[Feature] Add Avoidance and HP Regen Per Second too NPC Scaling. (#3050)

This commit is contained in:
Aeadoin
2023-03-09 11:07:03 -05:00
committed by GitHub
parent 412eb5deaa
commit b0be4ca8bd
9 changed files with 88 additions and 37 deletions
+5
View File
@@ -6407,6 +6407,11 @@ int64 Mob::GetHPRegen() const
return hp_regen;
}
int64 Mob::GetHPRegenPerSecond() const
{
return hp_regen_per_second;
}
int64 Mob::GetManaRegen() const
{
return mana_regen;