mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-17 07:18:37 +00:00
Renamed SetPKItem to SetPlayerKillItemID
Renamed AllowMobLoot to AllowPlayerLoot Renamed DepopCorpse (PC) to DepopPlayerCorpse Renamed GetPKItem to GetPlayerKillItem Renamed Corpse class variable 'orgname' to 'corpse_name' Renamed CompleteRezz to CompleteResurrection Renamed GetDBID to GetCorpseDBID Removed CorpseToServerSlot as it is unnecessary Removed ServerToCorpseSlot as it is unnecessary Reogrganized corpse.h header
This commit is contained in:
+2
-2
@@ -39,7 +39,7 @@ void Lua_Corpse::ResetLooter() {
|
||||
|
||||
uint32 Lua_Corpse::GetDBID() {
|
||||
Lua_Safe_Call_Int();
|
||||
return self->GetDBID();
|
||||
return self->GetCorpseDBID();
|
||||
}
|
||||
|
||||
bool Lua_Corpse::IsRezzed() {
|
||||
@@ -119,7 +119,7 @@ bool Lua_Corpse::CanMobLoot(int charid) {
|
||||
|
||||
void Lua_Corpse::AllowMobLoot(Lua_Mob them, uint8 slot) {
|
||||
Lua_Safe_Call_Void();
|
||||
self->AllowMobLoot(them, slot);
|
||||
self->AllowPlayerLoot(them, slot);
|
||||
}
|
||||
|
||||
bool Lua_Corpse::Summon(Lua_Client client, bool spell, bool checkdistance) {
|
||||
|
||||
Reference in New Issue
Block a user