Reworked ClientVersion into EQEmu::versions; Added EQEmu::versions::InventoryVersion

This commit is contained in:
Uleat
2016-04-22 03:49:17 -04:00
parent 6bc60391fb
commit b3475d7b50
66 changed files with 732 additions and 561 deletions
+2 -2
View File
@@ -117,7 +117,7 @@ Object::Object(Client* client, const ItemInst* inst)
m_data.heading = client->GetHeading();
m_data.x = client->GetX();
m_data.y = client->GetY();
if (client->GetClientVersion() >= ClientVersion::RoF2)
if (client->ClientVersion() >= EQEmu::versions::ClientVersion::RoF2)
{
// RoF2 places items at player's Z, which is 0.625 of their height.
m_data.z = client->GetZ() - (client->GetSize() * 0.625f);
@@ -548,7 +548,7 @@ bool Object::HandleClick(Client* sender, const ClickObject_Struct* click_object)
else {
coa->open = 0x00;
if (sender->GetClientVersion() >= ClientVersion::RoF) {
if (sender->ClientVersion() >= EQEmu::versions::ClientVersion::RoF) {
coa->drop_id = 0xFFFFFFFF;
sender->Message(0, "Someone else is using that. Try again later.");
}