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[Commands] Cleanup #movechar Command. (#1838)
- Cleanup messages and logic. - Add support for Zone ID versus Zone Short Name. - Add support for Character ID versus Character Name.
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7d1d385418
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@ -245,7 +245,7 @@ int command_init(void)
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command_add("merchant_open_shop", "Opens a merchants shop", AccountStatus::GMAdmin, command_merchantopenshop) ||
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command_add("modifynpcstat", "- Modifys a NPC's stats", AccountStatus::GMLeadAdmin, command_modifynpcstat) ||
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command_add("motd", "[new motd] - Set message of the day", AccountStatus::GMLeadAdmin, command_motd) ||
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command_add("movechar", "[charname] [zonename] - Move charname to zonename", AccountStatus::Guide, command_movechar) ||
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command_add("movechar", "[Character ID|Character Name] [Zone ID|Zone Short Name] - Move an offline character to the specified zone", AccountStatus::Guide, command_movechar) ||
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command_add("movement", "Various movement commands", AccountStatus::GMMgmt, command_movement) ||
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command_add("myskills", "- Show details about your current skill levels", AccountStatus::Player, command_myskills) ||
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command_add("mysql", "Mysql CLI, see 'help' for options.", AccountStatus::GMImpossible, command_mysql) ||
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@ -2,31 +2,101 @@
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void command_movechar(Client *c, const Seperator *sep)
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{
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if (sep->arg[1][0] == 0 || sep->arg[2][0] == 0) {
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c->Message(Chat::White, "Usage: #movechar [charactername] [zonename]");
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}
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else if (c->Admin() < commandMovecharToSpecials && strcasecmp(sep->arg[2], "cshome") == 0 ||
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strcasecmp(sep->arg[2], "load") == 0 || strcasecmp(sep->arg[2], "load2") == 0) {
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c->Message(Chat::White, "Invalid zone name");
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}
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else {
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uint32 tmp = database.GetAccountIDByChar(sep->arg[1]);
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if (tmp) {
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if (c->Admin() >= commandMovecharSelfOnly || tmp == c->AccountID()) {
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if (!database.MoveCharacterToZone((char *) sep->arg[1], ZoneID(sep->arg[2]))) {
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c->Message(Chat::White, "Character Move Failed!");
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}
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else {
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c->Message(Chat::White, "Character has been moved.");
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}
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}
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else {
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c->Message(Chat::Red, "You cannot move characters that are not on your account.");
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}
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}
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else {
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c->Message(Chat::White, "Character Does Not Exist");
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}
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}
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int arguments = sep->argnum;
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if (arguments < 2) {
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c->Message(Chat::White, "Usage: #movechar [Character ID|Character Name] [Zone ID|Zone Short Name]");
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return;
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}
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std::string character_name = (
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sep->IsNumber(1) ?
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database.GetCharNameByID(std::stoul(sep->arg[1])) :
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sep->arg[1]
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);
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auto character_id = database.GetCharacterID(character_name.c_str());
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if (!character_id) {
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c->Message(
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Chat::White,
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fmt::format(
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"Character {} could not be found.",
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character_name
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).c_str()
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);
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return;
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}
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auto account_id = database.GetAccountIDByChar(character_name.c_str());
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std::string zone_short_name = str_tolower(
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sep->IsNumber(2) ?
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ZoneName(std::stoul(sep->arg[2]), true) :
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sep->arg[2]
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);
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bool is_unknown_zone = zone_short_name.find("unknown") != std::string::npos;
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if (is_unknown_zone) {
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c->Message(
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Chat::White,
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fmt::format(
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"Zone ID {} could not be found.",
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std::stoul(sep->arg[2])
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).c_str()
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);
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return;
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}
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auto zone_id = ZoneID(zone_short_name);
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std::string zone_long_name = ZoneLongName(zone_id);
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bool is_special_zone = (
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zone_short_name.find("cshome") != std::string::npos ||
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zone_short_name.find("load") != std::string::npos ||
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zone_short_name.find("load2") != std::string::npos
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);
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if (c->Admin() < commandMovecharToSpecials && is_special_zone) {
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c->Message(
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Chat::White,
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fmt::format(
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"{} ({}) is a special zone and you cannot move someone there.",
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zone_long_name,
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zone_short_name
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).c_str()
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);
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return;
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}
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if (
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c->Admin() >= commandMovecharSelfOnly ||
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account_id == c->AccountID()
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) {
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bool moved = database.MoveCharacterToZone(character_name.c_str(), zone_id);
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std::string moved_string = (
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moved ?
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"Succeeded" :
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"Failed"
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);
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c->Message(
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Chat::White,
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fmt::format(
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"Character Move {} | Character: {} ({})",
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moved_string,
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character_name,
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character_id
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).c_str()
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);
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c->Message(
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Chat::White,
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fmt::format(
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"Character Move {} | Zone: {} ({}) ID: {}",
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moved_string,
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zone_long_name,
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zone_short_name,
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zone_id
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).c_str()
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);
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} else {
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c->Message(Chat::White, "You cannot move characters that are not on your account.");
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}
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}
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