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Activation of the new 'Bots' command system
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+24
-1
@@ -1,5 +1,5 @@
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/* EQEMu: Everquest Server Emulator
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Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
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Copyright (C) 2001-2016 EQEMu Development Team (http://eqemu.org)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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@@ -29,6 +29,10 @@
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#include <vector>
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#include <memory>
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#ifdef BOTS
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#include "heal_rotation.h"
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#endif
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char* strn0cpy(char* dest, const char* source, uint32 size);
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#define MAX_SPECIAL_ATTACK_PARAMS 8
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@@ -1005,6 +1009,20 @@ public:
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void DelAssistCap() { --npc_assist_cap; }
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void ResetAssistCap() { npc_assist_cap = 0; }
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// Bots HealRotation methods
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#ifdef BOTS
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bool IsHealRotationTarget() { return (m_target_of_heal_rotation.use_count() && m_target_of_heal_rotation.get()); }
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bool JoinHealRotationTargetPool(std::shared_ptr<HealRotation>* heal_rotation);
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bool LeaveHealRotationTargetPool();
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uint32 HealRotationHealCount();
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uint32 HealRotationExtendedHealCount();
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float HealRotationHealFrequency();
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float HealRotationExtendedHealFrequency();
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const std::shared_ptr<HealRotation>* TargetOfHealRotation() const { return &m_target_of_heal_rotation; }
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#endif
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protected:
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void CommonDamage(Mob* other, int32 &damage, const uint16 spell_id, const SkillUseTypes attack_skill, bool &avoidable, const int8 buffslot, const bool iBuffTic, int special = 0);
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static uint16 GetProcID(uint16 spell_id, uint8 effect_index);
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@@ -1373,6 +1391,11 @@ protected:
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private:
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void _StopSong(); //this is not what you think it is
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Mob* target;
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#ifdef BOTS
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std::shared_ptr<HealRotation> m_target_of_heal_rotation;
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#endif
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};
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#endif
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