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https://github.com/EQEmu/Server.git
synced 2026-05-16 18:52:22 +00:00
Reworked ClientVersion into EQEmu::versions; Added EQEmu::versions::InventoryVersion
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+7
-7
@@ -56,7 +56,7 @@ uint32 Client::NukeItem(uint32 itemnum, uint8 where_to_check) {
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x++;
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}
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if (GetClientVersion() >= ClientVersion::SoF)
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if (ClientVersion() >= EQEmu::versions::ClientVersion::SoF)
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DeleteItemInInventory(SlotPowerSource, 0, true);
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else
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DeleteItemInInventory(SlotPowerSource, 0, false); // Prevents Titanium crash
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@@ -685,7 +685,7 @@ void Client::SendCursorBuffer()
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// Temporary work-around for the RoF+ Client Buffer
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// Instead of dealing with client moving items in cursor buffer,
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// we can just send the next item in the cursor buffer to the cursor.
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if (GetClientVersion() < ClientVersion::RoF) { return; }
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if (ClientVersion() < EQEmu::versions::ClientVersion::RoF) { return; }
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if (GetInv().CursorEmpty()) { return; }
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auto test_inst = GetInv().GetCursorItem();
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@@ -898,7 +898,7 @@ void Client::PutLootInInventory(int16 slot_id, const ItemInst &inst, ServerLootI
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// Subordinate items in cursor buffer must be sent via ItemPacketSummonItem or we just overwrite the visible cursor and desync the client
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if (slot_id == SlotCursor && !cursor_empty) {
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// RoF+ currently has a specialized cursor handler
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if (GetClientVersion() < ClientVersion::RoF)
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if (ClientVersion() < EQEmu::versions::ClientVersion::RoF)
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SendItemPacket(slot_id, &inst, ItemPacketSummonItem);
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}
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else {
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@@ -991,7 +991,7 @@ bool Client::AutoPutLootInInventory(ItemInst& inst, bool try_worn, bool try_curs
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for (int16 i = EQEmu::constants::EQUIPMENT_BEGIN; i < SlotPowerSource; i++) { // originally (i < 22)
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if (i == EQEmu::constants::GENERAL_BEGIN) {
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// added power source check for SoF+ clients
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if (this->GetClientVersion() >= ClientVersion::SoF)
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if (this->ClientVersion() >= EQEmu::versions::ClientVersion::SoF)
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i = SlotPowerSource;
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else
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break;
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@@ -1375,7 +1375,7 @@ bool Client::SwapItem(MoveItem_Struct* move_in) {
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if (move_in->from_slot == move_in->to_slot) { // Item summon, no further processing needed
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if(RuleB(QueryServ, PlayerLogMoves)) { QSSwapItemAuditor(move_in); } // QS Audit
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if (GetClientVersion() >= ClientVersion::RoF) { return true; } // Can't do RoF+
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if (ClientVersion() >= EQEmu::versions::ClientVersion::RoF) { return true; } // Can't do RoF+
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if (move_in->to_slot == SlotCursor) {
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auto test_inst = m_inv.GetItem(SlotCursor);
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@@ -2358,7 +2358,7 @@ void Client::RemoveNoRent(bool client_update)
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auto inst = m_inv[SlotPowerSource];
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if (inst && !inst->GetItem()->NoRent) {
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Log.Out(Logs::Detail, Logs::Inventory, "NoRent Timer Lapse: Deleting %s from slot %i", inst->GetItem()->Name, SlotPowerSource);
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DeleteItemInInventory(SlotPowerSource, 0, (GetClientVersion() >= ClientVersion::SoF) ? client_update : false); // Ti slot non-existent
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DeleteItemInInventory(SlotPowerSource, 0, (ClientVersion() >= EQEmu::versions::ClientVersion::SoF) ? client_update : false); // Ti slot non-existent
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}
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}
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@@ -2576,7 +2576,7 @@ void Client::MoveSlotNotAllowed(bool client_update)
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bool is_arrow = (inst->GetItem()->ItemType == ItemTypeArrow) ? true : false;
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int16 free_slot_id = m_inv.FindFreeSlot(inst->IsType(ItemClassContainer), true, inst->GetItem()->Size, is_arrow);
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Log.Out(Logs::Detail, Logs::Inventory, "Slot Assignment Error: Moving %s from slot %i to %i", inst->GetItem()->Name, SlotPowerSource, free_slot_id);
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PutItemInInventory(free_slot_id, *inst, (GetClientVersion() >= ClientVersion::SoF) ? client_update : false);
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PutItemInInventory(free_slot_id, *inst, (ClientVersion() >= EQEmu::versions::ClientVersion::SoF) ? client_update : false);
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database.SaveInventory(character_id, nullptr, SlotPowerSource);
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safe_delete(inst);
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}
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