mirror of
https://github.com/EQEmu/Server.git
synced 2026-09-03 05:16:37 +00:00
Set default, no-skill value for bash to 1. This is consistent with what demonstar was seeing on live with no skill and slam.
GetBaseDamage is now used for Bash/Slam additionally.
This commit is contained in:
@@ -96,7 +96,7 @@ int Mob::GetBaseSkillDamage(EQEmu::skills::SkillType skill, Mob *target)
|
||||
ac_bonus = inst->GetItemArmorClass(true) / 25.0f;
|
||||
if (ac_bonus > skill_bonus)
|
||||
ac_bonus = skill_bonus;
|
||||
return static_cast<int>(ac_bonus + skill_bonus);
|
||||
return static_cast<int>(base + ac_bonus + skill_bonus);
|
||||
}
|
||||
case EQEmu::skills::SkillBackstab: {
|
||||
float skill_bonus = static_cast<float>(skill_level) * 0.02f;
|
||||
|
||||
Reference in New Issue
Block a user