From b3f6a8c55feb3a71814edcdcd0b991bad9542122 Mon Sep 17 00:00:00 2001 From: Alex King <89047260+Kinglykrab@users.noreply.github.com> Date: Sat, 30 Dec 2023 23:06:33 -0500 Subject: [PATCH] [Cleanup] Remove MakeSpawnUpdateNoDelta from mob.cpp/mob.h (#3816) # Notes - This is unused. --- zone/mob.cpp | 15 --------------- zone/mob.h | 1 - 2 files changed, 16 deletions(-) diff --git a/zone/mob.cpp b/zone/mob.cpp index a0ac49d5f..91214486e 100644 --- a/zone/mob.cpp +++ b/zone/mob.cpp @@ -1599,21 +1599,6 @@ void Mob::SentPositionPacket(float dx, float dy, float dz, float dh, int anim, b entity_list.QueueClients(this, &outapp, send_to_self == false, false); } -// this is for SendPosition() -void Mob::MakeSpawnUpdateNoDelta(PlayerPositionUpdateServer_Struct *spu) { - memset(spu, 0xff, sizeof(PlayerPositionUpdateServer_Struct)); - spu->spawn_id = GetID(); - spu->x_pos = FloatToEQ19(m_Position.x); - spu->y_pos = FloatToEQ19(m_Position.y); - spu->z_pos = FloatToEQ19(m_Position.z); - spu->delta_x = FloatToEQ13(0); - spu->delta_y = FloatToEQ13(0); - spu->delta_z = FloatToEQ13(0); - spu->heading = FloatToEQ12(m_Position.w); - spu->animation = 0; - spu->delta_heading = FloatToEQ10(0); -} - // this is for SendPosUpdate() void Mob::MakeSpawnUpdate(PlayerPositionUpdateServer_Struct* spu) { spu->spawn_id = GetID(); diff --git a/zone/mob.h b/zone/mob.h index ab4fe88fa..c2352ec73 100644 --- a/zone/mob.h +++ b/zone/mob.h @@ -716,7 +716,6 @@ public: virtual void GMMove(float x, float y, float z, float heading = 0.01, bool save_guard_spot = true); virtual void GMMove(const glm::vec4 &position, bool save_guard_spot = true); void SetDelta(const glm::vec4& delta); - void MakeSpawnUpdateNoDelta(PlayerPositionUpdateServer_Struct* spu); void MakeSpawnUpdate(PlayerPositionUpdateServer_Struct* spu); void SentPositionPacket(float dx, float dy, float dz, float dh, int anim, bool send_to_self = false); virtual void StopMoving();