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Update bot spell casting chances table and implemented 'pre-combat' mode for all bots (only bard is actively coded atm)
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+3
-1
@@ -67,9 +67,11 @@ enum SpellTypes : uint32
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SpellType_HateRedux = (1 << 17),
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SpellType_InCombatBuffSong = (1 << 18), // bard in-combat group/ae buffs
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SpellType_OutOfCombatBuffSong = (1 << 19), // bard out-of-combat group/ae buffs
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SpellType_PreCombatBuff = (1 << 20),
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SpellType_PreCombatBuffSong = (1 << 21),
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SpellTypes_Detrimental = (SpellType_Nuke | SpellType_Root | SpellType_Lifetap | SpellType_Snare | SpellType_DOT | SpellType_Dispel | SpellType_Mez | SpellType_Charm | SpellType_Debuff | SpellType_Slow),
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SpellTypes_Beneficial = (SpellType_Heal | SpellType_Buff | SpellType_Escape | SpellType_Pet | SpellType_InCombatBuff | SpellType_Cure | SpellType_HateRedux | SpellType_InCombatBuffSong | SpellType_OutOfCombatBuffSong),
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SpellTypes_Beneficial = (SpellType_Heal | SpellType_Buff | SpellType_Escape | SpellType_Pet | SpellType_InCombatBuff | SpellType_Cure | SpellType_HateRedux | SpellType_InCombatBuffSong | SpellType_OutOfCombatBuffSong | SpellType_PreCombatBuff | SpellType_PreCombatBuffSong),
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SpellType_Any = 0xFFFFFFFF
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};
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+1
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@@ -32,7 +32,7 @@
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#define CURRENT_BINARY_DATABASE_VERSION 9106
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#ifdef BOTS
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#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9014
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#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9015
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#else
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#define CURRENT_BINARY_BOTS_DATABASE_VERSION 0 // must be 0
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#endif
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