[Bug Fix] Fix GetLeaderName() for Groups (#4184)

* [Bug Fix] Fix GetLeaderName() for Groups

# Notes
- We were getting bogus data in this.
- Made it its own method.

* Remove ExpeditionRequest::GetGroupLeaderName()
This commit is contained in:
Alex King
2024-03-13 21:52:02 -04:00
committed by GitHub
parent e48dae2392
commit b29c26becb
9 changed files with 32 additions and 24 deletions
-1
View File
@@ -54,7 +54,6 @@ private:
bool CanRaidRequest(Raid* raid);
bool CanGroupRequest(Group* group);
bool CheckMembersForConflicts(const std::vector<std::string>& member_names);
std::string GetGroupLeaderName(uint32_t group_id);
bool IsPlayerCountValidated();
bool SaveLeaderLockouts(const std::vector<ExpeditionLockoutTimer>& leader_lockouts);
void SendLeaderMemberInExpedition(const std::string& member_name, bool is_solo);