[Commands] Cleanup #rules Command. (#2593)

* [Commands] Cleanup #rules Command.

- Cleanup messages and logic.
- Rewrite all rules logic to use `std::string` and repositories.

* References

* Update rules.cpp

* Strings::Equal and Strings::EqualFold.

* Cleanup.

* Update rulesys.cpp

* Update rulesys.cpp

Co-authored-by: Akkadius <akkadius1@gmail.com>
This commit is contained in:
Alex King
2022-12-10 18:08:55 -05:00
committed by GitHub
parent 3872555332
commit b1c4e7c23f
10 changed files with 926 additions and 632 deletions
+317 -398
View File
@@ -24,462 +24,451 @@
#include <cstring>
#include <fmt/format.h>
/*
Commands:
#rules:
current -> lists current set name
switch (set name) -> change set in the DB, but dont reload
load (set name) -> load set into this zone without changing the world
wload (set name) -> tell world and all zones to load this rule set
store [set name] -> store the current rules in this zone to the set (or active if not specified)
reset -> reset all rule values to their defaults.
list [catname]
set (cat) (rule) (value)
values [catname] -> show the values of all rules in the specified category/
*/
#include "../common/repositories/rule_sets_repository.h"
#include "../common/repositories/rule_values_repository.h"
const char *RuleManager::s_categoryNames[_CatCount+1] = {
#define RULE_CATEGORY(catname) \
#catname ,
const char *RuleManager::s_categoryNames[_CatCount + 1] = {
#define RULE_CATEGORY(category_name) \
#category_name ,
#include "ruletypes.h"
"InvalidCategory"
};
const RuleManager::RuleInfo RuleManager::s_RuleInfo[_IntRuleCount+_RealRuleCount+_BoolRuleCount+1] = {
const RuleManager::RuleInfo RuleManager::s_RuleInfo[_IntRuleCount + _RealRuleCount + _BoolRuleCount + 1] = {
/* this is done in three steps so we can reliably get to them by index*/
#define RULE_INT(cat, rule, default_value, notes) \
{ #cat ":" #rule, Category__##cat, IntRule, Int__##rule, notes },
#define RULE_INT(category_name, rule_name, default_value, notes) \
{ #category_name ":" #rule_name, Category__##category_name, IntRule, Int__##rule_name, notes },
#include "ruletypes.h"
#define RULE_REAL(cat, rule, default_value, notes) \
{ #cat ":" #rule, Category__##cat, RealRule, Real__##rule, notes },
#define RULE_REAL(category_name, rule_name, default_value, notes) \
{ #category_name ":" #rule_name, Category__##category_name, RealRule, Real__##rule_name, notes },
#include "ruletypes.h"
#define RULE_BOOL(cat, rule, default_value, notes) \
{ #cat ":" #rule, Category__##cat, BoolRule, Bool__##rule, notes },
#define RULE_BOOL(category_name, rule_name, default_value, notes) \
{ #category_name ":" #rule_name, Category__##category_name, BoolRule, Bool__##rule_name, notes },
#include "ruletypes.h"
{ "Invalid Rule", _CatCount, IntRule }
};
RuleManager::RuleManager()
: m_activeRuleset(0),
m_activeName("default")
: m_activeRuleset(0),
m_activeName("default")
{
ResetRules(false);
}
RuleManager::CategoryType RuleManager::FindCategory(const char *catname) {
int i;
for (i = 0; i < _CatCount; i++) {
if (strcasecmp(catname, s_categoryNames[i]) == 0)
return((CategoryType)i);
}
return(InvalidCategory);
}
bool RuleManager::ListRules(const char *catname, std::vector<const char *> &into) {
CategoryType cat = InvalidCategory;
if (catname != nullptr) {
cat = FindCategory(catname);
if (cat == InvalidCategory) {
Log(Logs::Detail, Logs::Rules, "Unable to find category '%s'", catname);
return(false);
RuleManager::CategoryType RuleManager::FindCategory(const std::string &category_name)
{
for (int i = 0; i < _CatCount; i++) {
if (Strings::Contains(category_name, s_categoryNames[i])) {
return static_cast<CategoryType>(i);
}
}
int i;
int rule_count = CountRules();
for (i = 0; i < rule_count; i++) {
const RuleInfo &rule = s_RuleInfo[i];
if (catname == nullptr || cat == rule.category) {
into.push_back(rule.name);
return InvalidCategory;
}
bool RuleManager::ListRules(const std::string &category_name, std::vector<std::string> &l)
{
CategoryType category_type = InvalidCategory;
if (!category_name.empty()) {
category_type = FindCategory(category_name);
if (category_type == InvalidCategory) {
LogRulesDetail("Unable to find category '{}'.", category_name);
return false;
}
}
return(true);
}
bool RuleManager::ListCategories(std::vector<const char *> &into) {
int i;
for (i = 0; i < _CatCount; i++) {
into.push_back(s_categoryNames[i]);
for (int i = 0; i < CountRules(); i++) {
const auto& r = s_RuleInfo[i];
if (category_name.empty() || category_type == r.category) {
l.push_back(r.name);
}
}
return(true);
}
bool RuleManager::GetRule(const char *rule_name, std::string &return_value) {
RuleType type;
uint16 index;
if (!_FindRule(rule_name, type, index))
return false;
char tmp[255] = "";
switch(type) {
case IntRule:
sprintf(tmp, "%i", m_RuleIntValues[index]);
break;
case RealRule:
sprintf(tmp, "%f", m_RuleRealValues[index]);
break;
case BoolRule:
std::string tmp_val = m_RuleBoolValues[index] ? "true" : "false";
sprintf(tmp, "%s", tmp_val.c_str());
break;
}
return_value = tmp;
return true;
}
bool RuleManager::SetRule(const char *rule_name, const char *rule_value, Database *database, bool db_save, bool reload) {
if(rule_name == nullptr || rule_value == nullptr)
return(false);
bool RuleManager::ListCategories(std::vector <std::string> &l)
{
for (int i = 0; i < _CatCount; i++) {
l.push_back(s_categoryNames[i]);
}
return true;
}
bool RuleManager::GetRule(const std::string &rule_name, std::string &rule_value)
{
RuleType type;
uint16 index;
if (!_FindRule(rule_name, type, index)) {
return false;
}
switch (type) {
case IntRule:
rule_value = fmt::format("{}", m_RuleIntValues[index]);
break;
case RealRule:
rule_value = fmt::format("{}", m_RuleRealValues[index]);
break;
case BoolRule:
rule_value = m_RuleBoolValues[index] ? "true" : "false";
break;
}
return true;
}
bool RuleManager::SetRule(const std::string &rule_name, const std::string &rule_value, Database *db, bool db_save, bool reload)
{
if (rule_name.empty() || rule_value.empty()) {
return false;
}
RuleType type;
uint16 index;
if(!_FindRule(rule_name, type, index))
return(false);
if (reload) {
if (strcasecmp(rule_name, "World:ExpansionSettings") == 0)
return(false);
if (strcasecmp(rule_name, "World:UseClientBasedExpansionSettings") == 0)
return(false);
if (!_FindRule(rule_name, type, index)) {
return (false);
}
switch(type) {
if (reload) {
bool is_client = Strings::EqualFold(rule_name, "World:UseClientBasedExpansionSettings");
bool is_world = Strings::EqualFold(rule_name, "World:ExpansionSettings");
if (is_client || is_world) {
return false;
}
}
switch (type) {
case IntRule:
m_RuleIntValues[index] = atoi(rule_value);
m_RuleIntValues[index] = atoi(rule_value.c_str());
LogRules("Set rule [{}] to value [{}]", rule_name, m_RuleIntValues[index]);
break;
case RealRule:
m_RuleRealValues[index] = atof(rule_value);
LogRules("Set rule [{}] to value [{}]", rule_name, m_RuleRealValues[index]);
m_RuleRealValues[index] = atof(rule_value.c_str());
LogRules("Set rule [{}] to value [{:.2f}]", rule_name, m_RuleRealValues[index]);
break;
case BoolRule:
uint32 val = 0;
if (!strcasecmp(rule_value, "on") || !strcasecmp(rule_value, "true") || !strcasecmp(rule_value, "yes") || !strcasecmp(rule_value, "enabled") || !strcmp(rule_value, "1"))
val = 1;
m_RuleBoolValues[index] = val;
m_RuleBoolValues[index] = static_cast<uint32>(Strings::ToBool(rule_value));
LogRules("Set rule [{}] to value [{}]", rule_name, m_RuleBoolValues[index] == 1 ? "true" : "false");
break;
}
if(db_save)
_SaveRule(database, type, index);
if (db_save) {
_SaveRule(db, type, index);
}
return(true);
return true;
}
void RuleManager::ResetRules(bool reload) {
std::string expansion1;
std::string expansion2;
std::string client_rule;
std::string world_rule;
// these rules must not change during server runtime
if (reload) {
GetRule("World:ExpansionSettings", expansion1);
GetRule("World:UseClientBasedExpansionSettings", expansion2);
GetRule("World:UseClientBasedExpansionSettings", client_rule);
GetRule("World:ExpansionSettings", world_rule);
}
Log(Logs::Detail, Logs::Rules, "Resetting running rules to default values");
#define RULE_INT(cat, rule, default_value, notes) \
m_RuleIntValues[ Int__##rule ] = default_value;
#define RULE_REAL(cat, rule, default_value, notes) \
m_RuleRealValues[ Real__##rule ] = default_value;
#define RULE_BOOL(cat, rule, default_value, notes) \
m_RuleBoolValues[ Bool__##rule ] = default_value;
LogRulesDetail("Resetting running rules to default values.");
#define RULE_INT(category_name, rule_name, default_value, notes) \
m_RuleIntValues[ Int__##rule_name ] = default_value;
#define RULE_REAL(category_name, rule_name, default_value, notes) \
m_RuleRealValues[ Real__##rule_name ] = default_value;
#define RULE_BOOL(category_name, rule_name, default_value, notes) \
m_RuleBoolValues[ Bool__##rule_name ] = default_value;
#include "ruletypes.h"
// restore these rules to their pre-reset values
if (reload) {
SetRule("World:ExpansionSettings", expansion1.c_str(), nullptr, false, false);
SetRule("World:UseClientBasedExpansionSettings", expansion2.c_str(), nullptr, false, false);
SetRule("World:UseClientBasedExpansionSettings", client_rule);
SetRule("World:ExpansionSettings", world_rule);
}
}
bool RuleManager::_FindRule(const char *rule_name, RuleType &type_into, uint16 &index_into) {
if (rule_name == nullptr)
return(false);
bool RuleManager::_FindRule(const std::string &rule_name, RuleType &type_into, uint16 &index_into) {
if (rule_name.empty()) {
return false;
}
int i;
int rule_count = CountRules();
for (i = 0; i < rule_count; i++) {
const RuleInfo &rule = s_RuleInfo[i];
if (strcmp(rule_name, rule.name) == 0) {
type_into = rule.type;
index_into = rule.rule_index;
return(true);
for (int i = 0; i < CountRules(); i++) {
const auto& r = s_RuleInfo[i];
if (rule_name == r.name) {
type_into = r.type;
index_into = r.rule_index;
return true;
}
}
Log(Logs::Detail, Logs::Rules, "Unable to find rule '%s'", rule_name);
return(false);
LogRulesDetail("Unable to find rule '{}'.", rule_name);
return false;
}
//assumes index is valid!
const char *RuleManager::_GetRuleName(RuleType type, uint16 index) {
std::string RuleManager::_GetRuleName(RuleType type, uint16 index) {
switch (type) {
case IntRule:
return(s_RuleInfo[index].name);
case RealRule:
return(s_RuleInfo[index+_IntRuleCount].name);
case BoolRule:
return(s_RuleInfo[index+_IntRuleCount+_RealRuleCount].name);
default:
break;
case IntRule:
return s_RuleInfo[index].name;
case RealRule:
return s_RuleInfo[index + _IntRuleCount].name;
case BoolRule:
return s_RuleInfo[index + _IntRuleCount + _RealRuleCount].name;
default:
break;
}
//should never happen
return(s_RuleInfo[_IntRuleCount+_RealRuleCount+_BoolRuleCount].name); // no need to create a string when one already exists...
return s_RuleInfo[_IntRuleCount + _RealRuleCount + _BoolRuleCount].name;
}
//assumes index is valid!
const std::string &RuleManager::_GetRuleNotes(RuleType type, uint16 index) {
switch (type) {
case IntRule:
return(s_RuleInfo[index].notes);
case RealRule:
return(s_RuleInfo[index+_IntRuleCount].notes);
case BoolRule:
return(s_RuleInfo[index+_IntRuleCount+_RealRuleCount].notes);
default:
break;
case IntRule:
return s_RuleInfo[index].notes;
case RealRule:
return s_RuleInfo[index + _IntRuleCount].notes;
case BoolRule:
return s_RuleInfo[index + _IntRuleCount + _RealRuleCount].notes;
default:
break;
}
//should never happen
return(s_RuleInfo[_IntRuleCount+_RealRuleCount+_BoolRuleCount].notes);
return s_RuleInfo[_IntRuleCount + _RealRuleCount + _BoolRuleCount].notes;
}
bool RuleManager::LoadRules(Database *database, const char *ruleset_name, bool reload) {
int ruleset_id = GetRulesetID(database, ruleset_name);
if (ruleset_id < 0) {
Log(Logs::Detail, Logs::Rules, "Failed to find ruleset '%s' for load operation. Canceling.", ruleset_name);
return (false);
bool RuleManager::LoadRules(Database *db, const std::string &rule_set_name, bool reload) {
const auto rule_set_id = RuleSetsRepository::GetRuleSetID(*db, rule_set_name);
if (rule_set_id < 0) {
LogRulesDetail("Failed to find Rule Set {} for load operation. Canceling.", rule_set_name);
return false;
}
m_activeRuleset = ruleset_id;
m_activeName = ruleset_name;
m_activeRuleset = rule_set_id;
m_activeName = rule_set_name;
/* Load default ruleset values first if we're loading something other than default */
if (strcasecmp(ruleset_name, "default") != 0) {
std::string default_ruleset_name = "default";
int default_ruleset_id = GetRulesetID(database, default_ruleset_name.c_str());
const std::string default_ruleset_name = "default";
bool is_default = rule_set_name == default_ruleset_name;
if (default_ruleset_id < 0) {
Log(Logs::Detail,
Logs::Rules,
"Failed to find default ruleset '%s' for load operation. Canceling.",
default_ruleset_name.c_str()
if (!is_default) {
const auto default_rule_set_id = RuleSetsRepository::GetRuleSetID(*db, default_ruleset_name);
if (default_rule_set_id < 0) {
LogRulesDetail(
"Failed to load default Rule Set {} for load operation.",
default_ruleset_name
);
return (false);
}
Log(Logs::Detail, Logs::Rules, "Processing rule set '%s' (%d) load...", default_ruleset_name.c_str(), default_ruleset_id);
std::string query = StringFormat(
"SELECT `rule_name`, `rule_value` FROM `rule_values` WHERE `ruleset_id` = %d",
default_ruleset_id
);
auto results = database->QueryDatabase(query);
if (!results.Success()) {
return false;
}
for (auto row = results.begin(); row != results.end(); ++row) {
if (!SetRule(row[0], row[1], nullptr, false, reload)) {
Log(Logs::Detail, Logs::Rules, "Unable to interpret rule record for '%s'", row[0]);
LogRulesDetail("Loading Rule Set {} ({}).", default_ruleset_name, default_rule_set_id);
const auto& l = RuleValuesRepository::GetWhere(
*db,
fmt::format(
"ruleset_id = {}",
default_rule_set_id
)
);
if (l.empty()) {
return false;
}
for (const auto& e : l) {
if (!SetRule(e.rule_name, e.rule_value, nullptr, false, reload)) {
LogRulesDetail("Unable to interpret rule record for '{}'.", e.rule_name);
}
}
}
Log(Logs::Detail, Logs::Rules, "Processing rule set '%s' (%d) load...", ruleset_name, ruleset_id);
LogRulesDetail("Loading Rule Set {} ({}).", rule_set_name, rule_set_id);
std::string query = StringFormat("SELECT `rule_name`, `rule_value` FROM `rule_values` WHERE `ruleset_id` = %d", ruleset_id);
auto results = database->QueryDatabase(query);
if (!results.Success()) {
const auto& l = RuleValuesRepository::GetWhere(
*db,
fmt::format(
"ruleset_id = {}",
rule_set_id
)
);
if (l.empty()) {
return false;
}
for (auto row = results.begin(); row != results.end(); ++row) {
if (!SetRule(row[0], row[1], nullptr, false, reload)) {
Log(Logs::Detail, Logs::Rules, "Unable to interpret rule record for '%s'", row[0]);
for (const auto& e : l) {
if (!SetRule(e.rule_name, e.rule_value, nullptr, false, reload)) {
LogRulesDetail("Unable to interpret Rule record for Rule '{}'.", e.rule_name);
}
}
return true;
}
void RuleManager::SaveRules(Database *database, const char *ruleset_name) {
if (ruleset_name != nullptr) {
//saving to a specific name
if (m_activeName != ruleset_name) {
//a new name...
m_activeRuleset = _FindOrCreateRuleset(database, ruleset_name);
void RuleManager::SaveRules(Database *db, const std::string &rule_set_name) {
if (!rule_set_name.empty()) {
if (m_activeName != rule_set_name) {
m_activeRuleset = _FindOrCreateRuleset(db, rule_set_name);
if (m_activeRuleset == -1) {
Log(Logs::Detail, Logs::Rules, "Unable to find or create rule set %s", ruleset_name);
LogRulesDetail("Unable to find or create Rule Set {}.", rule_set_name);
return;
}
m_activeName = ruleset_name;
m_activeName = rule_set_name;
}
Log(Logs::Detail, Logs::Rules, "Saving running rules into rule set %s (%d)", ruleset_name, m_activeRuleset);
}
else {
Log(Logs::Detail, Logs::Rules, "Saving running rules into running rule set %s", m_activeName.c_str(), m_activeRuleset);
LogRulesDetail("Saving running rules into Rule Set {} ({}).", rule_set_name, m_activeRuleset);
} else {
LogRulesDetail("Saving running rules into running Rule Set {} ({}).", m_activeName, m_activeRuleset);
}
int i;
for (i = 0; i < _IntRuleCount; i++) {
_SaveRule(database, IntRule, i);
_SaveRule(db, IntRule, i);
}
for (i = 0; i < _RealRuleCount; i++) {
_SaveRule(database, RealRule, i);
_SaveRule(db, RealRule, i);
}
for (i = 0; i < _BoolRuleCount; i++) {
_SaveRule(database, BoolRule, i);
_SaveRule(db, BoolRule, i);
}
}
void RuleManager::_SaveRule(Database *database, RuleType type, uint16 index) {
char value_string[100];
void RuleManager::_SaveRule(Database *db, RuleType type, uint16 index) {
const auto rule_name = _GetRuleName(type, index);
if (type == IntRule && strcasecmp(_GetRuleName(type, index), "World:ExpansionSettings") == 0)
return;
if (type == BoolRule && strcasecmp(_GetRuleName(type, index), "World:UseClientBasedExpansionSettings") == 0)
if (
(type == BoolRule && Strings::EqualFold(rule_name, "World:UseClientBasedExpansionSettings")) ||
(type == IntRule && Strings::EqualFold(rule_name, "World:ExpansionSettings"))
) {
return;
}
std::string rule_value;
switch (type) {
case IntRule:
sprintf(value_string, "%d", m_RuleIntValues[index]);
rule_value = fmt::format("{}", m_RuleIntValues[index]);
break;
case RealRule:
sprintf(value_string, "%.13f", m_RuleRealValues[index]);
rule_value = fmt::format("{:.13f}", m_RuleRealValues[index]);
break;
case BoolRule:
sprintf(value_string, "%s", m_RuleBoolValues[index] ? "true" : "false");
rule_value = m_RuleBoolValues[index] ? "true" : "false";
break;
}
std::string query = StringFormat(
"REPLACE INTO `rule_values`"
"(`ruleset_id`, `rule_name`, `rule_value`, `notes`)"
" VALUES('%d', '%s', '%s', '%s')",
const auto rule_notes = _GetRuleNotes(type, index);
const auto& l = RuleValuesRepository::GetWhere(
*db,
fmt::format(
"ruleset_id = {} AND rule_name = '{}' LIMIT 1",
m_activeRuleset,
_GetRuleName(type, index),
value_string,
Strings::Escape(_GetRuleNotes(type, index)).c_str()
rule_name
)
);
database->QueryDatabase(query);
if (!l.empty()) {
auto e = l[0];
e.rule_value = rule_value;
e.notes = rule_notes;
RuleValuesRepository::UpdateOne(*db, e);
return;
}
auto e = RuleValuesRepository::NewEntity();
e.ruleset_id = m_activeRuleset;
e.rule_name = _GetRuleName(type, index);
e.rule_value = rule_value;
e.notes = rule_notes;
RuleValuesRepository::InsertOne(*db, e);
}
bool RuleManager::UpdateInjectedRules(Database *db, const char *ruleset_name, bool quiet_update)
bool RuleManager::UpdateInjectedRules(Database *db, const std::string &rule_set_name, bool quiet_update)
{
std::vector<std::string> database_data;
std::map<std::string, std::pair<std::string, const std::string *>> rule_data;
std::map<std::string, std::pair<std::string, const std::string *>> rule_data;
std::vector<std::tuple<int, std::string, std::string, std::string>> injected_rule_entries;
if (ruleset_name == nullptr) {
if (rule_set_name.empty()) {
return false;
}
int ruleset_id = GetRulesetID(db, ruleset_name);
if (ruleset_id < 0) {
const auto rule_set_id = RuleSetsRepository::GetRuleSetID(*db, rule_set_name);
if (rule_set_id < 0) {
return false;
}
// load database rule names
std::string query(StringFormat("SELECT `rule_name` FROM `rule_values` WHERE `ruleset_id` = '%i'", ruleset_id));
auto results = db->QueryDatabase(query);
if (!results.Success()) {
const auto& v = RuleValuesRepository::GetRuleNames(*db, rule_set_id);
if (v.empty()) {
return false;
}
// build database data entries
for (auto row : results) {
database_data.push_back(std::string(row[0]));
}
// build rule data entries
for (const auto &ri_iter : s_RuleInfo) {
if (strcasecmp(ri_iter.name, "Invalid Rule") == 0) {
for (const auto& r : s_RuleInfo) {
if (Strings::EqualFold(r.name, "Invalid Rule")) {
continue;
}
char buffer[100];
switch (ri_iter.type) {
case IntRule:
sprintf(buffer, "%d", m_RuleIntValues[ri_iter.rule_index]);
rule_data[ri_iter.name].first = buffer;
rule_data[ri_iter.name].second = &ri_iter.notes;
break;
case RealRule:
sprintf(buffer, "%.13f", m_RuleRealValues[ri_iter.rule_index]);
rule_data[ri_iter.name].first = buffer;
rule_data[ri_iter.name].second = &ri_iter.notes;
break;
case BoolRule:
sprintf(buffer, "%s", (m_RuleBoolValues[ri_iter.rule_index] ? "true" : "false"));
rule_data[ri_iter.name].first = buffer;
rule_data[ri_iter.name].second = &ri_iter.notes;
break;
default:
break;
switch (r.type) {
case IntRule:
rule_data[r.name].first = fmt::format("{}", m_RuleIntValues[r.rule_index]);
rule_data[r.name].second = &r.notes;
break;
case RealRule:
rule_data[r.name].first = fmt::format("{:.13f}", m_RuleRealValues[r.rule_index]);
rule_data[r.name].second = &r.notes;
break;
case BoolRule:
rule_data[r.name].first = fmt::format("{}", m_RuleBoolValues[r.rule_index] ? "true" : "false");
rule_data[r.name].second = &r.notes;
break;
default:
break;
}
}
// build injected entries
for (const auto &rd_iter : rule_data) {
const auto &dd_iter = std::find(database_data.begin(), database_data.end(), rd_iter.first);
if (dd_iter == database_data.end()) {
for (const auto &d : rule_data) {
if (std::find(v.begin(), v.end(), d.first) == v.end()) {
injected_rule_entries.push_back(
std::tuple<int, std::string, std::string, std::string>(
ruleset_id, // `ruleset_id`
rd_iter.first, // `rule_name`
rd_iter.second.first, // `rule_value`
Strings::Escape(*rd_iter.second.second) // `notes`
rule_set_id,
d.first,
d.second.first,
Strings::Escape(*d.second.second)
)
);
if (!quiet_update) {
LogInfo(
"Adding new rule [{}] ruleset [{}] ({}) value [{}]",
rd_iter.first.c_str(),
ruleset_name,
ruleset_id,
rd_iter.second.first.c_str()
d.first,
rule_set_name,
rule_set_id,
d.second.first
);
}
}
}
if (injected_rule_entries.size()) {
std::string query(
fmt::format(
"REPLACE INTO `rule_values`(`ruleset_id`, `rule_name`, `rule_value`, `notes`) VALUES {}",
Strings::ImplodePair(
",",
std::pair<char, char>('(', ')'),
join_tuple(",", std::pair<char, char>('\'', '\''), injected_rule_entries)
)
)
);
if (!db->QueryDatabase(query).Success()) {
if (!RuleValuesRepository::InjectRules(*db, injected_rule_entries)) {
return false;
}
LogInfo(
"[{}] New rule(s) added to ruleset [{}] [{}]",
injected_rule_entries.size(),
ruleset_name,
ruleset_id
rule_set_name,
rule_set_id
);
}
@@ -491,50 +480,36 @@ bool RuleManager::UpdateOrphanedRules(Database *db, bool quiet_update)
std::vector<std::string> rule_data;
std::vector<std::string> orphaned_rule_entries;
// load database rule names
std::string query("SELECT `rule_name` FROM `rule_values` GROUP BY `rule_name`");
auto results = db->QueryDatabase(query);
if (!results.Success()) {
const auto& l = RuleValuesRepository::GetGroupedRules(*db);
if (l.empty()) {
return false;
}
// build rule data entries
for (const auto &ri_iter : s_RuleInfo) {
if (strcasecmp(ri_iter.name, "Invalid Rule") == 0) {
for (const auto &r : s_RuleInfo) {
if (Strings::EqualFold(r.name, "Invalid Rule")) {
continue;
}
rule_data.push_back(ri_iter.name);
rule_data.push_back(r.name);
}
// build orphaned entries
for (auto row : results) {
const auto &rd_iter = std::find(rule_data.begin(), rule_data.end(), row[0]);
if (rd_iter == rule_data.end()) {
orphaned_rule_entries.push_back(std::string(row[0]));
for (const auto& e : l) {
const auto &d = std::find(rule_data.begin(), rule_data.end(), e);
if (d == rule_data.end()) {
orphaned_rule_entries.push_back(e);
if (!quiet_update) {
LogInfo(
"Rule [{}] no longer exists... Deleting orphaned entry from `rule_values` table...",
row[0]
e
);
}
}
}
if (orphaned_rule_entries.size()) {
std::string query (
fmt::format(
"DELETE FROM `rule_values` WHERE `rule_name` IN ({})",
Strings::ImplodePair(",", std::pair<char, char>('\'', '\''), orphaned_rule_entries)
)
);
if (!db->QueryDatabase(query).Success()) {
if (!RuleValuesRepository::DeleteOrphanedRules(*db, orphaned_rule_entries)) {
return false;
}
@@ -546,139 +521,83 @@ bool RuleManager::UpdateOrphanedRules(Database *db, bool quiet_update)
bool RuleManager::RestoreRuleNotes(Database *db)
{
std::string query("SELECT `ruleset_id`, `rule_name`, `notes` FROM `rule_values`");
auto results = db->QueryDatabase(query);
if (!results.Success()) {
const auto& l = RuleValuesRepository::All(*db);
if (l.empty()) {
return false;
}
int update_count = 0;
for (auto row = results.begin(); row != results.end(); ++row) {
auto rule = [](const char *rule_name) {
for (const auto& e : l) {
auto rule = [](std::string rule_name) {
for (auto rule_iter : s_RuleInfo) {
if (strcasecmp(rule_iter.name, rule_name) == 0) {
if (Strings::EqualFold(rule_iter.name, rule_name)) {
return rule_iter;
}
}
return s_RuleInfo[_IntRuleCount+_RealRuleCount+_BoolRuleCount];
}(row[1]);
return s_RuleInfo[_IntRuleCount + _RealRuleCount + _BoolRuleCount];
}(e.rule_name);
if (strcasecmp(rule.name, row[1]) != 0) {
if (Strings::Contains(rule.name, e.rule_name)) {
continue;
}
if (row[2] != nullptr && rule.notes.compare(row[2]) == 0) {
if (!e.notes.empty() && !rule.notes.compare(e.notes)) {
continue;
}
std::string query(
fmt::format(
"UPDATE `rule_values` SET `notes` = '{}' WHERE `ruleset_id` = '{}' AND `rule_name` = '{}'",
Strings::Escape(rule.notes),
row[0],
row[1]
)
);
if (!db->QueryDatabase(query).Success()) {
if (!RuleValuesRepository::UpdateRuleNote(*db, e.ruleset_id, e.rule_name, rule.notes)) {
continue;
}
++update_count;
}
if (update_count > 0) {
LogInfo("[{}] Rule Note [{}] Restored", update_count, (update_count == 1 ? "" : "s"));
if (update_count) {
LogInfo("[{}] Rule Note{} Restored", update_count, update_count != 1 ? "s" : "");
}
return true;
}
int RuleManager::GetRulesetID(Database *database, const char *ruleset_name) {
int RuleManager::_FindOrCreateRuleset(Database *db, const std::string &rule_set_name)
{
const auto rule_set_id = RuleSetsRepository::GetRuleSetID(*db, rule_set_name);
if (rule_set_id >= 0) {
return rule_set_id;
}
uint32 len = static_cast<uint32>(strlen(ruleset_name));
auto rst = new char[2 * len + 1];
database->DoEscapeString(rst, ruleset_name, len);
std::string query = StringFormat("SELECT ruleset_id FROM rule_sets WHERE name='%s'", rst);
safe_delete_array(rst);
auto results = database->QueryDatabase(query);
if (!results.Success())
return -1;
if (results.RowCount() == 0)
return -1;
auto row = results.begin();
return atoi(row[0]);
return RuleSetsRepository::CreateNewRuleSet(*db, rule_set_name);
}
int RuleManager::_FindOrCreateRuleset(Database *database, const char *in_ruleset_name) {
bool RuleManager::ListRulesets(Database *db, std::map<int, std::string> &m)
{
m[0] = "default";
int ruleset_id = GetRulesetID(database, in_ruleset_name);
if (ruleset_id >= 0)
return ruleset_id; //found and existing one...
uint32 len = strlen(in_ruleset_name);
auto ruleset_name = new char[2 * len + 1];
database->DoEscapeString(ruleset_name, in_ruleset_name, len);
std::string query = StringFormat("INSERT INTO rule_sets (ruleset_id, name) VALUES(0, '%s')", ruleset_name);
safe_delete_array(ruleset_name);
auto results = database->QueryDatabase(query);
if (!results.Success())
return -1;
return results.LastInsertedID();
}
std::string RuleManager::GetRulesetName(Database *database, int ruleset_id) {
std::string query = StringFormat("SELECT name FROM rule_sets WHERE ruleset_id=%d", ruleset_id);
auto results = database->QueryDatabase(query);
if (!results.Success())
return "";
if (results.RowCount() == 0)
return "";
auto row = results.begin();
return row[0];
}
bool RuleManager::ListRulesets(Database *database, std::map<int, std::string> &into) {
//start out with the default set which is always present.
into[0] = "default";
std::string query = "SELECT ruleset_id, name FROM rule_sets";
auto results = database->QueryDatabase(query);
if (results.Success())
const auto& l = RuleSetsRepository::All(*db);
if (l.empty()) {
return false;
}
for (auto row = results.begin(); row != results.end(); ++row)
into[atoi(row[0])] = row[1];
for (const auto& e : l) {
m[e.ruleset_id] = e.name;
}
return true;
}
int32 RuleManager::GetIntRule(RuleManager::IntType t) const
int RuleManager::GetIntRule(RuleManager::IntType t) const
{
return (m_RuleIntValues[t]);
return m_RuleIntValues[t];
}
float RuleManager::GetRealRule(RuleManager::RealType t) const
{
return (m_RuleRealValues[t]);
return m_RuleRealValues[t];
}
bool RuleManager::GetBoolRule(RuleManager::BoolType t) const
{
return (m_RuleBoolValues[t] == 1);
return m_RuleBoolValues[t] == 1;
}