[Feature] Add Avoidance and HP Regen Per Second too NPC Scaling. (#3050)

This commit is contained in:
Aeadoin
2023-03-09 11:07:03 -05:00
committed by GitHub
parent 412eb5deaa
commit b0be4ca8bd
9 changed files with 88 additions and 37 deletions
+1
View File
@@ -1382,6 +1382,7 @@ public:
int64 DoDamageCaps(int64 base_damage);
int64 GetHPRegen() const;
int64 GetHPRegenPerSecond() const;
int64 GetManaRegen() const;
bool CanOpenDoors() const;