Activation of the new 'Bots' command system

This commit is contained in:
Uleat
2016-03-24 18:50:31 -04:00
parent 747895cbe5
commit b327da7092
48 changed files with 12821 additions and 5616 deletions
+3 -3
View File
@@ -1,5 +1,5 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -193,9 +193,9 @@ std::map<std::string,std::string> EQW::GetPlayerDetails(Const_char *char_name) {
res["location_id"] = itoa(cle->zone());
res["ip"] = long2ip(cle->GetIP());
res["level"] = itoa(cle->level());
res["race"] = GetRaceName(cle->race());
res["race"] = GetRaceIDName(cle->race());
res["race_id"] = itoa(cle->race());
res["class"] = GetEQClassName(cle->class_());
res["class"] = GetClassIDName(cle->class_());
res["class_id"] = itoa(cle->class_());
res["guild_id"] = itoa(cle->GuildID());
res["guild"] = guild_mgr.GetGuildName(cle->GuildID());