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More pet command changes
Tweaks to attack Initial implementation of ghold Tweaks to hold
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@@ -325,7 +325,7 @@ public:
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bool DoFinishedSpellGroupTarget(uint16 spell_id, Mob* spellTarget, EQEmu::CastingSlot slot, bool &stopLogic);
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void SendBotArcheryWearChange(uint8 material_slot, uint32 material, uint32 color);
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void Camp(bool databaseSave = true);
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virtual void AddToHateList(Mob* other, uint32 hate = 0, int32 damage = 0, bool iYellForHelp = true, bool bFrenzy = false, bool iBuffTic = false);
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virtual void AddToHateList(Mob* other, uint32 hate = 0, int32 damage = 0, bool iYellForHelp = true, bool bFrenzy = false, bool iBuffTic = false, bool pet_command = false);
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virtual void SetTarget(Mob* mob);
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virtual void Zone();
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std::vector<AISpells_Struct> GetBotSpells() { return AIspells; }
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