diff --git a/zone/spell_effects.cpp b/zone/spell_effects.cpp index e3b4c4a3b..b11b21403 100644 --- a/zone/spell_effects.cpp +++ b/zone/spell_effects.cpp @@ -5416,6 +5416,12 @@ int16 Client::GetFocusEffect(focusType type, uint16 spell_id) { case focusRange: string_id = PULSES_WITH_LIGHT; break; + case focusSpellHateMod: + string_id = GLOWS_BLUE; + break; + case focusImprovedHeal: + string_id = FEEDS_WITH_POWER; + break; default: break; } diff --git a/zone/string_ids.h b/zone/string_ids.h index fb52985c0..19d7436d0 100644 --- a/zone/string_ids.h +++ b/zone/string_ids.h @@ -350,6 +350,8 @@ #define YOU_HEAL 9068 //You have healed %1 for %2 points of damage. #define YOUR_HIT_DOT 9072 //%1 has taken %2 damage from your %3. #define HIT_NON_MELEE 9073 //%1 hit %2 for %3 points of non-melee damage. +#define GLOWS_BLUE 9074 //Your %1 glows blue. +#define GLOWS_RED 9075 //Your %1 glows red. #define SHAKE_OFF_STUN 9077 #define STRIKETHROUGH_STRING 9078 //You strike through your opponent's defenses! #define SPELL_REFLECT 9082 //%1's spell has been reflected by %2.