament_idfile));
v.push_back(std::to_string(e.ornament_hero_model));
v.push_back(std::to_string(e.guid));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<Sharedbank> All(Database& db)
{
std::vector<Sharedbank> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
Sharedbank e{};
e.account_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.slot_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.item_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.charges = row[3] ? static_cast<uint16_t>(strtoul(row[3], nullptr, 10)) : 0;
e.color = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.augment_one = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.augment_two = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.augment_three = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.augment_four = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.augment_five = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.augment_six = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
e.custom_data = row[11] ? row[11] : "";
e.ornament_icon = row[12] ? static_cast<uint32_t>(strtoul(row[12], nullptr, 10)) : 0;
e.ornament_idfile = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0;
e.ornament_hero_model = row[14] ? static_cast<int32_t>(atoi(row[14])) : 0;
e.guid = row[15] ? strtoull(row[15], nullptr, 10) : 0;
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<Sharedbank> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<Sharedbank> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
Sharedbank e{};
e.account_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.slot_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.item_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.charges = row[3] ? static_cast<uint16_t>(strtoul(row[3], nullptr, 10)) : 0;
e.color = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.augment_one = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.augment_two = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.augment_three = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.augment_four = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.augment_five = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.augment_six = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
e.custom_data = row[11] ? row[11] : "";
e.ornament_icon = row[12] ? static_cast<uint32_t>(strtoul(row[12], nullptr, 10)) : 0;
e.ornament_idfile = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0;
e.ornament_hero_model = row[14] ? static_cast<int32_t>(atoi(row[14])) : 0;
e.guid = row[15] ? strtoull(row[15], nullptr, 10) : 0;
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static std::string BaseReplace()
{
return fmt::format(
"REPLACE INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static int ReplaceOne(
Database& db,
const Sharedbank &e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.account_id));
v.push_back(std::to_string(e.slot_id));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.color));
v.push_back(std::to_string(e.augment_one));
v.push_back(std::to_string(e.augment_two));
v.push_back(std::to_string(e.augment_three));
v.push_back(std::to_string(e.augment_four));
v.push_back(std::to_string(e.augment_five));
v.push_back(std::to_string(e.augment_six));
v.push_back("'" + Strings::Escape(e.custom_data) + "'");
v.push_back(std::to_string(e.ornament_icon));
v.push_back(std::to_string(e.ornament_idfile));
v.push_back(std::to_string(e.ornament_hero_model));
v.push_back(std::to_string(e.guid));
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseReplace(),
Strings::Implode(",", v)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int ReplaceMany(
Database& db,
const std::vector<Sharedbank> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.account_id));
v.push_back(std::to_string(e.slot_id));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.color));
v.push_back(std::to_string(e.augment_one));
v.push_back(std::to_string(e.augment_two));
v.push_back(std::to_string(e.augment_three));
v.push_back(std::to_string(e.augment_four));
v.push_back(std::to_string(e.augment_five));
v.push_back(std::to_string(e.augment_six));
v.push_back("'" + Strings::Escape(e.custom_data) + "'");
v.push_back(std::to_string(e.ornament_icon));
v.push_back(std::to_string(e.ornament_idfile));
v.push_back(std::to_string(e.ornament_hero_model));
v.push_back(std::to_string(e.guid));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseReplace(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
};
#endif //EQEMU_BASE_SHAREDBANK_REPOSITORY_H

View File

@ -3,310 +3,47 @@
#include "../database.h"
#include "../strings.h"
#include "base/base_sharedbank_repository.h"
class SharedbankRepository {
class SharedbankRepository: public BaseSharedbankRepository {
public:
struct Sharedbank {
int acctid;
int slotid;
int itemid;
int16 charges;
int augslot1;
int augslot2;
int augslot3;
int augslot4;
int augslot5;
int augslot6;
std::string custom_data;
};
static std::string PrimaryKey()
{
return std::string("");
}
/**
* This file was auto generated and can be modified and extended upon
*
* Base repository methods are automatically
* generated in the "base" version of this repository. The base repository
* is immutable and to be left untouched, while methods in this class
* are used as extension methods for more specific persistence-layer
* accessors or mutators.
*
* Base Methods (Subject to be expanded upon in time)
*
* Note: Not all tables are designed appropriately to fit functionality with all base methods
*
* InsertOne
* UpdateOne
* DeleteOne
* FindOne
* GetWhere(std::string where_filter)
* DeleteWhere(std::string where_filter)
* InsertMany
* All
*
* Example custom methods in a repository
*
* SharedbankRepository::GetByZoneAndVersion(int zone_id, int zone_version)
* SharedbankRepository::GetWhereNeverExpires()
* SharedbankRepository::GetWhereXAndY()
* SharedbankRepository::DeleteWhereXAndY()
*
* Most of the above could be covered by base methods, but if you as a developer
* find yourself re-using logic for other parts of the code, its best to just make a
* method that can be re-used easily elsewhere especially if it can use a base repository
* method and encapsulate filters there
*/
static std::vector<std::string> Columns()
{
return {
"acctid",
"slotid",
"itemid",
"charges",
"augslot1",
"augslot2",
"augslot3",
"augslot4",
"augslot5",
"augslot6",
"custom_data",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string InsertColumnsRaw()
{
std::vector<std::string> insert_columns;
for (auto &column : Columns()) {
if (column == PrimaryKey()) {
continue;
}
insert_columns.push_back(column);
}
return std::string(Strings::Implode(", ", insert_columns));
}
static std::string TableName()
{
return std::string("sharedbank");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
ColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
InsertColumnsRaw()
);
}
static Sharedbank NewEntity()
{
Sharedbank entry{};
entry.acctid = 0;
entry.slotid = 0;
entry.itemid = 0;
entry.charges = 0;
entry.augslot1 = 0;
entry.augslot2 = 0;
entry.augslot3 = 0;
entry.augslot4 = 0;
entry.augslot5 = 0;
entry.augslot6 = 0;
entry.custom_data = 0;
return entry;
}
static Sharedbank GetSharedbankEntry(
const std::vector<Sharedbank> &sharedbanks,
int sharedbank_id
)
{
for (auto &sharedbank : sharedbanks) {
if (sharedbank. == sharedbank_id) {
return sharedbank;
}
}
return NewEntity();
}
static Sharedbank FindOne(
int sharedbank_id
)
{
auto results = database.QueryDatabase(
fmt::format(
"{} WHERE id = {} LIMIT 1",
BaseSelect(),
sharedbank_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
Sharedbank entry{};
entry.acctid = atoi(row[0]);
entry.slotid = atoi(row[1]);
entry.itemid = atoi(row[2]);
entry.charges = atoi(row[3]);
entry.augslot1 = atoi(row[4]);
entry.augslot2 = atoi(row[5]);
entry.augslot3 = atoi(row[6]);
entry.augslot4 = atoi(row[7]);
entry.augslot5 = atoi(row[8]);
entry.augslot6 = atoi(row[9]);
entry.custom_data = row[10];
return entry;
}
return NewEntity();
}
static int DeleteOne(
int sharedbank_id
)
{
auto results = database.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
sharedbank_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Sharedbank sharedbank_entry
)
{
std::vector<std::string> update_values;
auto columns = Columns();
update_values.push_back(columns[0] + " = " + std::to_string(sharedbank_entry.acctid));
update_values.push_back(columns[1] + " = " + std::to_string(sharedbank_entry.slotid));
update_values.push_back(columns[2] + " = " + std::to_string(sharedbank_entry.itemid));
update_values.push_back(columns[3] + " = " + std::to_string(sharedbank_entry.charges));
update_values.push_back(columns[4] + " = " + std::to_string(sharedbank_entry.augslot1));
update_values.push_back(columns[5] + " = " + std::to_string(sharedbank_entry.augslot2));
update_values.push_back(columns[6] + " = " + std::to_string(sharedbank_entry.augslot3));
update_values.push_back(columns[7] + " = " + std::to_string(sharedbank_entry.augslot4));
update_values.push_back(columns[8] + " = " + std::to_string(sharedbank_entry.augslot5));
update_values.push_back(columns[9] + " = " + std::to_string(sharedbank_entry.augslot6));
update_values.push_back(columns[10] + " = '" + Strings::Escape(sharedbank_entry.custom_data) + "'");
auto results = database.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", update_values),
PrimaryKey(),
sharedbank_entry.
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static Sharedbank InsertOne(
Sharedbank sharedbank_entry
)
{
std::vector<std::string> insert_values;
insert_values.push_back(std::to_string(sharedbank_entry.acctid));
insert_values.push_back(std::to_string(sharedbank_entry.slotid));
insert_values.push_back(std::to_string(sharedbank_entry.itemid));
insert_values.push_back(std::to_string(sharedbank_entry.charges));
insert_values.push_back(std::to_string(sharedbank_entry.augslot1));
insert_values.push_back(std::to_string(sharedbank_entry.augslot2));
insert_values.push_back(std::to_string(sharedbank_entry.augslot3));
insert_values.push_back(std::to_string(sharedbank_entry.augslot4));
insert_values.push_back(std::to_string(sharedbank_entry.augslot5));
insert_values.push_back(std::to_string(sharedbank_entry.augslot6));
insert_values.push_back("'" + Strings::Escape(sharedbank_entry.custom_data) + "'");
auto results = database.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", insert_values)
)
);
if (results.Success()) {
sharedbank_entry.id = results.LastInsertedID();
return sharedbank_entry;
}
sharedbank_entry = InstanceListRepository::NewEntity();
return sharedbank_entry;
}
static int InsertMany(
std::vector<Sharedbank> sharedbank_entries
)
{
std::vector<std::string> insert_chunks;
for (auto &sharedbank_entry: sharedbank_entries) {
std::vector<std::string> insert_values;
insert_values.push_back(std::to_string(sharedbank_entry.acctid));
insert_values.push_back(std::to_string(sharedbank_entry.slotid));
insert_values.push_back(std::to_string(sharedbank_entry.itemid));
insert_values.push_back(std::to_string(sharedbank_entry.charges));
insert_values.push_back(std::to_string(sharedbank_entry.augslot1));
insert_values.push_back(std::to_string(sharedbank_entry.augslot2));
insert_values.push_back(std::to_string(sharedbank_entry.augslot3));
insert_values.push_back(std::to_string(sharedbank_entry.augslot4));
insert_values.push_back(std::to_string(sharedbank_entry.augslot5));
insert_values.push_back(std::to_string(sharedbank_entry.augslot6));
insert_values.push_back("'" + Strings::Escape(sharedbank_entry.custom_data) + "'");
insert_chunks.push_back("(" + Strings::Implode(",", insert_values) + ")");
}
std::vector<std::string> insert_values;
auto results = database.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<Sharedbank> All()
{
std::vector<Sharedbank> all_entries;
auto results = database.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
Sharedbank entry{};
entry.acctid = atoi(row[0]);
entry.slotid = atoi(row[1]);
entry.itemid = atoi(row[2]);
entry.charges = atoi(row[3]);
entry.augslot1 = atoi(row[4]);
entry.augslot2 = atoi(row[5]);
entry.augslot3 = atoi(row[6]);
entry.augslot4 = atoi(row[7]);
entry.augslot5 = atoi(row[8]);
entry.augslot6 = atoi(row[9]);
entry.custom_data = row[10];
all_entries.push_back(entry);
}
return all_entries;
}
// Custom extended repository methods here
};

View File

@ -339,10 +339,10 @@ RULE_STRING(World, MOTD, "", "Server MOTD sent on login, change from empty to ha
RULE_STRING(World, Rules, "", "Server Rules, change from empty to have this be used instead of variables table 'rules' value, lines are pipe (|) separated, example: A|B|C")
RULE_BOOL(World, EnableAutoLogin, false, "Enables or disables auto login of characters, allowing people to log characters in directly from loginserver to ingame")
RULE_BOOL(World, EnablePVPRegions, true, "Enables or disables PVP Regions automatically setting your PVP flag")
RULE_STRING(World, SupportedClients, "", "Comma-delimited list of clients to restrict to. Supported values are Titanium | SoF | SoD | UF | RoF | RoF2. Example: Titanium,RoF2")
RULE_STRING(World, CustomFilesKey, "", "Enable if the server requires custom files and sends a key to validate. Empty string to disable. Example: eqcustom_v1")
RULE_STRING(World, CustomFilesUrl, "github.com/knervous/eqnexus/releases", "URL to display at character select if client is missing custom files")
RULE_INT(World, CustomFilesAdminLevel, 20, "Admin level at which custom file key is not required when CustomFilesKey is specified")
RULE_STRING(World, SupportedClients, "RoF2", "Comma-delimited list of clients to restrict to. Supported values are Titanium | SoF | SoD | UF | RoF | RoF2. Example: Titanium,RoF2")
RULE_CATEGORY_END()
RULE_CATEGORY(Zone)

View File

@ -50,6 +50,7 @@
#include "repositories/skill_caps_repository.h"
#include "repositories/inventory_repository.h"
#include "repositories/books_repository.h"
#include "repositories/sharedbank_repository.h"
namespace ItemField
{
@ -192,242 +193,268 @@ SharedDatabase::MailKeys SharedDatabase::GetMailKey(int character_id)
return MailKeys{};
}
bool SharedDatabase::SaveCursor(uint32 char_id, std::list<EQ::ItemInstance*>::const_iterator &start, std::list<EQ::ItemInstance*>::const_iterator &end)
bool SharedDatabase::SaveCursor(
uint32 char_id,
std::list<EQ::ItemInstance*>::const_iterator& start,
std::list<EQ::ItemInstance*>::const_iterator& end
)
{
// Delete cursor items
const std::string query = StringFormat("DELETE FROM inventory WHERE charid = %i "
"AND ((slotid >= 8000 AND slotid <= 8999) "
"OR slotid = %i OR (slotid >= %i AND slotid <= %i) )",
char_id, EQ::invslot::slotCursor,
EQ::invbag::CURSOR_BAG_BEGIN, EQ::invbag::CURSOR_BAG_END);
const auto results = QueryDatabase(query);
if (!results.Success()) {
std::cout << "Clearing cursor failed: " << results.ErrorMessage() << std::endl;
return false;
}
const int deleted = InventoryRepository::DeleteWhere(
*this,
fmt::format(
"`character_id` = {} AND (`slot_id` = {} OR `slot_id` BETWEEN {} AND {})",
char_id,
EQ::invslot::slotCursor,
EQ::invbag::CURSOR_BAG_BEGIN,
EQ::invbag::CURSOR_BAG_END
)
);
int i = 8000;
for(auto& it = start; it != end; ++it, i++) {
if (i > 8999) { break; } // shouldn't be anything in the queue that indexes this high
const EQ::ItemInstance *inst = *it;
const int16 use_slot = (i == 8000) ? EQ::invslot::slotCursor : i;
int16 i = EQ::invslot::slotCursor;
for (auto& it = start; it != end; ++it, i++) {
// shouldn't be anything in the queue that indexes this high
if (i > EQ::invbag::CURSOR_BAG_END) {
break;
}
const EQ::ItemInstance* inst = *it;
const int16 use_slot = i == EQ::invslot::slotCursor ? EQ::invslot::slotCursor : i;
if (!SaveInventory(char_id, inst, use_slot)) {
return false;
}
}
}
return true;
}
bool SharedDatabase::VerifyInventory(uint32 account_id, int16 slot_id, const EQ::ItemInstance* inst)
{
// Delete cursor items
const std::string query = StringFormat("SELECT itemid, charges FROM sharedbank "
"WHERE acctid = %d AND slotid = %d",
account_id, slot_id);
auto results = QueryDatabase(query);
if (!results.Success()) {
//returning true is less harmful in the face of a query error
return true;
if (!inst || !inst->GetItem()) {
return false;
}
if (results.RowCount() == 0)
return false;
const auto& l = SharedbankRepository::GetWhere(
*this,
fmt::format(
"`account_id` = {} AND `slot_id` = {} LIMIT 1",
account_id,
slot_id
)
);
auto& row = results.begin();
if (l.empty()) {
return false;
}
const uint32 id = Strings::ToUnsignedInt(row[0]);
const uint16 charges = Strings::ToUnsignedInt(row[1]);
const auto& e = l.front();
uint16 expect_charges;
uint16 expect_charges = inst->GetCharges() >= 0 ? inst->GetCharges() : std::numeric_limits<int16>::max();
if(inst->GetCharges() >= 0)
expect_charges = inst->GetCharges();
else
expect_charges = 0x7FFF;
if(id != inst->GetItem()->ID || charges != expect_charges)
return false;
return true;
return e.item_id == inst->GetID() && e.charges == expect_charges;
}
bool SharedDatabase::SaveInventory(uint32 char_id, const EQ::ItemInstance* inst, int16 slot_id) {
//never save tribute slots:
if (slot_id >= EQ::invslot::TRIBUTE_BEGIN && slot_id <= EQ::invslot::TRIBUTE_END)
return true;
if (slot_id >= EQ::invslot::GUILD_TRIBUTE_BEGIN && slot_id <= EQ::invslot::GUILD_TRIBUTE_END)
bool SharedDatabase::SaveInventory(uint32 char_id, const EQ::ItemInstance* inst, int16 slot_id)
{
// Don't save any Tribute slots
if (
EQ::ValueWithin(slot_id, EQ::invslot::GUILD_TRIBUTE_BEGIN, EQ::invslot::GUILD_TRIBUTE_END) ||
EQ::ValueWithin(slot_id, EQ::invslot::TRIBUTE_BEGIN, EQ::invslot::TRIBUTE_END)
) {
return true;
}
if (slot_id >= EQ::invslot::SHARED_BANK_BEGIN && slot_id <= EQ::invbag::SHARED_BANK_BAGS_END) {
// Shared bank inventory
if (
EQ::ValueWithin(slot_id, EQ::invslot::SHARED_BANK_BEGIN, EQ::invslot::SHARED_BANK_END) ||
EQ::ValueWithin(slot_id, EQ::invbag::SHARED_BANK_BAGS_BEGIN, EQ::invbag::SHARED_BANK_BAGS_END)
) {
if (!inst) {
return DeleteSharedBankSlot(char_id, slot_id);
}
else {
} else {
// Needed to clear out bag slots that 'REPLACE' in UpdateSharedBankSlot does not overwrite..otherwise, duplication occurs
// (This requires that parent then child items be sent..which should be how they are currently passed)
if (EQ::InventoryProfile::SupportsContainers(slot_id))
if (EQ::InventoryProfile::SupportsContainers(slot_id)) {
DeleteSharedBankSlot(char_id, slot_id);
}
return UpdateSharedBankSlot(char_id, inst, slot_id);
}
}
else if (!inst) { // All other inventory
} else if (!inst) { // All other inventory
return DeleteInventorySlot(char_id, slot_id);
}
// Needed to clear out bag slots that 'REPLACE' in UpdateInventorySlot does not overwrite..otherwise, duplication occurs
// (This requires that parent then child items be sent..which should be how they are currently passed)
if (EQ::InventoryProfile::SupportsContainers(slot_id))
if (EQ::InventoryProfile::SupportsContainers(slot_id)) {
DeleteInventorySlot(char_id, slot_id);
return UpdateInventorySlot(char_id, inst, slot_id);
}
bool SharedDatabase::UpdateInventorySlot(uint32 char_id, const EQ::ItemInstance* inst, int16 slot_id) {
// need to check 'inst' argument for valid pointer
uint32 augslot[EQ::invaug::SOCKET_COUNT] = { 0, 0, 0, 0, 0, 0 };
if (inst->IsClassCommon()) {
for (int i = EQ::invaug::SOCKET_BEGIN; i <= EQ::invaug::SOCKET_END; i++) {
const EQ::ItemInstance *auginst = inst->GetItem(i);
augslot[i] = (auginst && auginst->GetItem()) ? auginst->GetItem()->ID : 0;
}
}
uint16 charges;
if(inst->GetCharges() >= 0)
charges = inst->GetCharges();
else
charges = 0x7FFF;
// Update/Insert item
const std::string query = StringFormat("REPLACE INTO inventory "
"(charid, slotid, itemid, charges, instnodrop, custom_data, color, "
"augslot1, augslot2, augslot3, augslot4, augslot5, augslot6, ornamenticon, ornamentidfile, ornament_hero_model, guid) "
"VALUES( %lu, %lu, %lu, %lu, %lu, '%s', %lu, "
"%lu, %lu, %lu, %lu, %lu, %lu, %lu, %lu, %lu, %lu)",
static_cast<unsigned long>(char_id), static_cast<unsigned long>(slot_id), static_cast<unsigned long>(inst->GetItem()->ID),
static_cast<unsigned long>(charges), static_cast<unsigned long>(inst->IsAttuned() ? 1 : 0),
inst->GetCustomDataString().c_str(), static_cast<unsigned long>(inst->GetColor()),
static_cast<unsigned long>(augslot[0]), static_cast<unsigned long>(augslot[1]), static_cast<unsigned long>(augslot[2]),
static_cast<unsigned long>(augslot[3]), static_cast<unsigned long>(augslot[4]), static_cast<unsigned long>(augslot[5]), static_cast<unsigned long>(inst->GetOrnamentationIcon()),
static_cast<unsigned long>(inst->GetOrnamentationIDFile()), static_cast<unsigned long>(inst->GetOrnamentHeroModel()), inst->GetSerialNumber());
const auto results = QueryDatabase(query);
// Save bag contents, if slot supports bag contents
if (inst->IsClassBag() && EQ::InventoryProfile::SupportsContainers(slot_id))
// Limiting to bag slot count will get rid of 'hidden' duplicated items and 'Invalid Slot ID'
// messages through attrition (and the modded code in SaveInventory)
for (uint8 idx = EQ::invbag::SLOT_BEGIN; idx < inst->GetItem()->BagSlots && idx <= EQ::invbag::SLOT_END; idx++) {
const EQ::ItemInstance* baginst = inst->GetItem(idx);
SaveInventory(char_id, baginst, EQ::InventoryProfile::CalcSlotId(slot_id, idx));
}
if (!results.Success()) {
return false;
}
return true;
return UpdateInventorySlot(char_id, inst, slot_id);
}
bool SharedDatabase::UpdateSharedBankSlot(uint32 char_id, const EQ::ItemInstance* inst, int16 slot_id) {
// need to check 'inst' argument for valid pointer
uint32 augslot[EQ::invaug::SOCKET_COUNT] = { 0, 0, 0, 0, 0, 0 };
if (inst->IsClassCommon()) {
for (int i = EQ::invaug::SOCKET_BEGIN; i <= EQ::invaug::SOCKET_END; i++) {
const EQ::ItemInstance *auginst = inst->GetItem(i);
augslot[i] = (auginst && auginst->GetItem()) ? auginst->GetItem()->ID : 0;
}
bool SharedDatabase::UpdateInventorySlot(uint32 char_id, const EQ::ItemInstance* inst, int16 slot_id)
{
if (!inst || !inst->GetItem()) {
return false;
}
// Update/Insert item
const uint32 account_id = GetAccountIDByChar(char_id);
uint16 charges;
if(inst->GetCharges() >= 0)
charges = inst->GetCharges();
else
charges = 0x7FFF;
std::vector<uint32> augment_ids = inst->GetAugmentIDs();
const std::string query = StringFormat("REPLACE INTO sharedbank "
"(acctid, slotid, itemid, charges, custom_data, "
"augslot1, augslot2, augslot3, augslot4, augslot5, augslot6) "
"VALUES( %lu, %lu, %lu, %lu, '%s', "
"%lu, %lu, %lu, %lu, %lu, %lu)",
static_cast<unsigned long>(account_id), static_cast<unsigned long>(slot_id), static_cast<unsigned long>(inst->GetItem()->ID),
static_cast<unsigned long>(charges), inst->GetCustomDataString().c_str(), static_cast<unsigned long>(augslot[0]),
static_cast<unsigned long>(augslot[1]), static_cast<unsigned long>(augslot[2]), static_cast<unsigned long>(augslot[3]), static_cast<unsigned long>(augslot[4]),
static_cast<unsigned long>(augslot[5]));
const auto results = QueryDatabase(query);
uint16 charges = inst->GetCharges() >= 0 ? inst->GetCharges() : std::numeric_limits<int16>::max();
// Save bag contents, if slot supports bag contents
auto e = InventoryRepository::NewEntity();
e.character_id = char_id;
e.slot_id = slot_id;
e.item_id = inst->GetID();
e.charges = charges;
e.color = inst->GetColor();
e.augment_one = augment_ids[0];
e.augment_two = augment_ids[1];
e.augment_three = augment_ids[2];
e.augment_four = augment_ids[3];
e.augment_five = augment_ids[4];
e.augment_six = augment_ids[5];
e.instnodrop = inst->IsAttuned() ? 1 : 0;
e.custom_data = inst->GetCustomDataString();
e.ornament_icon = inst->GetOrnamentationIcon();
e.ornament_idfile = inst->GetOrnamentationIDFile();
e.ornament_hero_model = inst->GetOrnamentHeroModel();
e.guid = inst->GetSerialNumber();
const int replaced = InventoryRepository::ReplaceOne(*this, e);
// Save bag contents, if slot supports bag contents
if (inst->IsClassBag() && EQ::InventoryProfile::SupportsContainers(slot_id)) {
// Limiting to bag slot count will get rid of 'hidden' duplicated items and 'Invalid Slot ID'
// messages through attrition (and the modded code in SaveInventory)
for (uint8 idx = EQ::invbag::SLOT_BEGIN; idx < inst->GetItem()->BagSlots && idx <= EQ::invbag::SLOT_END; idx++) {
const EQ::ItemInstance* baginst = inst->GetItem(idx);
SaveInventory(char_id, baginst, EQ::InventoryProfile::CalcSlotId(slot_id, idx));
for (
uint8 i = EQ::invbag::SLOT_BEGIN;
i < inst->GetItem()->BagSlots && i <= EQ::invbag::SLOT_END;
i++
) {
const EQ::ItemInstance* bag_inst = inst->GetItem(i);
SaveInventory(char_id, bag_inst, EQ::InventoryProfile::CalcSlotId(slot_id, i));
}
}
if (!results.Success()) {
return false;
}
return true;
return replaced;
}
bool SharedDatabase::DeleteInventorySlot(uint32 char_id, int16 slot_id) {
bool SharedDatabase::UpdateSharedBankSlot(uint32 char_id, const EQ::ItemInstance* inst, int16 slot_id)
{
if (!inst || !inst->GetItem()) {
return false;
}
// Delete item
std::string query = StringFormat("DELETE FROM inventory WHERE charid = %i AND slotid = %i", char_id, slot_id);
auto results = QueryDatabase(query);
if (!results.Success()) {
return false;
}
std::vector<uint32> augment_ids = inst->GetAugmentIDs();
// Delete bag slots, if need be
if (!EQ::InventoryProfile::SupportsContainers(slot_id))
return true;
uint16 charges = inst->GetCharges() >= 0 ? inst->GetCharges() : std::numeric_limits<int16>::max();
const int16 base_slot_id = EQ::InventoryProfile::CalcSlotId(slot_id, EQ::invbag::SLOT_BEGIN);
query = StringFormat("DELETE FROM inventory WHERE charid = %i AND slotid >= %i AND slotid < %i",
char_id, base_slot_id, (base_slot_id+10));
results = QueryDatabase(query);
if (!results.Success()) {
return false;
}
const uint32 account_id = GetAccountIDByChar(char_id);
// @merth: need to delete augments here
return true;
auto e = SharedbankRepository::NewEntity();
e.account_id = account_id;
e.slot_id = slot_id;
e.item_id = inst->GetID();
e.charges = charges;
e.color = inst->GetColor();
e.augment_one = augment_ids[0];
e.augment_two = augment_ids[1];
e.augment_three = augment_ids[2];
e.augment_four = augment_ids[3];
e.augment_five = augment_ids[4];
e.augment_six = augment_ids[5];
e.custom_data = inst->GetCustomDataString();
e.ornament_icon = inst->GetOrnamentationIcon();
e.ornament_idfile = inst->GetOrnamentationIDFile();
e.ornament_hero_model = inst->GetOrnamentHeroModel();
e.guid = inst->GetSerialNumber();
const int replaced = SharedbankRepository::ReplaceOne(*this, e);
// Save bag contents, if slot supports bag contents
if (inst->IsClassBag() && EQ::InventoryProfile::SupportsContainers(slot_id)) {
// Limiting to bag slot count will get rid of 'hidden' duplicated items and 'Invalid Slot ID'
// messages through attrition (and the modded code in SaveInventory)
for (
uint8 i = EQ::invbag::SLOT_BEGIN;
i < inst->GetItem()->BagSlots && i <= EQ::invbag::SLOT_END;
i++
) {
const EQ::ItemInstance* bag_inst = inst->GetItem(i);
SaveInventory(char_id, bag_inst, EQ::InventoryProfile::CalcSlotId(slot_id, i));
}
}
return replaced;
}
bool SharedDatabase::DeleteSharedBankSlot(uint32 char_id, int16 slot_id) {
bool SharedDatabase::DeleteInventorySlot(uint32 char_id, int16 slot_id)
{
const int deleted = InventoryRepository::DeleteWhere(
*this,
fmt::format(
"`character_id` = {} AND `slot_id` = {}",
char_id,
slot_id
)
);
// Delete item
const uint32 account_id = GetAccountIDByChar(char_id);
std::string query = StringFormat("DELETE FROM sharedbank WHERE acctid=%i AND slotid=%i", account_id, slot_id);
auto results = QueryDatabase(query);
if (!results.Success()) {
return false;
}
if (!deleted) {
return false;
}
// Delete bag slots, if need be
if (!EQ::InventoryProfile::SupportsContainers(slot_id))
return true;
if (!EQ::InventoryProfile::SupportsContainers(slot_id)) {
return true;
}
const int16 base_slot_id = EQ::InventoryProfile::CalcSlotId(slot_id, EQ::invbag::SLOT_BEGIN);
query = StringFormat("DELETE FROM sharedbank WHERE acctid = %i "
"AND slotid >= %i AND slotid < %i",
account_id, base_slot_id, (base_slot_id+10));
results = QueryDatabase(query);
if (!results.Success()) {
return false;
}
const int16 base_slot_id = EQ::InventoryProfile::CalcSlotId(slot_id, EQ::invbag::SLOT_BEGIN);
// @merth: need to delete augments here
return true;
return InventoryRepository::DeleteWhere(
*this,
fmt::format(
"`character_id` = {} AND `slot_id` BETWEEN {} AND {}",
char_id,
base_slot_id,
base_slot_id + (EQ::invbag::SLOT_COUNT - 1)
)
);
}
bool SharedDatabase::DeleteSharedBankSlot(uint32 char_id, int16 slot_id)
{
const uint32 account_id = GetAccountIDByChar(char_id);
const int deleted = SharedbankRepository::DeleteWhere(
*this,
fmt::format(
"`account_id` = {} AND `slot_id` = {}",
account_id,
slot_id
)
);
if (!deleted) {
return false;
}
if (!EQ::InventoryProfile::SupportsContainers(slot_id)) {
return true;
}
const int16 base_slot_id = EQ::InventoryProfile::CalcSlotId(slot_id, EQ::invbag::SLOT_BEGIN);
return SharedbankRepository::DeleteWhere(
*this,
fmt::format(
"`account_id` = {} AND `slotid` BETWEEN {} AND {}",
account_id,
base_slot_id,
base_slot_id + (EQ::invbag::SLOT_COUNT - 1)
)
);
}
@ -552,96 +579,81 @@ bool SharedDatabase::SetStartingItems(
// Retrieve shared bank inventory based on either account or character
bool SharedDatabase::GetSharedBank(uint32 id, EQ::InventoryProfile *inv, bool is_charid)
{
std::string query;
const uint32 account_id = is_charid ? GetAccountIDByChar(id) : id;
if (is_charid) {
query = fmt::format(
"SELECT sb.slotid, sb.itemid, sb.charges, "
"sb.augslot1, sb.augslot2, sb.augslot3, "
"sb.augslot4, sb.augslot5, sb.augslot6, sb.custom_data "
"FROM sharedbank sb INNER JOIN character_data ch "
"ON ch.account_id = sb.acctid WHERE ch.id = {} ORDER BY sb.slotid",
id
);
} else {
query = fmt::format(
"SELECT slotid, itemid, charges, "
"augslot1, augslot2, augslot3, "
"augslot4, augslot5, augslot6, custom_data "
"FROM sharedbank WHERE acctid = {} ORDER BY slotid",
id
);
}
auto results = QueryDatabase(query);
// If we have no results we still need to return true
if (!results.Success()) {
if (!account_id) {
return false;
}
for (auto row : results) {
int16 slot_id = static_cast<int16>(Strings::ToInt(row[0]));
uint32 item_id = Strings::ToUnsignedInt(row[1]);
const int16 charges = static_cast<int16>(Strings::ToInt(row[2]));
const auto& l = SharedbankRepository::GetWhere(
*this,
fmt::format(
"`account_id` = {}",
account_id
)
);
uint32 aug[EQ::invaug::SOCKET_COUNT];
aug[0] = Strings::ToUnsignedInt(row[3]);
aug[1] = Strings::ToUnsignedInt(row[4]);
aug[2] = Strings::ToUnsignedInt(row[5]);
aug[3] = Strings::ToUnsignedInt(row[6]);
aug[4] = Strings::ToUnsignedInt(row[7]);
aug[5] = Strings::ToUnsignedInt(row[8]);
if (l.empty()) {
return true;
}
const EQ::ItemData *item = GetItem(item_id);
for (const auto& e : l) {
uint32 augment_ids[EQ::invaug::SOCKET_COUNT] = {
e.augment_one,
e.augment_two,
e.augment_three,
e.augment_four,
e.augment_five,
e.augment_six
};
const EQ::ItemData* item = GetItem(e.item_id);
if (!item) {
LogError(
"Warning: [{}] [{}] has an invalid item_id [{}] in inventory slot [{}]",
is_charid ? "charid" : "acctid",
"Warning: {} [{}] has an invalid item_id [{}] in slot_id [{}]",
is_charid ? "character_id" : "account_id",
id,
item_id,
slot_id
e.item_id,
e.slot_id
);
continue;
}
auto inst = CreateBaseItem(item, charges);
EQ::ItemInstance* inst = CreateBaseItem(item, e.charges);
if (!inst) {
continue;
}
if (inst && item->IsClassCommon()) {
if (item->IsClassCommon()) {
for (int i = EQ::invaug::SOCKET_BEGIN; i <= EQ::invaug::SOCKET_END; i++) {
if (aug[i]) {
inst->PutAugment(this, i, aug[i]);
if (augment_ids[i]) {
inst->PutAugment(this, i, augment_ids[i]);
}
}
}
if (inst && row[9]) {
std::string data_str(row[9]);
inst->SetCustomDataString(data_str);
if (!e.custom_data.empty()) {
inst->SetCustomDataString(e.custom_data);
}
// theoretically inst can be nullptr ... this would be very bad ...
const int16 put_slot_id = inv->PutItem(slot_id, *inst);
const int16 put_slot_id = inv->PutItem(e.slot_id, *inst);
safe_delete(inst);
// Save ptr to item in inventory
if (put_slot_id != INVALID_INDEX) {
continue;
}
LogError(
"Warning: Invalid slot_id for item in shared bank inventory: [{}]=[{}], item_id=[{}], slot_id=[{}]",
is_charid ? "charid" : "acctid",
"Warning: Invalid slot_id for item in shared bank inventory for {} [{}] item_id [{}] slot_id [{}]",
is_charid ? "character_id" : "account_id",
id,
item_id,
slot_id
e.item_id,
e.slot_id
);
if (is_charid) {
SaveInventory(id, nullptr, slot_id);
SaveInventory(id, nullptr, e.slot_id);
}
}
@ -669,60 +681,57 @@ bool SharedDatabase::GetInventory(Client *c)
return false;
}
for (auto const &row: results) {
for (auto const& row: results) {
if (row.guid != 0) {
EQ::ItemInstance::AddGUIDToMap(row.guid);
}
}
const auto timestamps = GetItemRecastTimestamps(char_id);
auto cv_conflict = false;
const auto pmask = inv.GetLookup()->PossessionsBitmask;
const auto bank_size = inv.GetLookup()->InventoryTypeSize.Bank;
const auto timestamps = GetItemRecastTimestamps(char_id);
auto cv_conflict = false;
const auto pmask = inv.GetLookup()->PossessionsBitmask;
const auto bank_size = inv.GetLookup()->InventoryTypeSize.Bank;
std::vector<InventoryRepository::Inventory> queue{};
for (auto &row: results) {
const int16 slot_id = row.slotid;
const uint32 item_id = row.itemid;
std::vector<InventoryRepository::Inventory> queue{ };
for (auto& row: results) {
const int16 slot_id = row.slot_id;
const uint32 item_id = row.item_id;
const uint16 charges = row.charges;
const uint32 color = row.color;
const bool instnodrop = row.instnodrop;
const uint32 ornament_icon = row.ornamenticon;
const uint32 ornament_idfile = row.ornamentidfile;
const bool instnodrop = row.instnodrop;
const uint32 ornament_icon = row.ornament_icon;
const uint32 ornament_idfile = row.ornament_idfile;
const uint32 ornament_hero_model = row.ornament_hero_model;
uint32 aug[EQ::invaug::SOCKET_COUNT];
aug[0] = row.augslot1;
aug[1] = row.augslot2;
aug[2] = row.augslot3;
aug[3] = row.augslot4;
aug[4] = row.augslot5;
aug[5] = row.augslot6;
uint32 augment_ids[EQ::invaug::SOCKET_COUNT] = {
row.augment_one,
row.augment_two,
row.augment_three,
row.augment_four,
row.augment_five,
row.augment_six
};
if (slot_id <= EQ::invslot::POSSESSIONS_END && slot_id >= EQ::invslot::POSSESSIONS_BEGIN) {
if (EQ::ValueWithin(slot_id, EQ::invslot::POSSESSIONS_END, EQ::invslot::POSSESSIONS_BEGIN)) {
// Titanium thru UF check
if (((static_cast<uint64>(1) << slot_id) & pmask) == 0) {
cv_conflict = true;
continue;
}
}
else if (slot_id <= EQ::invbag::GENERAL_BAGS_END && slot_id >= EQ::invbag::GENERAL_BAGS_BEGIN) {
} else if (EQ::ValueWithin(slot_id, EQ::invbag::GENERAL_BAGS_BEGIN, EQ::invbag::GENERAL_BAGS_END)) {
// Titanium thru UF check
const auto parent_slot = EQ::invslot::GENERAL_BEGIN + (
(slot_id - EQ::invbag::GENERAL_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT);
const auto parent_slot = EQ::invslot::GENERAL_BEGIN + ((slot_id - EQ::invbag::GENERAL_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT);
if (((static_cast<uint64>(1) << parent_slot) & pmask) == 0) {
cv_conflict = true;
continue;
}
}
else if (slot_id <= EQ::invslot::BANK_END && slot_id >= EQ::invslot::BANK_BEGIN) {
} else if (EQ::ValueWithin(slot_id, EQ::invslot::BANK_END, EQ::invslot::BANK_BEGIN)) {
// Titanium check
if ((slot_id - EQ::invslot::BANK_BEGIN) >= bank_size) {
cv_conflict = true;
continue;
}
}
else if (slot_id <= EQ::invbag::BANK_BAGS_END && slot_id >= EQ::invbag::BANK_BAGS_BEGIN) {
} else if (EQ::ValueWithin(slot_id, EQ::invbag::BANK_BAGS_BEGIN, EQ::invbag::BANK_BAGS_END)) {
// Titanium check
const auto parent_index = ((slot_id - EQ::invbag::BANK_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT);
if (parent_index >= bank_size) {
@ -731,7 +740,7 @@ bool SharedDatabase::GetInventory(Client *c)
}
}
auto *item = GetItem(item_id);
auto* item = GetItem(item_id);
if (!item) {
LogError(
"Warning: charid [{}] has an invalid item_id [{}] in inventory slot [{}]",
@ -742,7 +751,7 @@ bool SharedDatabase::GetInventory(Client *c)
continue;
}
auto *inst = CreateBaseItem(item, charges);
auto* inst = CreateBaseItem(item, charges);
if (!inst) {
continue;
}
@ -755,8 +764,13 @@ bool SharedDatabase::GetInventory(Client *c)
inst->SetOrnamentationIDFile(ornament_idfile);
inst->SetOrnamentHeroModel(item->HerosForgeModel);
if (instnodrop || (inst->GetItem()->Attuneable && slot_id >= EQ::invslot::EQUIPMENT_BEGIN && slot_id <=
EQ::invslot::EQUIPMENT_END)) {
if (
instnodrop ||
(
inst->GetItem()->Attuneable &&
EQ::ValueWithin(slot_id, EQ::invslot::EQUIPMENT_BEGIN, EQ::invslot::EQUIPMENT_END)
)
) {
inst->SetAttuned(true);
}
@ -764,33 +778,29 @@ bool SharedDatabase::GetInventory(Client *c)
inst->SetColor(color);
}
if (charges == 0x7FFF) {
if (charges == std::numeric_limits<int16>::max()) {
inst->SetCharges(-1);
}
else if (charges == 0 && inst->IsStackable()) {
} else if (charges == 0 && inst->IsStackable()) {
// Stackable items need a minimum charge of 1 remain moveable.
inst->SetCharges(1);
}
else {
} else {
inst->SetCharges(charges);
}
if (item->RecastDelay) {
if (item->RecastType != RECAST_TYPE_UNLINKED_ITEM && timestamps.count(item->RecastType)) {
inst->SetRecastTimestamp(timestamps.at(item->RecastType));
}
else if (item->RecastType == RECAST_TYPE_UNLINKED_ITEM && timestamps.count(item->ID)) {
} else if (item->RecastType == RECAST_TYPE_UNLINKED_ITEM && timestamps.count(item->ID)) {
inst->SetRecastTimestamp(timestamps.at(item->ID));
}
else {
} else {
inst->SetRecastTimestamp(0);
}
}
if (item->IsClassCommon()) {
for (int i = EQ::invaug::SOCKET_BEGIN; i <= EQ::invaug::SOCKET_END; i++) {
if (aug[i]) {
inst->PutAugment(this, i, aug[i]);
if (augment_ids[i]) {
inst->PutAugment(this, i, augment_ids[i]);
}
}
}
@ -842,20 +852,9 @@ bool SharedDatabase::GetInventory(Client *c)
}
int16 put_slot_id;
if (slot_id >= 8000 && slot_id <= 8999) {
if (slot_id > EQ::invbag::TRADE_BAGS_END) {
put_slot_id = inv.PushCursor(*inst);
}
else if (slot_id >= 3111 && slot_id <= 3179) {
// Admins: please report any occurrences of this error
LogError(
"Warning: Defunct location for item in inventory: charid={}, item_id={}, slot_id={} .. pushing to cursor...",
char_id,
item_id,
slot_id
);
put_slot_id = inv.PushCursor(*inst);
}
else {
} else {
put_slot_id = inv.PutItem(slot_id, *inst);
}
@ -867,7 +866,7 @@ bool SharedDatabase::GetInventory(Client *c)
// Save ptr to item in inventory
if (put_slot_id == INVALID_INDEX) {
LogError(
"Warning: Invalid slot_id for item in inventory: charid=[{}], item_id=[{}], slot_id=[{}]",
"Warning: Invalid slot_id for item in inventory for character_id [{}] item_id [{}] slot_id [{}]",
char_id,
item_id,
slot_id
@ -876,7 +875,7 @@ bool SharedDatabase::GetInventory(Client *c)
}
if (cv_conflict) {
const std::string &char_name = GetCharName(char_id);
const std::string& char_name = GetCharName(char_id);
LogError(
"ClientVersion/Expansion conflict during inventory load at zone entry for [{}] (charid: [{}], inver: [{}], gmi: [{}])",
char_name,
@ -896,94 +895,6 @@ bool SharedDatabase::GetInventory(Client *c)
return GetSharedBank(char_id, &inv, true);
}
// Overloaded: Retrieve character inventory based on account_id and character name (char select)
bool SharedDatabase::GetInventory(uint32 account_id, char *name, EQ::InventoryProfile *inv) // deprecated
{
// Retrieve character inventory
const std::string query =
StringFormat("SELECT slotid, itemid, charges, color, augslot1, "
"augslot2, augslot3, augslot4, augslot5, augslot6, instnodrop, custom_data, ornamenticon, "
"ornamentidfile, ornament_hero_model "
"FROM inventory INNER JOIN character_data ch "
"ON ch.id = charid WHERE ch.name = '%s' AND ch.account_id = %i ORDER BY slotid",
name, account_id);
auto results = QueryDatabase(query);
if (!results.Success()) {
LogError("If you got an error related to the 'instnodrop' field, run the "
"following SQL Queries:\nalter table inventory add instnodrop "
"tinyint(1) unsigned default 0 not null;\n");
return false;
}
for (auto& row = results.begin(); row != results.end(); ++row) {
int16 slot_id = Strings::ToInt(row[0]);
uint32 item_id = Strings::ToUnsignedInt(row[1]);
const int8 charges = Strings::ToInt(row[2]);
const uint32 color = Strings::ToUnsignedInt(row[3]);
uint32 aug[EQ::invaug::SOCKET_COUNT];
aug[0] = Strings::ToUnsignedInt(row[4]);
aug[1] = Strings::ToUnsignedInt(row[5]);
aug[2] = Strings::ToUnsignedInt(row[6]);
aug[3] = Strings::ToUnsignedInt(row[7]);
aug[4] = Strings::ToUnsignedInt(row[8]);
aug[5] = Strings::ToUnsignedInt(row[9]);
const bool instnodrop = (row[10] && static_cast<uint16>(Strings::ToUnsignedInt(row[10])));
const uint32 ornament_icon = Strings::ToUnsignedInt(row[12]);
const uint32 ornament_idfile = Strings::ToUnsignedInt(row[13]);
uint32 ornament_hero_model = Strings::ToUnsignedInt(row[14]);
const EQ::ItemData *item = GetItem(item_id);
if (!item)
continue;
EQ::ItemInstance *inst = CreateBaseItem(item, charges);
if (inst == nullptr)
continue;
inst->SetAttuned(instnodrop);
if (row[11]) {
std::string data_str(row[11]);
inst->SetCustomDataString(data_str);
}
inst->SetOrnamentIcon(ornament_icon);
inst->SetOrnamentationIDFile(ornament_idfile);
inst->SetOrnamentHeroModel(item->HerosForgeModel);
if (color > 0)
inst->SetColor(color);
inst->SetCharges(charges);
if (item->IsClassCommon()) {
for (int i = EQ::invaug::SOCKET_BEGIN; i <= EQ::invaug::SOCKET_END; i++) {
if (aug[i])
inst->PutAugment(this, i, aug[i]);
}
}
int16 put_slot_id;
if (slot_id >= 8000 && slot_id <= 8999)
put_slot_id = inv->PushCursor(*inst);
else
put_slot_id = inv->PutItem(slot_id, *inst);
safe_delete(inst);
// Save ptr to item in inventory
if (put_slot_id == INVALID_INDEX)
LogError("Warning: Invalid slot_id for item in inventory: name={}, acctid={}, item_id={}, slot_id={}",
name, account_id, item_id, slot_id);
}
// Retrieve shared inventory
return GetSharedBank(account_id, inv, false);
}
std::map<uint32, uint32> SharedDatabase::GetItemRecastTimestamps(uint32 char_id)
{
std::map<uint32, uint32> timers;
@ -1335,7 +1246,7 @@ void SharedDatabase::LoadItems(void *data, uint32 size, int32 items, uint32 max_
// Bag
item.BagSize = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::bagsize]));
item.BagSlots = static_cast<uint8>(EQ::Clamp(Strings::ToInt(row[ItemField::bagslots]), 0, 10)); // Will need to be changed from std::min to just use database value when bag slots are increased
item.BagSlots = static_cast<uint8>(EQ::Clamp(Strings::ToInt(row[ItemField::bagslots]), 0, static_cast<int>(EQ::invbag::SLOT_COUNT)));
item.BagType = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::bagtype]));
item.BagWR = static_cast<uint8>(EQ::Clamp(Strings::ToInt(row[ItemField::bagwr]), 0, 100));

View File

@ -42,7 +42,7 @@
* Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
*/
#define CURRENT_BINARY_DATABASE_VERSION 9295
#define CURRENT_BINARY_DATABASE_VERSION 9298
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9045
#endif

View File

@ -142,7 +142,6 @@ foreach my $table_to_generate (@tables) {
"guild_bank",
"inventory_versions",
"raid_leaders",
"sharedbank",
"trader_audit",
"eqtime",
"db_version",

View File

@ -2380,21 +2380,26 @@ bool Client::StoreCharacter(
auto e = InventoryRepository::NewEntity();
e.charid = character_id;
e.character_id = character_id;
for (int16 slot_id = EQ::invslot::EQUIPMENT_BEGIN; slot_id <= EQ::invbag::BANK_BAGS_END;) {
const auto inst = p_inventory_profile->GetItem(slot_id);
if (inst) {
e.slotid = slot_id;
e.itemid = inst->GetItem()->ID;
e.charges = inst->GetCharges();
e.color = inst->GetColor();
e.augslot1 = inst->GetAugmentItemID(EQ::invaug::SOCKET_BEGIN);
e.augslot2 = inst->GetAugmentItemID(EQ::invaug::SOCKET_BEGIN + 1);
e.augslot3 = inst->GetAugmentItemID(EQ::invaug::SOCKET_BEGIN + 2);
e.augslot4 = inst->GetAugmentItemID(EQ::invaug::SOCKET_BEGIN + 3);
e.augslot5 = inst->GetAugmentItemID(EQ::invaug::SOCKET_BEGIN + 4);
e.augslot6 = inst->GetAugmentItemID(EQ::invaug::SOCKET_END);
e.slot_id = slot_id;
e.item_id = inst->GetItem()->ID;
e.charges = inst->GetCharges();
e.color = inst->GetColor();
e.augment_one = inst->GetAugmentItemID(EQ::invaug::SOCKET_BEGIN);
e.augment_two = inst->GetAugmentItemID(EQ::invaug::SOCKET_BEGIN + 1);
e.augment_three = inst->GetAugmentItemID(EQ::invaug::SOCKET_BEGIN + 2);
e.augment_four = inst->GetAugmentItemID(EQ::invaug::SOCKET_BEGIN + 3);
e.augment_five = inst->GetAugmentItemID(EQ::invaug::SOCKET_BEGIN + 4);
e.augment_six = inst->GetAugmentItemID(EQ::invaug::SOCKET_END);
e.instnodrop = inst->IsAttuned() ? 1 : 0;
e.ornament_icon = inst->GetOrnamentationIcon();
e.ornament_idfile = inst->GetOrnamentationIDFile();
e.ornament_hero_model = inst->GetOrnamentHeroModel();
e.guid = inst->GetSerialNumber();
v.emplace_back(e);
}

View File

@ -9203,7 +9203,7 @@ void Client::SetPrimaryWeaponOrnamentation(uint32 model_id)
auto l = InventoryRepository::GetWhere(
database,
fmt::format(
"`charid` = {} AND `slotid` = {}",
"`character_id` = {} AND `slot_id` = {}",
character_id,
EQ::invslot::slotPrimary
)
@ -9215,7 +9215,7 @@ void Client::SetPrimaryWeaponOrnamentation(uint32 model_id)
auto e = l.front();
e.ornamentidfile = model_id;
e.ornament_idfile = model_id;
const int updated = InventoryRepository::UpdateOne(database, e);
@ -9236,7 +9236,7 @@ void Client::SetSecondaryWeaponOrnamentation(uint32 model_id)
auto l = InventoryRepository::GetWhere(
database,
fmt::format(
"`charid` = {} AND `slotid` = {}",
"`character_id` = {} AND `slot_id` = {}",
character_id,
EQ::invslot::slotSecondary
)
@ -9248,7 +9248,7 @@ void Client::SetSecondaryWeaponOrnamentation(uint32 model_id)
auto e = l.front();
e.ornamentidfile = model_id;
e.ornament_idfile = model_id;
const int updated = InventoryRepository::UpdateOne(database, e);

View File

@ -10748,8 +10748,7 @@ void Client::Handle_OP_MoveCoin(const EQApplicationPacket *app)
void Client::Handle_OP_MoveItem(const EQApplicationPacket *app)
{
if (!CharacterID())
{
if (!CharacterID()) {
return;
}
@ -10758,57 +10757,34 @@ void Client::Handle_OP_MoveItem(const EQApplicationPacket *app)
return;
}
MoveItem_Struct* mi = (MoveItem_Struct*)app->pBuffer;
if (spellend_timer.Enabled() && casting_spell_id && !IsBardSong(casting_spell_id))
{
if (mi->from_slot != mi->to_slot && (mi->from_slot <= EQ::invslot::GENERAL_END || mi->from_slot > 39) && IsValidSlot(mi->from_slot) && IsValidSlot(mi->to_slot))
{
const EQ::ItemInstance *itm_from = GetInv().GetItem(mi->from_slot);
const EQ::ItemInstance *itm_to = GetInv().GetItem(mi->to_slot);
auto message = fmt::format("Player issued a move item from {}(item id {}) to {}(item id {}) while casting {}.",
MoveItem_Struct* mi = (MoveItem_Struct*) app->pBuffer;
if (spellend_timer.Enabled() && casting_spell_id && !IsBardSong(casting_spell_id)) {
if (mi->from_slot != mi->to_slot && (mi->from_slot <= EQ::invslot::GENERAL_END || mi->from_slot > 39) &&
IsValidSlot(mi->from_slot) && IsValidSlot(mi->to_slot)) {
const EQ::ItemInstance* itm_from = GetInv().GetItem(mi->from_slot);
const EQ::ItemInstance* itm_to = GetInv().GetItem(mi->to_slot);
auto message = fmt::format(
"Player issued a move item from {}(item id {}) to {}(item id {}) while casting {}.",
mi->from_slot,
itm_from ? itm_from->GetID() : 0,
mi->to_slot,
itm_to ? itm_to->GetID() : 0,
casting_spell_id);
RecordPlayerEventLog(PlayerEvent::POSSIBLE_HACK, PlayerEvent::PossibleHackEvent{.message = message});
casting_spell_id
);
RecordPlayerEventLog(PlayerEvent::POSSIBLE_HACK, PlayerEvent::PossibleHackEvent{ .message = message });
Kick("Inventory desync"); // Kick client to prevent client and server from getting out-of-sync inventory slots
return;
}
}
// Illegal bagslot usage checks. Currently, user only receives a message if this check is triggered.
bool mi_hack = false;
if (mi->from_slot >= EQ::invbag::GENERAL_BAGS_BEGIN && mi->from_slot <= EQ::invbag::CURSOR_BAG_END) {
if (mi->from_slot >= EQ::invbag::CURSOR_BAG_BEGIN) { mi_hack = true; }
else {
int16 from_parent = m_inv.CalcSlotId(mi->from_slot);
if (!m_inv[from_parent]) { mi_hack = true; }
else if (!m_inv[from_parent]->IsClassBag()) { mi_hack = true; }
else if (m_inv.CalcBagIdx(mi->from_slot) >= m_inv[from_parent]->GetItem()->BagSlots) { mi_hack = true; }
}
}
if (mi->to_slot >= EQ::invbag::GENERAL_BAGS_BEGIN && mi->to_slot <= EQ::invbag::CURSOR_BAG_END) {
if (mi->to_slot >= EQ::invbag::CURSOR_BAG_BEGIN) { mi_hack = true; }
else {
int16 to_parent = m_inv.CalcSlotId(mi->to_slot);
if (!m_inv[to_parent]) { mi_hack = true; }
else if (!m_inv[to_parent]->IsClassBag()) { mi_hack = true; }
else if (m_inv.CalcBagIdx(mi->to_slot) >= m_inv[to_parent]->GetItem()->BagSlots) { mi_hack = true; }
}
}
if (mi_hack) { Message(Chat::Yellow, "Caution: Illegal use of inaccessible bag slots!"); }
if (!SwapItem(mi) && IsValidSlot(mi->from_slot) && IsValidSlot(mi->to_slot)) {
SwapItemResync(mi);
bool error = false;
InterrogateInventory(this, false, true, false, error, false);
if (error)
if (error) {
InterrogateInventory(this, true, false, true, error);
}
}
for (int slot : {mi->to_slot, mi->from_slot}) {

View File

@ -770,11 +770,12 @@ void Client::BulkSendInventoryItems()
EQ::OutBuffer ob;
EQ::OutBuffer::pos_type last_pos = ob.tellp();
// Possessions items
for (int16 slot_id = EQ::invslot::POSSESSIONS_BEGIN; slot_id <= EQ::invslot::POSSESSIONS_END; slot_id++) {
// Equipment items
for (int16 slot_id = EQ::invslot::EQUIPMENT_BEGIN; slot_id <= EQ::invslot::EQUIPMENT_END; slot_id++) {
const EQ::ItemInstance* inst = m_inv[slot_id];
if (!inst)
if (!inst) {
continue;
}
inst->Serialize(ob, slot_id);
@ -784,7 +785,7 @@ void Client::BulkSendInventoryItems()
last_pos = ob.tellp();
}
if (!RuleB(Inventory, LazyLoadBank)) {
if (!RuleB(Inventory, LazyLoadBank)) {
// Bank items
for (int16 slot_id = EQ::invslot::BANK_BEGIN; slot_id <= EQ::invslot::BANK_END; slot_id++) {
const EQ::ItemInstance* inst = m_inv[slot_id];
@ -823,12 +824,6 @@ void Client::BulkSendInventoryItems()
void Client::BulkSendMerchantInventory(int merchant_id, int npcid) {
const EQ::ItemData* handy_item = nullptr;
uint32 merchant_slots = 80; //The max number of items passed in the transaction.
if (m_ClientVersionBit & EQ::versions::maskRoFAndLater) { // RoF+ can send 200 items
merchant_slots = 200;
}
const EQ::ItemData *item = nullptr;
auto merchant_list = zone->merchanttable[merchant_id];
auto npc = entity_list.GetMobByNpcTypeID(npcid);
@ -840,6 +835,8 @@ void Client::BulkSendMerchantInventory(int merchant_id, int npcid) {
}
}
const int16 merchant_slots = (m_ClientVersionBit & EQ::versions::maskRoFAndLater) ? EQ::invtype::MERCHANT_SIZE : 80;
auto temporary_merchant_list = zone->tmpmerchanttable[npcid];
uint32 slot_id = 1;
uint8 handy_chance = 0;

View File

@ -845,7 +845,7 @@ LootItem *Corpse::GetItem(uint16 lootslot, LootItem **bag_item_data)
// convert above code to for loop
for (const auto &item: m_item_list) {
if (item->equip_slot >= bagstart && item->equip_slot < bagstart + 10) {
if (item->equip_slot >= bagstart && item->equip_slot < bagstart + EQ::invbag::SLOT_COUNT) {
bag_item_data[item->equip_slot - bagstart] = item;
}
}
@ -1472,7 +1472,7 @@ void Corpse::LootCorpseItem(Client *c, const EQApplicationPacket *app)
const EQ::ItemData *item = nullptr;
EQ::ItemInstance *inst = nullptr;
LootItem *item_data = nullptr, *bag_item_data[10] = {};
LootItem *item_data = nullptr, *bag_item_data[EQ::invbag::SLOT_COUNT] = {};
memset(bag_item_data, 0, sizeof(bag_item_data));
if (GetPlayerKillItem() > 1) {

View File

@ -278,25 +278,25 @@ int Perl__getinventoryslotid(std::string identifier)
else if (identifier == "generalbags.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN;
else if (identifier == "generalbags.end") result = EQ::invbag::GENERAL_BAGS_END;
else if (identifier == "general1bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN;
else if (identifier == "general1bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + 9;
else if (identifier == "general2bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN + 10;
else if (identifier == "general2bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + 19;
else if (identifier == "general3bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN + 20;
else if (identifier == "general3bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + 29;
else if (identifier == "general4bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN + 30;
else if (identifier == "general4bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + 39;
else if (identifier == "general5bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN + 40;
else if (identifier == "general5bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + 49;
else if (identifier == "general6bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN + 50;
else if (identifier == "general6bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + 59;
else if (identifier == "general7bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN + 60;
else if (identifier == "general7bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + 69;
else if (identifier == "general8bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN + 70;
else if (identifier == "general8bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + 79;
else if (identifier == "general9bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN + 80;
else if (identifier == "general9bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + 89;
else if (identifier == "general10bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN + 90;
else if (identifier == "general10bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + 99;
else if (identifier == "general1bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + (EQ::invbag::SLOT_COUNT - 1);
else if (identifier == "general2bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN + EQ::invbag::SLOT_COUNT;
else if (identifier == "general2bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + ((EQ::invbag::SLOT_COUNT * 2) - 1);
else if (identifier == "general3bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN + (EQ::invbag::SLOT_COUNT * 2);
else if (identifier == "general3bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + ((EQ::invbag::SLOT_COUNT * 3) - 1);
else if (identifier == "general4bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN + (EQ::invbag::SLOT_COUNT * 3);
else if (identifier == "general4bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + ((EQ::invbag::SLOT_COUNT * 4) - 1);
else if (identifier == "general5bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN + (EQ::invbag::SLOT_COUNT * 4);
else if (identifier == "general5bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + ((EQ::invbag::SLOT_COUNT * 5) - 1);
else if (identifier == "general6bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN + (EQ::invbag::SLOT_COUNT * 5);
else if (identifier == "general6bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + ((EQ::invbag::SLOT_COUNT * 6) - 1);
else if (identifier == "general7bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN + (EQ::invbag::SLOT_COUNT * 6);
else if (identifier == "general7bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + ((EQ::invbag::SLOT_COUNT * 7) - 1);
else if (identifier == "general8bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN + (EQ::invbag::SLOT_COUNT * 7);
else if (identifier == "general8bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + ((EQ::invbag::SLOT_COUNT * 8) - 1);
else if (identifier == "general9bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN + (EQ::invbag::SLOT_COUNT * 8);
else if (identifier == "general9bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + ((EQ::invbag::SLOT_COUNT * 9) - 1);
else if (identifier == "general10bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN + (EQ::invbag::SLOT_COUNT * 9);
else if (identifier == "general10bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + ((EQ::invbag::SLOT_COUNT * 10) - 1);
else if (identifier == "cursorbag.begin") result = EQ::invbag::CURSOR_BAG_BEGIN;
else if (identifier == "cursorbag.end") result = EQ::invbag::CURSOR_BAG_END;
else if (identifier == "bank.begin") result = EQ::invslot::BANK_BEGIN;

View File

@ -310,7 +310,7 @@ void ShowInventory(Client *c, const Seperator *sep)
Chat::White,
fmt::format(
"Slot {} | {} ({}){}",
(8000 + limboIndex),
(EQ::invbag::CURSOR_BAG_BEGIN + limboIndex),
item_data->ID,
linker.GenerateLink(),
(
@ -339,7 +339,7 @@ void ShowInventory(Client *c, const Seperator *sep)
Chat::White,
fmt::format(
"Slot {} (Augment Slot {}) | {} ({}){}",
(8000 + limboIndex),
(EQ::invbag::CURSOR_BAG_BEGIN + limboIndex),
augment_index,
linker.GenerateLink(),
item_data->ID,
@ -375,7 +375,7 @@ void ShowInventory(Client *c, const Seperator *sep)
Chat::White,
fmt::format(
"Slot {} Bag Slot {} | {} ({}){}",
(8000 + limboIndex),
(EQ::invbag::CURSOR_BAG_BEGIN + limboIndex),
sub_index,
linker.GenerateLink(),
item_data->ID,
@ -407,7 +407,7 @@ void ShowInventory(Client *c, const Seperator *sep)
Chat::White,
fmt::format(
"Slot {} Bag Slot {} (Augment Slot {}) | {} ({}){}",
(8000 + limboIndex),
(EQ::invbag::CURSOR_BAG_BEGIN + limboIndex),
sub_index,
augment_index,
linker.GenerateLink(),

View File

@ -1919,13 +1919,20 @@ bool Client::SwapItem(MoveItem_Struct* move_in) {
return false;
}
//verify shared bank transactions in the database
if (src_inst && src_slot_id >= EQ::invslot::SHARED_BANK_BEGIN && src_slot_id <= EQ::invbag::SHARED_BANK_BAGS_END) {
if (
src_inst &&
(
EQ::ValueWithin(src_slot_id, EQ::invslot::SHARED_BANK_BEGIN, EQ::invslot::SHARED_BANK_END) ||
EQ::ValueWithin(src_slot_id, EQ::invbag::SHARED_BANK_BAGS_BEGIN, EQ::invbag::SHARED_BANK_BAGS_END)
)
) {
if(!database.VerifyInventory(account_id, src_slot_id, src_inst)) {
LogError("Player [{}] on account [{}] was found exploiting the shared bank.\n", GetName(), account_name);
DeleteItemInInventory(dst_slot_id,0,true);
return(false);
}
if (src_slot_id >= EQ::invslot::SHARED_BANK_BEGIN && src_slot_id <= EQ::invslot::SHARED_BANK_END && src_inst->IsClassBag()){
if (EQ::ValueWithin(src_slot_id, EQ::invslot::SHARED_BANK_BEGIN, EQ::invslot::SHARED_BANK_END) && src_inst->IsClassBag()){
for (uint8 idx = EQ::invbag::SLOT_BEGIN; idx <= EQ::invbag::SLOT_END; idx++) {
const EQ::ItemInstance* baginst = src_inst->GetItem(idx);
if (baginst && !database.VerifyInventory(account_id, EQ::InventoryProfile::CalcSlotId(src_slot_id, idx), baginst)){
@ -1934,13 +1941,21 @@ bool Client::SwapItem(MoveItem_Struct* move_in) {
}
}
}
if (dst_inst && dst_slot_id >= EQ::invslot::SHARED_BANK_BEGIN && dst_slot_id <= EQ::invbag::SHARED_BANK_BAGS_END) {
if (
dst_inst &&
(
EQ::ValueWithin(dst_slot_id, EQ::invslot::SHARED_BANK_BEGIN, EQ::invslot::SHARED_BANK_END) ||
EQ::ValueWithin(dst_slot_id, EQ::invbag::SHARED_BANK_BAGS_BEGIN, EQ::invbag::SHARED_BANK_BAGS_END)
)
) {
if(!database.VerifyInventory(account_id, dst_slot_id, dst_inst)) {
LogError("Player [{}] on account [{}] was found exploting the shared bank.\n", GetName(), account_name);
DeleteItemInInventory(src_slot_id,0,true);
return(false);
}
if (dst_slot_id >= EQ::invslot::SHARED_BANK_BEGIN && dst_slot_id <= EQ::invslot::SHARED_BANK_END && dst_inst->IsClassBag()){
if (EQ::ValueWithin(dst_slot_id, EQ::invslot::SHARED_BANK_BEGIN, EQ::invslot::SHARED_BANK_END) && dst_inst->IsClassBag()){
for (uint8 idx = EQ::invbag::SLOT_BEGIN; idx <= EQ::invbag::SLOT_END; idx++) {
const EQ::ItemInstance* baginst = dst_inst->GetItem(idx);
if (baginst && !database.VerifyInventory(account_id, EQ::InventoryProfile::CalcSlotId(dst_slot_id, idx), baginst)){
@ -1953,10 +1968,20 @@ bool Client::SwapItem(MoveItem_Struct* move_in) {
// Check for No Drop Hacks
Mob* with = trade->With();
if (((with && with->IsClient() && !with->CastToClient()->IsBecomeNPC() && dst_slot_id >= EQ::invslot::TRADE_BEGIN && dst_slot_id <= EQ::invslot::TRADE_END) ||
(dst_slot_id >= EQ::invslot::SHARED_BANK_BEGIN && dst_slot_id <= EQ::invbag::SHARED_BANK_BAGS_END))
&& GetInv().CheckNoDrop(src_slot_id)
&& !CanTradeFVNoDropItem()) {
if (
(
(
with &&
with->IsClient() &&
!with->CastToClient()->IsBecomeNPC() &&
EQ::ValueWithin(dst_slot_id, EQ::invslot::TRADE_BEGIN, EQ::invslot::TRADE_END)
) ||
EQ::ValueWithin(dst_slot_id, EQ::invslot::SHARED_BANK_BEGIN, EQ::invslot::SHARED_BANK_END) ||
EQ::ValueWithin(dst_slot_id, EQ::invbag::SHARED_BANK_BAGS_BEGIN, EQ::invbag::SHARED_BANK_BAGS_END)
) &&
GetInv().CheckNoDrop(src_slot_id) &&
!CanTradeFVNoDropItem()
) {
auto ndh_inst = m_inv[src_slot_id];
std::string ndh_item_data;
if (ndh_inst == nullptr) {
@ -3624,7 +3649,7 @@ bool Client::InterrogateInventory(Client* requester, bool log, bool silent, bool
if (cursor_itr == m_inv.cursor_cbegin())
continue;
instmap[8000 + limbo] = *cursor_itr;
instmap[EQ::invbag::CURSOR_BAG_BEGIN + limbo] = *cursor_itr;
}
// call InterrogateInventory_ for error check
@ -3727,11 +3752,12 @@ bool Client::InterrogateInventory_error(int16 head, int16 index, const EQ::ItemI
// very basic error checking - can be elaborated upon if more in-depth testing is needed...
if (
(head >= EQ::invslot::EQUIPMENT_BEGIN && head <= EQ::invslot::EQUIPMENT_END) ||
(head >= EQ::invslot::TRIBUTE_BEGIN && head <= EQ::invslot::TRIBUTE_END) ||
(head >= EQ::invslot::GUILD_TRIBUTE_BEGIN && head <= EQ::invslot::GUILD_TRIBUTE_END) ||
(head >= EQ::invslot::WORLD_BEGIN && head <= EQ::invslot::WORLD_END) ||
(head >= 8000 && head <= 8101)) {
EQ::ValueWithin(head, EQ::invslot::EQUIPMENT_BEGIN, EQ::invslot::EQUIPMENT_END) ||
EQ::ValueWithin(head, EQ::invslot::TRIBUTE_BEGIN, EQ::invslot::TRIBUTE_END) ||
EQ::ValueWithin(head, EQ::invslot::GUILD_TRIBUTE_BEGIN, EQ::invslot::GUILD_TRIBUTE_END) ||
EQ::ValueWithin(head, EQ::invslot::WORLD_BEGIN, EQ::invslot::WORLD_END) ||
EQ::ValueWithin(head, EQ::invbag::CURSOR_BAG_BEGIN, EQ::invbag::CURSOR_BAG_END)
) {
switch (depth)
{
case 0: // requirement: inst is extant

View File

@ -208,10 +208,10 @@ struct ZoneSpellsBlocked {
};
struct TraderCharges_Struct {
uint32 ItemID[80];
int32 SerialNumber[80];
uint32 ItemCost[80];
int32 Charges[80];
uint32 ItemID[EQ::invtype::BAZAAR_SIZE];
int32 SerialNumber[EQ::invtype::BAZAAR_SIZE];
uint32 ItemCost[EQ::invtype::BAZAAR_SIZE];
int32 Charges[EQ::invtype::BAZAAR_SIZE];
};
const int MaxMercStanceID = 9;