mirror of
https://github.com/EQEmu/Server.git
synced 2026-03-11 23:42:24 +00:00
Merge master, fix conflicts
This commit is contained in:
commit
b3c53e5907
@ -1,5 +1,12 @@
|
|||||||
EQEMu Changelog (Started on Sept 24, 2003 15:50)
|
EQEMu Changelog (Started on Sept 24, 2003 15:50)
|
||||||
-------------------------------------------------------
|
-------------------------------------------------------
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||||||
|
== 02/20/2015 ==
|
||||||
|
demonstar55: Implement claims for RoF/RoF2 (should no longer crash the client!)
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||||||
|
- fixed bugs related to claims for the rest of the clients (woo infinite loops)
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||||||
|
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||||||
|
== 02/18/2015 ==
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||||||
|
Trevius: Fix for potential recursive loops if using RemoveFromHateList() within EVENT_HATE_LIST.
|
||||||
|
|
||||||
== 02/17/2015 ==
|
== 02/17/2015 ==
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Uleat: Implemented per-client character creation limiting. Caps are unknown atm..so, don't get over-zealous!
|
Uleat: Implemented per-client character creation limiting. Caps are unknown atm..so, don't get over-zealous!
|
||||||
Notes:
|
Notes:
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||||||
|
|||||||
@ -63,6 +63,7 @@ public:
|
|||||||
void WriteFloat(float value) { *(float *)(pBuffer + _wpos) = value; _wpos += sizeof(float); }
|
void WriteFloat(float value) { *(float *)(pBuffer + _wpos) = value; _wpos += sizeof(float); }
|
||||||
void WriteDouble(double value) { *(double *)(pBuffer + _wpos) = value; _wpos += sizeof(double); }
|
void WriteDouble(double value) { *(double *)(pBuffer + _wpos) = value; _wpos += sizeof(double); }
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||||||
void WriteString(const char * str) { uint32 len = static_cast<uint32>(strlen(str)) + 1; memcpy(pBuffer + _wpos, str, len); _wpos += len; }
|
void WriteString(const char * str) { uint32 len = static_cast<uint32>(strlen(str)) + 1; memcpy(pBuffer + _wpos, str, len); _wpos += len; }
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||||||
|
void WriteData(const void *ptr, size_t n) { memcpy(pBuffer + _wpos, ptr, n); _wpos += n; }
|
||||||
|
|
||||||
uint8 ReadUInt8() { uint8 value = *(uint8 *)(pBuffer + _rpos); _rpos += sizeof(uint8); return value; }
|
uint8 ReadUInt8() { uint8 value = *(uint8 *)(pBuffer + _rpos); _rpos += sizeof(uint8); return value; }
|
||||||
uint8 ReadUInt8(uint32 Offset) const { uint8 value = *(uint8 *)(pBuffer + Offset); return value; }
|
uint8 ReadUInt8(uint32 Offset) const { uint8 value = *(uint8 *)(pBuffer + Offset); return value; }
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||||||
|
|||||||
@ -2776,7 +2776,8 @@ struct BazaarWelcome_Struct {
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BazaarWindowStart_Struct Beginning;
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BazaarWindowStart_Struct Beginning;
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uint32 Traders;
|
uint32 Traders;
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||||||
uint32 Items;
|
uint32 Items;
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||||||
uint8 Unknown012[8];
|
uint32 Unknown012;
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|
uint32 Unknown016;
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||||||
};
|
};
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||||||
|
|
||||||
struct BazaarSearch_Struct {
|
struct BazaarSearch_Struct {
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||||||
@ -3207,7 +3208,7 @@ struct TraderDelItem_Struct{
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|
|
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struct TraderClick_Struct{
|
struct TraderClick_Struct{
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/*000*/ uint32 TraderID;
|
/*000*/ uint32 TraderID;
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/*004*/ uint32 Unknown004;
|
/*004*/ uint32 Code;
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||||||
/*008*/ uint32 Unknown008;
|
/*008*/ uint32 Unknown008;
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||||||
/*012*/ uint32 Approval;
|
/*012*/ uint32 Approval;
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/*016*/
|
/*016*/
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||||||
@ -4552,19 +4553,12 @@ struct InternalVeteranReward
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/*012*/ InternalVeteranRewardItem items[8];
|
/*012*/ InternalVeteranRewardItem items[8];
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};
|
};
|
||||||
|
|
||||||
struct VeteranClaimReply
|
struct VeteranClaim
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{
|
{
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||||||
/*000*/ char name[64];
|
/*000*/ char name[64]; //name + other data
|
||||||
/*064*/ uint32 claim_id;
|
|
||||||
/*068*/ uint32 reject_field;
|
|
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/*072*/ uint32 unknown072;
|
|
||||||
};
|
|
||||||
|
|
||||||
struct VeteranClaimRequest
|
|
||||||
{
|
|
||||||
/*000*/ char name_data[64]; //name + other data
|
|
||||||
/*064*/ uint32 claim_id;
|
/*064*/ uint32 claim_id;
|
||||||
/*068*/ uint32 unknown068;
|
/*068*/ uint32 unknown068;
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||||||
|
/*072*/ uint32 action;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct GMSearchCorpse_Struct
|
struct GMSearchCorpse_Struct
|
||||||
|
|||||||
@ -15,6 +15,8 @@
|
|||||||
|
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
|
#include <numeric>
|
||||||
|
#include <cassert>
|
||||||
|
|
||||||
namespace RoF
|
namespace RoF
|
||||||
{
|
{
|
||||||
@ -3608,37 +3610,71 @@ namespace RoF
|
|||||||
FINISH_ENCODE();
|
FINISH_ENCODE();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
ENCODE(OP_VetClaimReply)
|
||||||
|
{
|
||||||
|
ENCODE_LENGTH_EXACT(VeteranClaim);
|
||||||
|
SETUP_DIRECT_ENCODE(VeteranClaim, structs::VeteranClaim);
|
||||||
|
|
||||||
|
memcpy(eq->name, emu->name, sizeof(emu->name));
|
||||||
|
OUT(claim_id);
|
||||||
|
OUT(action);
|
||||||
|
|
||||||
|
FINISH_ENCODE();
|
||||||
|
}
|
||||||
|
|
||||||
ENCODE(OP_VetRewardsAvaliable)
|
ENCODE(OP_VetRewardsAvaliable)
|
||||||
{
|
{
|
||||||
EQApplicationPacket *inapp = *p;
|
EQApplicationPacket *inapp = *p;
|
||||||
unsigned char * __emu_buffer = inapp->pBuffer;
|
auto __emu_buffer = inapp->pBuffer;
|
||||||
|
|
||||||
uint32 count = ((*p)->Size() / sizeof(InternalVeteranReward));
|
uint32 count = ((*p)->Size() / sizeof(InternalVeteranReward));
|
||||||
*p = nullptr;
|
|
||||||
|
|
||||||
EQApplicationPacket *outapp_create = new EQApplicationPacket(OP_VetRewardsAvaliable, (sizeof(structs::VeteranReward)*count));
|
// calculate size of names, note the packet DOES NOT have null termed c-strings
|
||||||
uchar *old_data = __emu_buffer;
|
std::vector<uint32> name_lengths;
|
||||||
uchar *data = outapp_create->pBuffer;
|
for (int i = 0; i < count; ++i) {
|
||||||
for (unsigned int i = 0; i < count; ++i)
|
InternalVeteranReward *ivr = (InternalVeteranReward *)__emu_buffer;
|
||||||
{
|
|
||||||
structs::VeteranReward *vr = (structs::VeteranReward*)data;
|
|
||||||
InternalVeteranReward *ivr = (InternalVeteranReward*)old_data;
|
|
||||||
|
|
||||||
vr->claim_count = ivr->claim_count;
|
for (int i = 0; i < ivr->claim_count; i++) {
|
||||||
vr->claim_id = ivr->claim_id;
|
uint32 length = strnlen(ivr->items[i].item_name, 63);
|
||||||
vr->number_available = ivr->number_available;
|
if (length)
|
||||||
for (int x = 0; x < 8; ++x)
|
name_lengths.push_back(length);
|
||||||
{
|
|
||||||
vr->items[x].item_id = ivr->items[x].item_id;
|
|
||||||
strncpy(vr->items[x].item_name, ivr->items[x].item_name, sizeof(vr->items[x].item_name));
|
|
||||||
vr->items[x].charges = ivr->items[x].charges;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
old_data += sizeof(InternalVeteranReward);
|
__emu_buffer += sizeof(InternalVeteranReward);
|
||||||
data += sizeof(structs::VeteranReward);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
dest->FastQueuePacket(&outapp_create);
|
uint32 packet_size = std::accumulate(name_lengths.begin(), name_lengths.end(), 0) +
|
||||||
|
sizeof(structs::VeteranReward) + (sizeof(structs::VeteranRewardEntry) * count) +
|
||||||
|
// size of name_lengths is the same as item count
|
||||||
|
(sizeof(structs::VeteranRewardItem) * name_lengths.size());
|
||||||
|
|
||||||
|
// build packet now!
|
||||||
|
auto outapp = new EQApplicationPacket(OP_VetRewardsAvaliable, packet_size);
|
||||||
|
__emu_buffer = inapp->pBuffer;
|
||||||
|
|
||||||
|
outapp->WriteUInt32(count);
|
||||||
|
auto name_itr = name_lengths.begin();
|
||||||
|
for (int i = 0; i < count; i++) {
|
||||||
|
InternalVeteranReward *ivr = (InternalVeteranReward *)__emu_buffer;
|
||||||
|
|
||||||
|
outapp->WriteUInt32(ivr->claim_id);
|
||||||
|
outapp->WriteUInt32(ivr->number_available);
|
||||||
|
outapp->WriteUInt32(ivr->claim_count);
|
||||||
|
outapp->WriteUInt8(1); // enabled
|
||||||
|
|
||||||
|
for (int j = 0; j < ivr->claim_count; j++) {
|
||||||
|
assert(name_itr != name_lengths.end()); // the way it's written, it should never happen, so just assert
|
||||||
|
outapp->WriteUInt32(*name_itr);
|
||||||
|
outapp->WriteData(ivr->items[j].item_name, *name_itr);
|
||||||
|
outapp->WriteUInt32(ivr->items[j].item_id);
|
||||||
|
outapp->WriteUInt32(ivr->items[j].charges);
|
||||||
|
++name_itr;
|
||||||
|
}
|
||||||
|
|
||||||
|
__emu_buffer += sizeof(InternalVeteranReward);
|
||||||
|
}
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
delete inapp;
|
delete inapp;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -4924,6 +4960,16 @@ namespace RoF
|
|||||||
FINISH_DIRECT_DECODE();
|
FINISH_DIRECT_DECODE();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
DECODE(OP_VetClaimRequest)
|
||||||
|
{
|
||||||
|
DECODE_LENGTH_EXACT(structs::VeteranClaim);
|
||||||
|
SETUP_DIRECT_DECODE(VeteranClaim, structs::VeteranClaim);
|
||||||
|
|
||||||
|
IN(claim_id);
|
||||||
|
|
||||||
|
FINISH_DIRECT_DECODE();
|
||||||
|
}
|
||||||
|
|
||||||
DECODE(OP_ZoneChange)
|
DECODE(OP_ZoneChange)
|
||||||
{
|
{
|
||||||
DECODE_LENGTH_EXACT(structs::ZoneChange_Struct);
|
DECODE_LENGTH_EXACT(structs::ZoneChange_Struct);
|
||||||
|
|||||||
@ -15,6 +15,8 @@
|
|||||||
|
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
|
#include <numeric>
|
||||||
|
#include <cassert>
|
||||||
|
|
||||||
namespace RoF2
|
namespace RoF2
|
||||||
{
|
{
|
||||||
@ -3667,6 +3669,23 @@ namespace RoF2
|
|||||||
|
|
||||||
FINISH_ENCODE();
|
FINISH_ENCODE();
|
||||||
}
|
}
|
||||||
|
else if (psize == sizeof(BazaarWelcome_Struct))
|
||||||
|
{
|
||||||
|
ENCODE_LENGTH_EXACT(BazaarWelcome_Struct);
|
||||||
|
SETUP_DIRECT_ENCODE(BazaarWelcome_Struct, structs::BazaarWelcome_Struct);
|
||||||
|
|
||||||
|
eq->Code = emu->Beginning.Action;
|
||||||
|
eq->EntityID = emu->Unknown012;
|
||||||
|
OUT(Traders);
|
||||||
|
OUT(Items);
|
||||||
|
eq->Traders2 = emu->Traders;
|
||||||
|
eq->Items2 = emu->Items;
|
||||||
|
|
||||||
|
Log.Out(Logs::Detail, Logs::Trading, "ENCODE(OP_TraderShop): BazaarWelcome_Struct Code %d, Traders %d, Items %d",
|
||||||
|
eq->Code, eq->Traders, eq->Items);
|
||||||
|
|
||||||
|
FINISH_ENCODE();
|
||||||
|
}
|
||||||
else if (psize == sizeof(TraderBuy_Struct))
|
else if (psize == sizeof(TraderBuy_Struct))
|
||||||
{
|
{
|
||||||
ENCODE_LENGTH_EXACT(TraderBuy_Struct);
|
ENCODE_LENGTH_EXACT(TraderBuy_Struct);
|
||||||
@ -3732,37 +3751,71 @@ namespace RoF2
|
|||||||
FINISH_ENCODE();
|
FINISH_ENCODE();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
ENCODE(OP_VetClaimReply)
|
||||||
|
{
|
||||||
|
ENCODE_LENGTH_EXACT(VeteranClaim);
|
||||||
|
SETUP_DIRECT_ENCODE(VeteranClaim, structs::VeteranClaim);
|
||||||
|
|
||||||
|
memcpy(eq->name, emu->name, sizeof(emu->name));
|
||||||
|
OUT(claim_id);
|
||||||
|
OUT(action);
|
||||||
|
|
||||||
|
FINISH_ENCODE();
|
||||||
|
}
|
||||||
|
|
||||||
ENCODE(OP_VetRewardsAvaliable)
|
ENCODE(OP_VetRewardsAvaliable)
|
||||||
{
|
{
|
||||||
EQApplicationPacket *inapp = *p;
|
EQApplicationPacket *inapp = *p;
|
||||||
unsigned char * __emu_buffer = inapp->pBuffer;
|
auto __emu_buffer = inapp->pBuffer;
|
||||||
|
|
||||||
uint32 count = ((*p)->Size() / sizeof(InternalVeteranReward));
|
uint32 count = ((*p)->Size() / sizeof(InternalVeteranReward));
|
||||||
*p = nullptr;
|
|
||||||
|
|
||||||
EQApplicationPacket *outapp_create = new EQApplicationPacket(OP_VetRewardsAvaliable, (sizeof(structs::VeteranReward)*count));
|
// calculate size of names, note the packet DOES NOT have null termed c-strings
|
||||||
uchar *old_data = __emu_buffer;
|
std::vector<uint32> name_lengths;
|
||||||
uchar *data = outapp_create->pBuffer;
|
for (int i = 0; i < count; ++i) {
|
||||||
for (unsigned int i = 0; i < count; ++i)
|
InternalVeteranReward *ivr = (InternalVeteranReward *)__emu_buffer;
|
||||||
{
|
|
||||||
structs::VeteranReward *vr = (structs::VeteranReward*)data;
|
|
||||||
InternalVeteranReward *ivr = (InternalVeteranReward*)old_data;
|
|
||||||
|
|
||||||
vr->claim_count = ivr->claim_count;
|
for (int i = 0; i < ivr->claim_count; i++) {
|
||||||
vr->claim_id = ivr->claim_id;
|
uint32 length = strnlen(ivr->items[i].item_name, 63);
|
||||||
vr->number_available = ivr->number_available;
|
if (length)
|
||||||
for (int x = 0; x < 8; ++x)
|
name_lengths.push_back(length);
|
||||||
{
|
|
||||||
vr->items[x].item_id = ivr->items[x].item_id;
|
|
||||||
strncpy(vr->items[x].item_name, ivr->items[x].item_name, sizeof(vr->items[x].item_name));
|
|
||||||
vr->items[x].charges = ivr->items[x].charges;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
old_data += sizeof(InternalVeteranReward);
|
__emu_buffer += sizeof(InternalVeteranReward);
|
||||||
data += sizeof(structs::VeteranReward);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
dest->FastQueuePacket(&outapp_create);
|
uint32 packet_size = std::accumulate(name_lengths.begin(), name_lengths.end(), 0) +
|
||||||
|
sizeof(structs::VeteranReward) + (sizeof(structs::VeteranRewardEntry) * count) +
|
||||||
|
// size of name_lengths is the same as item count
|
||||||
|
(sizeof(structs::VeteranRewardItem) * name_lengths.size());
|
||||||
|
|
||||||
|
// build packet now!
|
||||||
|
auto outapp = new EQApplicationPacket(OP_VetRewardsAvaliable, packet_size);
|
||||||
|
__emu_buffer = inapp->pBuffer;
|
||||||
|
|
||||||
|
outapp->WriteUInt32(count);
|
||||||
|
auto name_itr = name_lengths.begin();
|
||||||
|
for (int i = 0; i < count; i++) {
|
||||||
|
InternalVeteranReward *ivr = (InternalVeteranReward *)__emu_buffer;
|
||||||
|
|
||||||
|
outapp->WriteUInt32(ivr->claim_id);
|
||||||
|
outapp->WriteUInt32(ivr->number_available);
|
||||||
|
outapp->WriteUInt32(ivr->claim_count);
|
||||||
|
outapp->WriteUInt8(1); // enabled
|
||||||
|
|
||||||
|
for (int j = 0; j < ivr->claim_count; j++) {
|
||||||
|
assert(name_itr != name_lengths.end()); // the way it's written, it should never happen, so just assert
|
||||||
|
outapp->WriteUInt32(*name_itr);
|
||||||
|
outapp->WriteData(ivr->items[j].item_name, *name_itr);
|
||||||
|
outapp->WriteUInt32(ivr->items[j].item_id);
|
||||||
|
outapp->WriteUInt32(ivr->items[j].charges);
|
||||||
|
++name_itr;
|
||||||
|
}
|
||||||
|
|
||||||
|
__emu_buffer += sizeof(InternalVeteranReward);
|
||||||
|
}
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
delete inapp;
|
delete inapp;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -5009,8 +5062,25 @@ namespace RoF2
|
|||||||
DECODE_LENGTH_EXACT(structs::TraderClick_Struct);
|
DECODE_LENGTH_EXACT(structs::TraderClick_Struct);
|
||||||
SETUP_DIRECT_DECODE(TraderClick_Struct, structs::TraderClick_Struct);
|
SETUP_DIRECT_DECODE(TraderClick_Struct, structs::TraderClick_Struct);
|
||||||
|
|
||||||
|
IN(Code);
|
||||||
IN(TraderID);
|
IN(TraderID);
|
||||||
IN(Approval);
|
IN(Approval);
|
||||||
|
Log.Out(Logs::Detail, Logs::Trading, "DECODE(OP_TraderShop): TraderClick_Struct Code %d, TraderID %d, Approval %d",
|
||||||
|
eq->Code, eq->TraderID, eq->Approval);
|
||||||
|
|
||||||
|
FINISH_DIRECT_DECODE();
|
||||||
|
}
|
||||||
|
else if (psize == sizeof(structs::BazaarWelcome_Struct))
|
||||||
|
{
|
||||||
|
// Don't think this size gets used in RoF+ - Leaving for now...
|
||||||
|
DECODE_LENGTH_EXACT(structs::BazaarWelcome_Struct);
|
||||||
|
SETUP_DIRECT_DECODE(BazaarWelcome_Struct, structs::BazaarWelcome_Struct);
|
||||||
|
|
||||||
|
emu->Beginning.Action = eq->Code;
|
||||||
|
IN(Traders);
|
||||||
|
IN(Items);
|
||||||
|
Log.Out(Logs::Detail, Logs::Trading, "DECODE(OP_TraderShop): BazaarWelcome_Struct Code %d, Traders %d, Items %d",
|
||||||
|
eq->Code, eq->Traders, eq->Items);
|
||||||
|
|
||||||
FINISH_DIRECT_DECODE();
|
FINISH_DIRECT_DECODE();
|
||||||
}
|
}
|
||||||
@ -5026,9 +5096,9 @@ namespace RoF2
|
|||||||
memcpy(emu->ItemName, eq->ItemName, sizeof(emu->ItemName));
|
memcpy(emu->ItemName, eq->ItemName, sizeof(emu->ItemName));
|
||||||
IN(ItemID);
|
IN(ItemID);
|
||||||
IN(Quantity);
|
IN(Quantity);
|
||||||
Log.Out(Logs::Detail, Logs::Trading, "DECODE(OP_TraderShop): (Unknowns) Unknown004 %d, Unknown008 %d, Unknown012 %d, Unknown076 %d, Unknown276 %d",
|
Log.Out(Logs::Detail, Logs::Trading, "DECODE(OP_TraderShop): TraderBuy_Struct (Unknowns) Unknown004 %d, Unknown008 %d, Unknown012 %d, Unknown076 %d, Unknown276 %d",
|
||||||
eq->Unknown004, eq->Unknown008, eq->Unknown012, eq->Unknown076, eq->Unknown276);
|
eq->Unknown004, eq->Unknown008, eq->Unknown012, eq->Unknown076, eq->Unknown276);
|
||||||
Log.Out(Logs::Detail, Logs::Trading, "DECODE(OP_TraderShop): Buy Action %d, Price %d, Trader %d, ItemID %d, Quantity %d, ItemName, %s",
|
Log.Out(Logs::Detail, Logs::Trading, "DECODE(OP_TraderShop): TraderBuy_Struct Buy Action %d, Price %d, Trader %d, ItemID %d, Quantity %d, ItemName, %s",
|
||||||
eq->Action, eq->Price, eq->TraderID, eq->ItemID, eq->Quantity, eq->ItemName);
|
eq->Action, eq->Price, eq->TraderID, eq->ItemID, eq->Quantity, eq->ItemName);
|
||||||
|
|
||||||
FINISH_DIRECT_DECODE();
|
FINISH_DIRECT_DECODE();
|
||||||
@ -5088,6 +5158,16 @@ namespace RoF2
|
|||||||
FINISH_DIRECT_DECODE();
|
FINISH_DIRECT_DECODE();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
DECODE(OP_VetClaimRequest)
|
||||||
|
{
|
||||||
|
DECODE_LENGTH_EXACT(structs::VeteranClaim);
|
||||||
|
SETUP_DIRECT_DECODE(VeteranClaim, structs::VeteranClaim);
|
||||||
|
|
||||||
|
IN(claim_id);
|
||||||
|
|
||||||
|
FINISH_DIRECT_DECODE();
|
||||||
|
}
|
||||||
|
|
||||||
DECODE(OP_ZoneChange)
|
DECODE(OP_ZoneChange)
|
||||||
{
|
{
|
||||||
DECODE_LENGTH_EXACT(structs::ZoneChange_Struct);
|
DECODE_LENGTH_EXACT(structs::ZoneChange_Struct);
|
||||||
|
|||||||
@ -111,6 +111,7 @@ E(OP_Trader)
|
|||||||
E(OP_TraderBuy)
|
E(OP_TraderBuy)
|
||||||
E(OP_TributeInfo)
|
E(OP_TributeInfo)
|
||||||
E(OP_TributeItem)
|
E(OP_TributeItem)
|
||||||
|
E(OP_VetClaimReply)
|
||||||
E(OP_VetRewardsAvaliable)
|
E(OP_VetRewardsAvaliable)
|
||||||
E(OP_WearChange)
|
E(OP_WearChange)
|
||||||
E(OP_WhoAllResponse)
|
E(OP_WhoAllResponse)
|
||||||
@ -174,6 +175,7 @@ D(OP_Trader)
|
|||||||
D(OP_TraderBuy)
|
D(OP_TraderBuy)
|
||||||
D(OP_TradeSkillCombine)
|
D(OP_TradeSkillCombine)
|
||||||
D(OP_TributeItem)
|
D(OP_TributeItem)
|
||||||
|
D(OP_VetClaimRequest)
|
||||||
D(OP_WhoAllRequest)
|
D(OP_WhoAllRequest)
|
||||||
D(OP_ZoneChange)
|
D(OP_ZoneChange)
|
||||||
D(OP_ZoneEntry)
|
D(OP_ZoneEntry)
|
||||||
|
|||||||
@ -2940,10 +2940,12 @@ struct BazaarWindowStart_Struct {
|
|||||||
|
|
||||||
|
|
||||||
struct BazaarWelcome_Struct {
|
struct BazaarWelcome_Struct {
|
||||||
BazaarWindowStart_Struct Beginning;
|
uint32 Code;
|
||||||
uint32 Traders;
|
uint32 EntityID;
|
||||||
uint32 Items;
|
uint32 Traders;
|
||||||
uint8 Unknown012[8];
|
uint32 Items;
|
||||||
|
uint32 Traders2;
|
||||||
|
uint32 Items2;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct BazaarSearch_Struct {
|
struct BazaarSearch_Struct {
|
||||||
@ -4725,17 +4727,33 @@ struct AugmentInfo_Struct
|
|||||||
|
|
||||||
struct VeteranRewardItem
|
struct VeteranRewardItem
|
||||||
{
|
{
|
||||||
/*000*/ uint32 item_id;
|
/*000*/ uint32 name_length;
|
||||||
/*004*/ uint32 charges;
|
/*004*/ //char item_name[0]; // THIS IS NOT NULL TERMED
|
||||||
/*008*/ char item_name[64];
|
/*???*/ uint32 item_id;
|
||||||
|
/*???*/ uint32 charges;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct VeteranRewardEntry
|
||||||
|
{
|
||||||
|
/*000*/ uint32 claim_id; // guessed
|
||||||
|
/*004*/ uint32 avaliable_count;
|
||||||
|
/*008*/ uint32 claim_count;
|
||||||
|
/*012*/ char enabled;
|
||||||
|
/*013*/ //VeteranRewardItem items[0];
|
||||||
};
|
};
|
||||||
|
|
||||||
struct VeteranReward
|
struct VeteranReward
|
||||||
{
|
{
|
||||||
/*000*/ uint32 claim_id;
|
/*000*/ uint32 claim_count;
|
||||||
/*004*/ uint32 number_available;
|
/*004*/ //VeteranRewardEntry entries[0];
|
||||||
/*008*/ uint32 claim_count;
|
};
|
||||||
/*012*/ VeteranRewardItem items[8];
|
|
||||||
|
struct VeteranClaim
|
||||||
|
{
|
||||||
|
/*000*/ char name[68]; //name + other data
|
||||||
|
/*068*/ uint32 claim_id;
|
||||||
|
/*072*/ uint32 unknown072;
|
||||||
|
/*076*/ uint32 action;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct ExpeditionEntryHeader_Struct
|
struct ExpeditionEntryHeader_Struct
|
||||||
|
|||||||
@ -96,6 +96,7 @@ E(OP_Trader)
|
|||||||
E(OP_TraderBuy)
|
E(OP_TraderBuy)
|
||||||
E(OP_TributeInfo)
|
E(OP_TributeInfo)
|
||||||
E(OP_TributeItem)
|
E(OP_TributeItem)
|
||||||
|
E(OP_VetClaimReply)
|
||||||
E(OP_VetRewardsAvaliable)
|
E(OP_VetRewardsAvaliable)
|
||||||
E(OP_WearChange)
|
E(OP_WearChange)
|
||||||
E(OP_WhoAllResponse)
|
E(OP_WhoAllResponse)
|
||||||
@ -159,6 +160,7 @@ D(OP_Trader)
|
|||||||
D(OP_TraderBuy)
|
D(OP_TraderBuy)
|
||||||
D(OP_TradeSkillCombine)
|
D(OP_TradeSkillCombine)
|
||||||
D(OP_TributeItem)
|
D(OP_TributeItem)
|
||||||
|
D(OP_VetClaimRequest)
|
||||||
D(OP_WhoAllRequest)
|
D(OP_WhoAllRequest)
|
||||||
D(OP_ZoneChange)
|
D(OP_ZoneChange)
|
||||||
D(OP_ZoneEntry)
|
D(OP_ZoneEntry)
|
||||||
|
|||||||
@ -4718,17 +4718,33 @@ struct AugmentInfo_Struct
|
|||||||
|
|
||||||
struct VeteranRewardItem
|
struct VeteranRewardItem
|
||||||
{
|
{
|
||||||
/*000*/ uint32 item_id;
|
/*000*/ uint32 name_length;
|
||||||
/*004*/ uint32 charges;
|
/*004*/ //char item_name[0]; // THIS IS NOT NULL TERMED
|
||||||
/*008*/ char item_name[64];
|
/*???*/ uint32 item_id;
|
||||||
|
/*???*/ uint32 charges;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct VeteranRewardEntry
|
||||||
|
{
|
||||||
|
/*000*/ uint32 claim_id; // guessed
|
||||||
|
/*004*/ uint32 avaliable_count;
|
||||||
|
/*008*/ uint32 claim_count;
|
||||||
|
/*012*/ char enabled;
|
||||||
|
/*013*/ //VeteranRewardItem items[0];
|
||||||
};
|
};
|
||||||
|
|
||||||
struct VeteranReward
|
struct VeteranReward
|
||||||
{
|
{
|
||||||
/*000*/ uint32 claim_id;
|
/*000*/ uint32 claim_count;
|
||||||
/*004*/ uint32 number_available;
|
/*004*/ //VeteranRewardEntry entries[0];
|
||||||
/*008*/ uint32 claim_count;
|
};
|
||||||
/*012*/ VeteranRewardItem items[8];
|
|
||||||
|
struct VeteranClaim
|
||||||
|
{
|
||||||
|
/*000*/ char name[68]; //name + other data
|
||||||
|
/*068*/ uint32 claim_id;
|
||||||
|
/*072*/ uint32 unknown072;
|
||||||
|
/*076*/ uint32 action;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct ExpeditionEntryHeader_Struct
|
struct ExpeditionEntryHeader_Struct
|
||||||
|
|||||||
@ -1918,7 +1918,7 @@ namespace SoD
|
|||||||
if (emu->CharCount == 0) {
|
if (emu->CharCount == 0) {
|
||||||
ALLOC_VAR_ENCODE(structs::CharacterSelect_Struct, sizeof(structs::CharacterSelect_Struct));
|
ALLOC_VAR_ENCODE(structs::CharacterSelect_Struct, sizeof(structs::CharacterSelect_Struct));
|
||||||
eq->CharCount = emu->CharCount;
|
eq->CharCount = emu->CharCount;
|
||||||
eq->TotalChars = eq->TotalChars;
|
eq->TotalChars = emu->TotalChars;
|
||||||
|
|
||||||
if (eq->TotalChars > consts::CHARACTER_CREATION_LIMIT)
|
if (eq->TotalChars > consts::CHARACTER_CREATION_LIMIT)
|
||||||
eq->TotalChars = consts::CHARACTER_CREATION_LIMIT;
|
eq->TotalChars = consts::CHARACTER_CREATION_LIMIT;
|
||||||
|
|||||||
@ -1577,7 +1577,7 @@ namespace SoF
|
|||||||
if (emu->CharCount == 0) {
|
if (emu->CharCount == 0) {
|
||||||
ALLOC_VAR_ENCODE(structs::CharacterSelect_Struct, sizeof(structs::CharacterSelect_Struct));
|
ALLOC_VAR_ENCODE(structs::CharacterSelect_Struct, sizeof(structs::CharacterSelect_Struct));
|
||||||
eq->CharCount = emu->CharCount;
|
eq->CharCount = emu->CharCount;
|
||||||
eq->TotalChars = eq->TotalChars;
|
eq->TotalChars = emu->TotalChars;
|
||||||
|
|
||||||
if (eq->TotalChars > consts::CHARACTER_CREATION_LIMIT)
|
if (eq->TotalChars > consts::CHARACTER_CREATION_LIMIT)
|
||||||
eq->TotalChars = consts::CHARACTER_CREATION_LIMIT;
|
eq->TotalChars = consts::CHARACTER_CREATION_LIMIT;
|
||||||
|
|||||||
@ -1192,12 +1192,12 @@ namespace Titanium
|
|||||||
}
|
}
|
||||||
|
|
||||||
eq->SecondaryIDFile[char_index] = emu_cse->SecondaryIDFile;
|
eq->SecondaryIDFile[char_index] = emu_cse->SecondaryIDFile;
|
||||||
eq->Unknown820[char_index] = 0xFF;
|
eq->Unknown820[char_index] = (uint8)0xFF;
|
||||||
eq->Deity[char_index] = emu_cse->Deity;
|
eq->Deity[char_index] = emu_cse->Deity;
|
||||||
eq->GoHome[char_index] = emu_cse->GoHome;
|
eq->GoHome[char_index] = emu_cse->GoHome;
|
||||||
eq->Tutorial[char_index] = emu_cse->Tutorial;
|
eq->Tutorial[char_index] = emu_cse->Tutorial;
|
||||||
eq->Beard[char_index] = emu_cse->Beard;
|
eq->Beard[char_index] = emu_cse->Beard;
|
||||||
eq->Unknown902[char_index] = 0xFF;
|
eq->Unknown902[char_index] = (uint8)0xFF;
|
||||||
eq->PrimaryIDFile[char_index] = emu_cse->PrimaryIDFile;
|
eq->PrimaryIDFile[char_index] = emu_cse->PrimaryIDFile;
|
||||||
eq->HairColor[char_index] = emu_cse->HairColor;
|
eq->HairColor[char_index] = emu_cse->HairColor;
|
||||||
eq->Zone[char_index] = emu_cse->Zone;
|
eq->Zone[char_index] = emu_cse->Zone;
|
||||||
@ -1229,18 +1229,20 @@ namespace Titanium
|
|||||||
}
|
}
|
||||||
|
|
||||||
eq->SecondaryIDFile[char_index] = 0;
|
eq->SecondaryIDFile[char_index] = 0;
|
||||||
eq->Unknown820[char_index] = 0xFF;
|
eq->Unknown820[char_index] = (uint8)0xFF;
|
||||||
eq->Deity[char_index] = 0;
|
eq->Deity[char_index] = 0;
|
||||||
eq->GoHome[char_index] = 0;
|
eq->GoHome[char_index] = 0;
|
||||||
eq->Tutorial[char_index] = 0;
|
eq->Tutorial[char_index] = 0;
|
||||||
eq->Beard[char_index] = 0;
|
eq->Beard[char_index] = 0;
|
||||||
eq->Unknown902[char_index] = 0xFF;
|
eq->Unknown902[char_index] = (uint8)0xFF;
|
||||||
eq->PrimaryIDFile[char_index] = 0;
|
eq->PrimaryIDFile[char_index] = 0;
|
||||||
eq->HairColor[char_index] = 0;
|
eq->HairColor[char_index] = 0;
|
||||||
eq->Zone[char_index] = 0;
|
eq->Zone[char_index] = 0;
|
||||||
eq->Class[char_index] = 0;
|
eq->Class[char_index] = 0;
|
||||||
eq->Face[char_index] = 0;
|
eq->Face[char_index] = 0;
|
||||||
//eq->Name[char_index][0] = '\0'; // Cleared above
|
|
||||||
|
strncpy(eq->Name[char_index], "<none>", 6);
|
||||||
|
|
||||||
eq->Gender[char_index] = 0;
|
eq->Gender[char_index] = 0;
|
||||||
eq->EyeColor1[char_index] = 0;
|
eq->EyeColor1[char_index] = 0;
|
||||||
eq->EyeColor2[char_index] = 0;
|
eq->EyeColor2[char_index] = 0;
|
||||||
|
|||||||
@ -2201,7 +2201,7 @@ namespace UF
|
|||||||
if (emu->CharCount == 0) {
|
if (emu->CharCount == 0) {
|
||||||
ALLOC_VAR_ENCODE(structs::CharacterSelect_Struct, sizeof(structs::CharacterSelect_Struct));
|
ALLOC_VAR_ENCODE(structs::CharacterSelect_Struct, sizeof(structs::CharacterSelect_Struct));
|
||||||
eq->CharCount = emu->CharCount;
|
eq->CharCount = emu->CharCount;
|
||||||
eq->TotalChars = eq->TotalChars;
|
eq->TotalChars = emu->TotalChars;
|
||||||
|
|
||||||
if (eq->TotalChars > consts::CHARACTER_CREATION_LIMIT)
|
if (eq->TotalChars > consts::CHARACTER_CREATION_LIMIT)
|
||||||
eq->TotalChars = consts::CHARACTER_CREATION_LIMIT;
|
eq->TotalChars = consts::CHARACTER_CREATION_LIMIT;
|
||||||
|
|||||||
@ -525,7 +525,7 @@ OP_KnowledgeBase=0x0000
|
|||||||
OP_SlashAdventure=0x571a # /adventure
|
OP_SlashAdventure=0x571a # /adventure
|
||||||
OP_VetRewardsAvaliable=0x0557
|
OP_VetRewardsAvaliable=0x0557
|
||||||
OP_VetClaimRequest=0x6ba0
|
OP_VetClaimRequest=0x6ba0
|
||||||
OP_VetClaimReply=0x0000
|
OP_VetClaimReply=0x407e
|
||||||
OP_BecomePVPPrompt=0x36B2 #guessed from ASM
|
OP_BecomePVPPrompt=0x36B2 #guessed from ASM
|
||||||
OP_PVPStats=0x5cc0
|
OP_PVPStats=0x5cc0
|
||||||
OP_PVPLeaderBoardRequest=0x61d2
|
OP_PVPLeaderBoardRequest=0x61d2
|
||||||
|
|||||||
@ -115,7 +115,16 @@ void WorldDatabase::GetCharSelectInfo(uint32 accountID, EQApplicationPacket **ou
|
|||||||
cse->Instance = 0;
|
cse->Instance = 0;
|
||||||
cse->Gender = (uint8)atoi(row[2]);
|
cse->Gender = (uint8)atoi(row[2]);
|
||||||
cse->Face = (uint8)atoi(row[15]);
|
cse->Face = (uint8)atoi(row[15]);
|
||||||
cse->Equip[0] = { 0 }; // Processed below
|
|
||||||
|
for (uint32 matslot = 0; matslot < _MaterialCount; matslot++) { // Processed below
|
||||||
|
cse->Equip[matslot].Material = 0;
|
||||||
|
cse->Equip[matslot].Unknown1 = 0;
|
||||||
|
cse->Equip[matslot].EliteMaterial = 0;
|
||||||
|
cse->Equip[matslot].HeroForgeModel = 0;
|
||||||
|
cse->Equip[matslot].Material2 = 0;
|
||||||
|
cse->Equip[matslot].Color.Color = 0;
|
||||||
|
}
|
||||||
|
|
||||||
cse->Unknown15 = 0xFF;
|
cse->Unknown15 = 0xFF;
|
||||||
cse->Unknown19 = 0xFF;
|
cse->Unknown19 = 0xFF;
|
||||||
cse->DrakkinTattoo = (uint32)atoi(row[17]);
|
cse->DrakkinTattoo = (uint32)atoi(row[17]);
|
||||||
@ -194,6 +203,18 @@ void WorldDatabase::GetCharSelectInfo(uint32 accountID, EQApplicationPacket **ou
|
|||||||
}
|
}
|
||||||
/* Bind End */
|
/* Bind End */
|
||||||
|
|
||||||
|
/* Load Character Material Data for Char Select */
|
||||||
|
cquery = StringFormat("SELECT slot, red, green, blue, use_tint, color FROM `character_material` WHERE `id` = %u", character_id);
|
||||||
|
auto results_b = database.QueryDatabase(cquery); uint8 slot = 0;
|
||||||
|
for (auto row_b = results_b.begin(); row_b != results_b.end(); ++row_b) {
|
||||||
|
slot = atoi(row_b[0]);
|
||||||
|
pp.item_tint[slot].RGB.Red = atoi(row_b[1]);
|
||||||
|
pp.item_tint[slot].RGB.Green = atoi(row_b[2]);
|
||||||
|
pp.item_tint[slot].RGB.Blue = atoi(row_b[3]);
|
||||||
|
pp.item_tint[slot].RGB.UseTint = atoi(row_b[4]);
|
||||||
|
}
|
||||||
|
/* Character Material Data End */
|
||||||
|
|
||||||
/* Load Inventory */
|
/* Load Inventory */
|
||||||
// If we ensure that the material data is updated appropriately, we can do away with inventory loads
|
// If we ensure that the material data is updated appropriately, we can do away with inventory loads
|
||||||
if (GetInventory(accountID, cse->Name, &inv)) {
|
if (GetInventory(accountID, cse->Name, &inv)) {
|
||||||
@ -252,17 +273,6 @@ void WorldDatabase::GetCharSelectInfo(uint32 accountID, EQApplicationPacket **ou
|
|||||||
}
|
}
|
||||||
/* Load Inventory End */
|
/* Load Inventory End */
|
||||||
|
|
||||||
/* Load Character Material Data for Char Select */
|
|
||||||
cquery = StringFormat("SELECT slot, red, green, blue, use_tint, color FROM `character_material` WHERE `id` = %u", character_id);
|
|
||||||
auto results_b = database.QueryDatabase(cquery); uint8 slot = 0;
|
|
||||||
for (auto row_b = results_b.begin(); row_b != results_b.end(); ++row_b) {
|
|
||||||
slot = atoi(row_b[0]);
|
|
||||||
pp.item_tint[slot].RGB.Red = atoi(row_b[1]);
|
|
||||||
pp.item_tint[slot].RGB.Green = atoi(row_b[2]);
|
|
||||||
pp.item_tint[slot].RGB.Blue = atoi(row_b[3]);
|
|
||||||
pp.item_tint[slot].RGB.UseTint = atoi(row_b[4]);
|
|
||||||
}
|
|
||||||
|
|
||||||
buff_ptr += sizeof(CharacterSelectEntry_Struct);
|
buff_ptr += sizeof(CharacterSelectEntry_Struct);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@ -917,6 +917,7 @@ int Mob::GetWeaponDamage(Mob *against, const ItemInst *weapon_item, uint32 *hate
|
|||||||
{
|
{
|
||||||
int dmg = 0;
|
int dmg = 0;
|
||||||
int banedmg = 0;
|
int banedmg = 0;
|
||||||
|
int x = 0;
|
||||||
|
|
||||||
if(!against || against->GetInvul() || against->GetSpecialAbility(IMMUNE_MELEE)){
|
if(!against || against->GetInvul() || against->GetSpecialAbility(IMMUNE_MELEE)){
|
||||||
return 0;
|
return 0;
|
||||||
@ -945,10 +946,20 @@ int Mob::GetWeaponDamage(Mob *against, const ItemInst *weapon_item, uint32 *hate
|
|||||||
bool MagicWeapon = false;
|
bool MagicWeapon = false;
|
||||||
if(weapon_item->GetItem() && weapon_item->GetItem()->Magic)
|
if(weapon_item->GetItem() && weapon_item->GetItem()->Magic)
|
||||||
MagicWeapon = true;
|
MagicWeapon = true;
|
||||||
else {
|
else
|
||||||
if(spellbonuses.MagicWeapon || itembonuses.MagicWeapon)
|
if(spellbonuses.MagicWeapon || itembonuses.MagicWeapon)
|
||||||
MagicWeapon = true;
|
MagicWeapon = true;
|
||||||
}
|
else
|
||||||
|
// An augment on the weapon that is marked magic makes
|
||||||
|
// the item magical.
|
||||||
|
for(x = 0; MagicWeapon == false && x < EmuConstants::ITEM_COMMON_SIZE; x++)
|
||||||
|
{
|
||||||
|
if(weapon_item->GetAugment(x) && weapon_item->GetAugment(x)->GetItem())
|
||||||
|
{
|
||||||
|
if (weapon_item->GetAugment(x)->GetItem()->Magic)
|
||||||
|
MagicWeapon = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if(MagicWeapon) {
|
if(MagicWeapon) {
|
||||||
|
|
||||||
|
|||||||
@ -5362,35 +5362,35 @@ void Client::SendRewards()
|
|||||||
FastQueuePacket(&vetapp);
|
FastQueuePacket(&vetapp);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Client::TryReward(uint32 claim_id) {
|
bool Client::TryReward(uint32 claim_id)
|
||||||
//Make sure we have an open spot
|
{
|
||||||
//Make sure we have it in our acct and count > 0
|
// Make sure we have an open spot
|
||||||
//Make sure the entry was found
|
// Make sure we have it in our acct and count > 0
|
||||||
//If we meet all the criteria:
|
// Make sure the entry was found
|
||||||
//Decrement our count by 1 if it > 1 delete if it == 1
|
// If we meet all the criteria:
|
||||||
//Create our item in bag if necessary at the free inv slot
|
// Decrement our count by 1 if it > 1 delete if it == 1
|
||||||
//save
|
// Create our item in bag if necessary at the free inv slot
|
||||||
|
// save
|
||||||
uint32 free_slot = 0xFFFFFFFF;
|
uint32 free_slot = 0xFFFFFFFF;
|
||||||
|
|
||||||
for(int i = EmuConstants::GENERAL_BEGIN; i <= EmuConstants::GENERAL_END; ++i) {
|
for (int i = EmuConstants::GENERAL_BEGIN; i <= EmuConstants::GENERAL_END; ++i) {
|
||||||
ItemInst *item = GetInv().GetItem(i);
|
ItemInst *item = GetInv().GetItem(i);
|
||||||
if(!item) {
|
if (!item) {
|
||||||
free_slot = i;
|
free_slot = i;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if(free_slot == 0xFFFFFFFF)
|
if (free_slot == 0xFFFFFFFF)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
char errbuf[MYSQL_ERRMSG_SIZE];
|
char errbuf[MYSQL_ERRMSG_SIZE];
|
||||||
std::string query = StringFormat("SELECT amount FROM account_rewards "
|
std::string query = StringFormat("SELECT amount FROM account_rewards "
|
||||||
"WHERE account_id = %i AND reward_id = %i",
|
"WHERE account_id = %i AND reward_id = %i",
|
||||||
AccountID(), claim_id);
|
AccountID(), claim_id);
|
||||||
auto results = database.QueryDatabase(query);
|
auto results = database.QueryDatabase(query);
|
||||||
if (!results.Success()) {
|
if (!results.Success())
|
||||||
return false;
|
return false;
|
||||||
}
|
|
||||||
|
|
||||||
if (results.RowCount() == 0)
|
if (results.RowCount() == 0)
|
||||||
return false;
|
return false;
|
||||||
@ -5398,58 +5398,57 @@ bool Client::TryReward(uint32 claim_id) {
|
|||||||
auto row = results.begin();
|
auto row = results.begin();
|
||||||
|
|
||||||
uint32 amt = atoi(row[0]);
|
uint32 amt = atoi(row[0]);
|
||||||
if(amt == 0)
|
if (amt == 0)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
std::list<InternalVeteranReward>::iterator iter = zone->VeteranRewards.begin();
|
auto iter = std::find_if(zone->VeteranRewards.begin(), zone->VeteranRewards.end(),
|
||||||
for (; iter != zone->VeteranRewards.end(); ++row)
|
[claim_id](const InternalVeteranReward &a) { return a.claim_id == claim_id; });
|
||||||
if((*iter).claim_id == claim_id)
|
|
||||||
break;
|
|
||||||
|
|
||||||
if(iter == zone->VeteranRewards.end())
|
if (iter == zone->VeteranRewards.end())
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
if(amt == 1) {
|
if (amt == 1) {
|
||||||
query = StringFormat("DELETE FROM account_rewards "
|
query = StringFormat("DELETE FROM account_rewards "
|
||||||
"WHERE account_id = %i AND reward_id = %i",
|
"WHERE account_id = %i AND reward_id = %i",
|
||||||
AccountID(), claim_id);
|
AccountID(), claim_id);
|
||||||
auto results = database.QueryDatabase(query);
|
auto results = database.QueryDatabase(query);
|
||||||
}
|
} else {
|
||||||
else {
|
|
||||||
query = StringFormat("UPDATE account_rewards SET amount = (amount-1) "
|
query = StringFormat("UPDATE account_rewards SET amount = (amount-1) "
|
||||||
"WHERE account_id = %i AND reward_id = %i",
|
"WHERE account_id = %i AND reward_id = %i",
|
||||||
AccountID(), claim_id);
|
AccountID(), claim_id);
|
||||||
auto results = database.QueryDatabase(query);
|
auto results = database.QueryDatabase(query);
|
||||||
}
|
}
|
||||||
|
|
||||||
InternalVeteranReward ivr = (*iter);
|
auto &ivr = (*iter);
|
||||||
ItemInst *claim = database.CreateItemOld(ivr.items[0].item_id, ivr.items[0].charges);
|
ItemInst *claim = database.CreateItemOld(ivr.items[0].item_id, ivr.items[0].charges);
|
||||||
if(!claim) {
|
if (!claim) {
|
||||||
Save();
|
Save();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool lore_conflict = CheckLoreConflict(claim->GetItem());
|
bool lore_conflict = CheckLoreConflict(claim->GetItem());
|
||||||
|
|
||||||
for(int y = 1; y < 8; y++)
|
for (int y = 1; y < 8; y++)
|
||||||
if(ivr.items[y].item_id && claim->GetItem()->ItemClass == 1) {
|
if (ivr.items[y].item_id && claim->GetItem()->ItemClass == 1) {
|
||||||
ItemInst *item_temp = database.CreateItemOld(ivr.items[y].item_id, ivr.items[y].charges);
|
ItemInst *item_temp = database.CreateItemOld(ivr.items[y].item_id, ivr.items[y].charges);
|
||||||
if(item_temp) {
|
if (item_temp) {
|
||||||
if(CheckLoreConflict(item_temp->GetItem())) {
|
if (CheckLoreConflict(item_temp->GetItem())) {
|
||||||
lore_conflict = true;
|
lore_conflict = true;
|
||||||
DuplicateLoreMessage(ivr.items[y].item_id);
|
DuplicateLoreMessage(ivr.items[y].item_id);
|
||||||
}
|
}
|
||||||
claim->PutItem(y-1, *item_temp);
|
claim->PutItem(y - 1, *item_temp);
|
||||||
|
safe_delete(item_temp);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if(lore_conflict) {
|
if (lore_conflict) {
|
||||||
safe_delete(claim);
|
safe_delete(claim);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
PutItemInInventory(free_slot, *claim);
|
PutItemInInventory(free_slot, *claim);
|
||||||
SendItemPacket(free_slot, claim, ItemPacketTrade);
|
SendItemPacket(free_slot, claim, ItemPacketTrade);
|
||||||
|
safe_delete(claim);
|
||||||
|
|
||||||
Save();
|
Save();
|
||||||
return true;
|
return true;
|
||||||
|
|||||||
@ -13516,49 +13516,68 @@ void Client::Handle_OP_TraderShop(const EQApplicationPacket *app)
|
|||||||
|
|
||||||
if (app->size == sizeof(TraderClick_Struct))
|
if (app->size == sizeof(TraderClick_Struct))
|
||||||
{
|
{
|
||||||
// This is when a potential purchaser right clicks on this client who is in Trader mode to
|
|
||||||
// browse their goods.
|
|
||||||
TraderClick_Struct* tcs = (TraderClick_Struct*)app->pBuffer;
|
TraderClick_Struct* tcs = (TraderClick_Struct*)app->pBuffer;
|
||||||
|
|
||||||
EQApplicationPacket* outapp = new EQApplicationPacket(OP_TraderShop, sizeof(TraderClick_Struct));
|
Log.Out(Logs::Detail, Logs::Trading, "Handle_OP_TraderShop: TraderClick_Struct TraderID %d, Code %d, Unknown008 %d, Approval %d",
|
||||||
|
tcs->TraderID, tcs->Code, tcs->Unknown008, tcs->Approval);
|
||||||
|
|
||||||
TraderClick_Struct* outtcs = (TraderClick_Struct*)outapp->pBuffer;
|
if (tcs->Code == BazaarWelcome)
|
||||||
|
|
||||||
Client* Trader = entity_list.GetClientByID(tcs->TraderID);
|
|
||||||
|
|
||||||
if (Trader)
|
|
||||||
{
|
{
|
||||||
outtcs->Approval = Trader->WithCustomer(GetID());
|
Log.Out(Logs::Detail, Logs::Trading, "Client::Handle_OP_TraderShop: Sent Bazaar Welcome Info");
|
||||||
Log.Out(Logs::Detail, Logs::Trading, "Client::Handle_OP_TraderShop: Shop Request (%s) to (%s) with Approval: %d", GetCleanName(), Trader->GetCleanName(), outtcs->Approval);
|
SendBazaarWelcome();
|
||||||
}
|
|
||||||
else {
|
|
||||||
Log.Out(Logs::Detail, Logs::Trading, "Client::Handle_OP_TraderShop: entity_list.GetClientByID(tcs->traderid)"
|
|
||||||
" returned a nullptr pointer");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
outtcs->TraderID = tcs->TraderID;
|
|
||||||
|
|
||||||
outtcs->Unknown008 = 0x3f800000;
|
|
||||||
|
|
||||||
QueuePacket(outapp);
|
|
||||||
|
|
||||||
|
|
||||||
if (outtcs->Approval) {
|
|
||||||
this->BulkSendTraderInventory(Trader->CharacterID());
|
|
||||||
Trader->Trader_CustomerBrowsing(this);
|
|
||||||
TraderID = tcs->TraderID;
|
|
||||||
Log.Out(Logs::Detail, Logs::Trading, "Client::Handle_OP_TraderShop: Trader Inventory Sent");
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Message_StringID(clientMessageYellow, TRADER_BUSY);
|
// This is when a potential purchaser right clicks on this client who is in Trader mode to
|
||||||
Log.Out(Logs::Detail, Logs::Trading, "Client::Handle_OP_TraderShop: Trader Busy");
|
// browse their goods.
|
||||||
|
EQApplicationPacket* outapp = new EQApplicationPacket(OP_TraderShop, sizeof(TraderClick_Struct));
|
||||||
|
|
||||||
|
TraderClick_Struct* outtcs = (TraderClick_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
|
Client* Trader = entity_list.GetClientByID(tcs->TraderID);
|
||||||
|
|
||||||
|
if (Trader)
|
||||||
|
{
|
||||||
|
outtcs->Approval = Trader->WithCustomer(GetID());
|
||||||
|
Log.Out(Logs::Detail, Logs::Trading, "Client::Handle_OP_TraderShop: Shop Request (%s) to (%s) with Approval: %d", GetCleanName(), Trader->GetCleanName(), outtcs->Approval);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
Log.Out(Logs::Detail, Logs::Trading, "Client::Handle_OP_TraderShop: entity_list.GetClientByID(tcs->traderid)"
|
||||||
|
" returned a nullptr pointer");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
outtcs->TraderID = tcs->TraderID;
|
||||||
|
|
||||||
|
outtcs->Unknown008 = 0x3f800000;
|
||||||
|
|
||||||
|
QueuePacket(outapp);
|
||||||
|
|
||||||
|
|
||||||
|
if (outtcs->Approval) {
|
||||||
|
this->BulkSendTraderInventory(Trader->CharacterID());
|
||||||
|
Trader->Trader_CustomerBrowsing(this);
|
||||||
|
TraderID = tcs->TraderID;
|
||||||
|
Log.Out(Logs::Detail, Logs::Trading, "Client::Handle_OP_TraderShop: Trader Inventory Sent");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Message_StringID(clientMessageYellow, TRADER_BUSY);
|
||||||
|
Log.Out(Logs::Detail, Logs::Trading, "Client::Handle_OP_TraderShop: Trader Busy");
|
||||||
|
}
|
||||||
|
|
||||||
|
safe_delete(outapp);
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
safe_delete(outapp);
|
}
|
||||||
|
else if (app->size == sizeof(BazaarWelcome_Struct))
|
||||||
return;
|
{
|
||||||
|
// RoF+
|
||||||
|
// Client requested Bazaar Welcome Info (Trader and Item Total Counts)
|
||||||
|
SendBazaarWelcome();
|
||||||
|
Log.Out(Logs::Detail, Logs::Trading, "Client::Handle_OP_TraderShop: Sent Bazaar Welcome Info");
|
||||||
}
|
}
|
||||||
else if (app->size == sizeof(TraderBuy_Struct))
|
else if (app->size == sizeof(TraderBuy_Struct))
|
||||||
{
|
{
|
||||||
@ -13774,41 +13793,32 @@ void Client::Handle_OP_TributeUpdate(const EQApplicationPacket *app)
|
|||||||
|
|
||||||
void Client::Handle_OP_VetClaimRequest(const EQApplicationPacket *app)
|
void Client::Handle_OP_VetClaimRequest(const EQApplicationPacket *app)
|
||||||
{
|
{
|
||||||
if (app->size < sizeof(VeteranClaimRequest))
|
if (app->size < sizeof(VeteranClaim)) {
|
||||||
{
|
Log.Out(Logs::General, Logs::None,
|
||||||
Log.Out(Logs::General, Logs::None, "OP_VetClaimRequest size lower than expected: got %u expected at least %u", app->size, sizeof(VeteranClaimRequest));
|
"OP_VetClaimRequest size lower than expected: got %u expected at least %u", app->size,
|
||||||
|
sizeof(VeteranClaim));
|
||||||
DumpPacket(app);
|
DumpPacket(app);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
VeteranClaimRequest *vcr = (VeteranClaimRequest*)app->pBuffer;
|
VeteranClaim *vcr = (VeteranClaim *)app->pBuffer;
|
||||||
|
|
||||||
if (vcr->claim_id == 0xFFFFFFFF) //request update packet
|
if (vcr->claim_id == 0xFFFFFFFF) { // request update packet
|
||||||
{
|
|
||||||
SendRewards();
|
SendRewards();
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
else //try to claim something!
|
// try to claim something!
|
||||||
{
|
EQApplicationPacket *vetapp = new EQApplicationPacket(OP_VetClaimReply, sizeof(VeteranClaim));
|
||||||
if (!TryReward(vcr->claim_id))
|
VeteranClaim *cr = (VeteranClaim *)vetapp->pBuffer;
|
||||||
{
|
strcpy(cr->name, GetName());
|
||||||
Message(13, "Your claim has been rejected.");
|
cr->claim_id = vcr->claim_id;
|
||||||
EQApplicationPacket *vetapp = new EQApplicationPacket(OP_VetClaimReply, sizeof(VeteranClaimReply));
|
|
||||||
VeteranClaimReply * cr = (VeteranClaimReply*)vetapp->pBuffer;
|
if (!TryReward(vcr->claim_id))
|
||||||
strcpy(cr->name, GetName());
|
cr->action = 1;
|
||||||
cr->claim_id = vcr->claim_id;
|
else
|
||||||
cr->reject_field = -1;
|
cr->action = 0;
|
||||||
FastQueuePacket(&vetapp);
|
|
||||||
}
|
FastQueuePacket(&vetapp);
|
||||||
else
|
|
||||||
{
|
|
||||||
EQApplicationPacket *vetapp = new EQApplicationPacket(OP_VetClaimReply, sizeof(VeteranClaimReply));
|
|
||||||
VeteranClaimReply * cr = (VeteranClaimReply*)vetapp->pBuffer;
|
|
||||||
strcpy(cr->name, GetName());
|
|
||||||
cr->claim_id = vcr->claim_id;
|
|
||||||
cr->reject_field = 0;
|
|
||||||
FastQueuePacket(&vetapp);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Client::Handle_OP_VoiceMacroIn(const EQApplicationPacket *app)
|
void Client::Handle_OP_VoiceMacroIn(const EQApplicationPacket *app)
|
||||||
|
|||||||
@ -1844,7 +1844,7 @@ void Client::DoHPRegen() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void Client::DoManaRegen() {
|
void Client::DoManaRegen() {
|
||||||
if (GetMana() >= max_mana)
|
if (GetMana() >= max_mana && spellbonuses.ManaRegen >= 0)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
SetMana(GetMana() + CalcManaRegen() + RestRegenMana);
|
SetMana(GetMana() + CalcManaRegen() + RestRegenMana);
|
||||||
|
|||||||
@ -219,17 +219,17 @@ bool HateList::RemoveEntFromHateList(Mob *in_entity)
|
|||||||
{
|
{
|
||||||
if ((*iterator)->entity_on_hatelist == in_entity)
|
if ((*iterator)->entity_on_hatelist == in_entity)
|
||||||
{
|
{
|
||||||
if (in_entity)
|
|
||||||
parse->EventNPC(EVENT_HATE_LIST, hate_owner->CastToNPC(), in_entity, "0", 0);
|
|
||||||
is_found = true;
|
is_found = true;
|
||||||
|
|
||||||
|
|
||||||
if (in_entity && in_entity->IsClient())
|
if (in_entity && in_entity->IsClient())
|
||||||
in_entity->CastToClient()->DecrementAggroCount();
|
in_entity->CastToClient()->DecrementAggroCount();
|
||||||
|
|
||||||
delete (*iterator);
|
delete (*iterator);
|
||||||
iterator = list.erase(iterator);
|
iterator = list.erase(iterator);
|
||||||
|
|
||||||
|
if (in_entity)
|
||||||
|
parse->EventNPC(EVENT_HATE_LIST, hate_owner->CastToNPC(), in_entity, "0", 0);
|
||||||
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
++iterator;
|
++iterator;
|
||||||
|
|||||||
@ -1558,18 +1558,7 @@ void Client::BuyTraderItem(TraderBuy_Struct* tbs, Client* Trader, const EQApplic
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
EQApplicationPacket* outapp = nullptr;
|
EQApplicationPacket* outapp = new EQApplicationPacket(OP_Trader, sizeof(TraderBuy_Struct));
|
||||||
|
|
||||||
if (Trader->GetClientVersion() >= ClientVersion::RoF)
|
|
||||||
{
|
|
||||||
//outapp = new EQApplicationPacket(OP_TraderShop, sizeof(TraderBuy_Struct));
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
//outapp = new EQApplicationPacket(OP_Trader, sizeof(TraderBuy_Struct));
|
|
||||||
}
|
|
||||||
|
|
||||||
outapp = new EQApplicationPacket(OP_Trader, sizeof(TraderBuy_Struct));
|
|
||||||
|
|
||||||
TraderBuy_Struct* outtbs = (TraderBuy_Struct*)outapp->pBuffer;
|
TraderBuy_Struct* outtbs = (TraderBuy_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
@ -1701,7 +1690,15 @@ void Client::SendBazaarWelcome()
|
|||||||
if (results.Success() && results.RowCount() == 1){
|
if (results.Success() && results.RowCount() == 1){
|
||||||
auto row = results.begin();
|
auto row = results.begin();
|
||||||
|
|
||||||
EQApplicationPacket* outapp = new EQApplicationPacket(OP_BazaarSearch, sizeof(BazaarWelcome_Struct));
|
EQApplicationPacket* outapp = nullptr;
|
||||||
|
if (GetClientVersion() >= ClientVersion::RoF)
|
||||||
|
{
|
||||||
|
outapp = new EQApplicationPacket(OP_TraderShop, sizeof(BazaarWelcome_Struct));
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
outapp = new EQApplicationPacket(OP_BazaarSearch, sizeof(BazaarWelcome_Struct));
|
||||||
|
}
|
||||||
|
|
||||||
memset(outapp->pBuffer,0,outapp->size);
|
memset(outapp->pBuffer,0,outapp->size);
|
||||||
|
|
||||||
@ -1712,6 +1709,11 @@ void Client::SendBazaarWelcome()
|
|||||||
bws->Traders = atoi(row[0]);
|
bws->Traders = atoi(row[0]);
|
||||||
bws->Items = atoi(row[1]);
|
bws->Items = atoi(row[1]);
|
||||||
|
|
||||||
|
if (GetClientVersion() >= ClientVersion::RoF)
|
||||||
|
{
|
||||||
|
bws->Unknown012 = GetID();
|
||||||
|
}
|
||||||
|
|
||||||
QueuePacket(outapp);
|
QueuePacket(outapp);
|
||||||
|
|
||||||
safe_delete(outapp);
|
safe_delete(outapp);
|
||||||
|
|||||||
@ -1231,20 +1231,25 @@ bool ZoneDatabase::LoadCharacterTribute(uint32 character_id, PlayerProfile_Struc
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ZoneDatabase::LoadCharacterPotions(uint32 character_id, PlayerProfile_Struct* pp)
|
bool ZoneDatabase::LoadCharacterPotions(uint32 character_id, PlayerProfile_Struct *pp)
|
||||||
{
|
{
|
||||||
std::string query = StringFormat("SELECT `potion_id`, `item_id`, `icon` FROM `character_potionbelt` WHERE `id` = %u LIMIT %u",
|
std::string query =
|
||||||
character_id, EmuConstants::POTION_BELT_ITEM_COUNT);
|
StringFormat("SELECT `potion_id`, `item_id`, `icon` FROM `character_potionbelt` WHERE `id` = %u LIMIT %u",
|
||||||
auto results = database.QueryDatabase(query); int i = 0;
|
character_id, EmuConstants::POTION_BELT_ITEM_COUNT);
|
||||||
for (i = 0; i < EmuConstants::POTION_BELT_ITEM_COUNT; i++){
|
auto results = database.QueryDatabase(query);
|
||||||
|
int i = 0;
|
||||||
|
for (i = 0; i < EmuConstants::POTION_BELT_ITEM_COUNT; i++) {
|
||||||
pp->potionbelt.Items[i].Icon = 0;
|
pp->potionbelt.Items[i].Icon = 0;
|
||||||
pp->potionbelt.Items[i].ID = 0;
|
pp->potionbelt.Items[i].ID = 0;
|
||||||
pp->potionbelt.Items[i].Name[0] = '\0';
|
pp->potionbelt.Items[i].Name[0] = '\0';
|
||||||
}
|
}
|
||||||
|
|
||||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||||
|
i = atoi(row[0]);
|
||||||
const ItemData *item_data = database.GetItem(atoi(row[1]));
|
const ItemData *item_data = database.GetItem(atoi(row[1]));
|
||||||
if (item_data == nullptr) { continue; }
|
if (!item_data)
|
||||||
|
continue;
|
||||||
|
|
||||||
pp->potionbelt.Items[i].ID = item_data->ID;
|
pp->potionbelt.Items[i].ID = item_data->ID;
|
||||||
pp->potionbelt.Items[i].Icon = atoi(row[2]);
|
pp->potionbelt.Items[i].Icon = atoi(row[2]);
|
||||||
strncpy(pp->potionbelt.Items[i].Name, item_data->Name, 64);
|
strncpy(pp->potionbelt.Items[i].Name, item_data->Name, 64);
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user