Removed quest queue from perl parser, should do events properly recursively

This commit is contained in:
KimLS
2013-07-05 01:46:24 -07:00
parent 9a63ee65c9
commit b11ed32bcf
3 changed files with 2 additions and 75 deletions
-19
View File
@@ -40,18 +40,6 @@ typedef enum
} PerlQuestStatus;
class PerlembParser : public QuestInterface {
typedef struct {
QuestEventID event;
uint32 objid;
std::string data;
NPC* npcmob;
ItemInst* iteminst;
Mob* mob;
uint32 extradata;
bool global;
std::vector<void*> extra_pointers;
} EventRecord;
public:
PerlembParser();
~PerlembParser();
@@ -102,10 +90,6 @@ private:
void SendCommands(const char *pkgprefix, const char *event, uint32 npcid, Mob* other, Mob* mob, ItemInst *iteminst);
void MapFunctions();
void HandleQueue();
void AddQueueEvent(QuestEventID event, uint32 objid, const char * data, NPC* npcmob, ItemInst* iteminst, Mob* mob,
uint32 extradata, bool global, std::vector<void*> *extra_pointers);
void GetQuestTypes(bool &isPlayerQuest, bool &isGlobalPlayerQuest, bool &isGlobalNPC, bool &isItemQuest,
bool &isSpellQuest, QuestEventID event, NPC* npcmob, ItemInst* iteminst, Mob* mob, bool global);
void GetQuestPackageName(bool &isPlayerQuest, bool &isGlobalPlayerQuest, bool &isGlobalNPC, bool &isItemQuest,
@@ -128,9 +112,6 @@ private:
std::map<uint32, PerlQuestStatus> item_quest_status_;
std::map<uint32, PerlQuestStatus> spell_quest_status_;
bool event_queue_in_use_;
std::queue<EventRecord> event_queue_;
std::map<std::string, std::string> vars_;
SV *_empty_sv;
};