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database.cpp & .h header include cleanup and forward declaration
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@ -15,13 +15,13 @@
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along with this program; if not, write to the Free Software
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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*/
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#include "../common/debug.h"
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#include "../common/debug.h"
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#include "../common/rulesys.h"
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#include "../common/rulesys.h"
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#include <cmath>
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#include <ctype.h>
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#include <ctype.h>
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#include <iomanip>
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#include <iomanip>
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#include <iostream>
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#include <iostream>
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#include <limits.h>
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#include <map>
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#include <map>
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#include <mysqld_error.h>
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#include <mysqld_error.h>
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#include <stdio.h>
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#include <stdio.h>
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@ -42,8 +42,8 @@
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#include "database.h"
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#include "database.h"
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#include "eq_packet_structs.h"
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#include "eq_packet_structs.h"
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#include "string_util.h"
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#include "extprofile.h"
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#include "extprofile.h"
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#include "string_util.h"
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extern Client client;
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extern Client client;
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@ -33,23 +33,9 @@
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//atoi is not uint32 or uint32 safe!!!!
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//atoi is not uint32 or uint32 safe!!!!
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#define atoul(str) strtoul(str, nullptr, 10)
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#define atoul(str) strtoul(str, nullptr, 10)
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//class Spawn;
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class Corpse;
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class Spawn2;
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class NPC;
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class SpawnGroupList;
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class Petition;
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class Client;
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class Merc;
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class MySQLRequestResult;
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struct Combine_Struct;
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//struct Faction;
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//struct FactionMods;
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//struct FactionValue;
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struct ZonePoint;
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struct NPCType;
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class Inventory;
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class Inventory;
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class ItemInst;
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class MySQLRequestResult;
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class Client;
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struct EventLogDetails_Struct {
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struct EventLogDetails_Struct {
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uint32 id;
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uint32 id;
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@ -81,11 +67,6 @@ struct VarCache_Struct {
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char value[0];
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char value[0];
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};
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};
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struct PlayerProfile_Struct;
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struct GuildRankLevel_Struct;
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struct GuildRanks_Struct;
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struct ExtendedProfile_Struct;
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struct GuildMember_Struct;
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class PTimerList;
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class PTimerList;
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#pragma pack(1)
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#pragma pack(1)
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