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Activation of the new 'Bots' command system
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+3
-3
@@ -1,5 +1,5 @@
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/* EQEMu: Everquest Server Emulator
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Copyright (C) 2001-2005 EQEMu Development Team (http://eqemulator.net)
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Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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@@ -639,7 +639,7 @@ typedef enum {
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// number. note that the id field is counted as 0, this way the numbers
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// here match the numbers given to sep in the loading function net.cpp
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//
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#define SPELL_LOAD_FIELD_COUNT 231
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#define SPELL_LOAD_FIELD_COUNT 236
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struct SPDat_Spell_Struct
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{
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@@ -707,7 +707,7 @@ struct SPDat_Spell_Struct
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// 152 & 153: all set to 0
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/* 154 */ int8 short_buff_box; // != 0, goes to short buff box.
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/* 155 */ int descnum; // eqstr of description of spell
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/* 156 */ //int typedescnum; // eqstr of type description
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/* 156 */ int typedescnum; // eqstr of type description
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/* 157 */ int effectdescnum; // eqstr of effect description
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/* 158 */ //Category Desc ID 3
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/* 159 */ bool npc_no_los;
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