From a694cf3079816ca24e296ff830bd7a5270b93123 Mon Sep 17 00:00:00 2001 From: vexyl Date: Sat, 26 Oct 2013 13:46:03 -0700 Subject: [PATCH] Fix for healing unconscious players. --- zone/attack.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/zone/attack.cpp b/zone/attack.cpp index f93e2f265..c9d1577d3 100644 --- a/zone/attack.cpp +++ b/zone/attack.cpp @@ -3646,8 +3646,8 @@ void Mob::CommonDamage(Mob* attacker, int32 &damage, const uint16 spell_id, cons void Mob::HealDamage(uint32 amount, Mob* caster) { - uint32 maxhp = GetMaxHP(); - uint32 curhp = GetHP(); + int32 maxhp = GetMaxHP(); + int32 curhp = GetHP(); uint32 acthealed = 0; if(caster && amount > 0)