Store expeditions with dz id not instance id

This exposes dynamic zone ids for any future changes and will make it
easier to preserve historic dz and expedition data. This also cleans up
some dynamic zone creation for expedition requests

When purging instances the expedition table is no longer updated
since dynamic zone ids are not re-used like instance ids are

Update #dz list commands to show dz id

Add GetDynamicZoneID and get_expedition_by_dz_id quest apis
This commit is contained in:
hg
2020-10-20 23:51:30 -04:00
parent 54500b0e72
commit b46eca4ec6
19 changed files with 182 additions and 173 deletions
-4
View File
@@ -496,9 +496,6 @@ void Database::DeleteInstance(uint16 instance_id)
query = fmt::format("DELETE FROM dynamic_zones WHERE instance_id={}", instance_id);
QueryDatabase(query);
query = fmt::format("UPDATE expeditions SET instance_id = NULL WHERE instance_id={}", instance_id);
QueryDatabase(query);
BuryCorpsesInInstance(instance_id);
}
@@ -589,7 +586,6 @@ void Database::PurgeExpiredInstances()
QueryDatabase(fmt::format("DELETE FROM spawn_condition_values WHERE instance_id IN ({})", imploded_instance_ids));
QueryDatabase(fmt::format("UPDATE character_corpses SET is_buried = 1, instance_id = 0 WHERE instance_id IN ({})", imploded_instance_ids));
QueryDatabase(fmt::format("DELETE FROM dynamic_zones WHERE instance_id IN ({})", imploded_instance_ids));
QueryDatabase(fmt::format("UPDATE expeditions SET instance_id = NULL WHERE instance_id IN ({})", imploded_instance_ids));
}
void Database::SetInstanceDuration(uint16 instance_id, uint32 new_duration)