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[Commands] Cleanup #emptyinventory Command. (#2219)
- Cleanup messages and logic. - Breakout #emptyinventory into its own command file.
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8f3ac74196
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@ -986,57 +986,6 @@ void command_apply_shared_memory(Client *c, const Seperator *sep) {
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worldserver.SendPacket(&pack);
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}
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void command_emptyinventory(Client *c, const Seperator *sep)
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{
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Client *target = c;
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if (c->GetGM() && c->GetTarget() && c->GetTarget()->IsClient()) {
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target = c->GetTarget()->CastToClient();
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}
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EQ::ItemInstance *item = nullptr;
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static const int16 slots[][2] = {
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{ EQ::invslot::POSSESSIONS_BEGIN, EQ::invslot::POSSESSIONS_END },
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{ EQ::invbag::GENERAL_BAGS_BEGIN, EQ::invbag::GENERAL_BAGS_END },
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{ EQ::invbag::CURSOR_BAG_BEGIN, EQ::invbag::CURSOR_BAG_END},
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{ EQ::invslot::BANK_BEGIN, EQ::invslot::BANK_END },
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{ EQ::invbag::BANK_BAGS_BEGIN, EQ::invbag::BANK_BAGS_END },
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{ EQ::invslot::SHARED_BANK_BEGIN, EQ::invslot::SHARED_BANK_END },
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{ EQ::invbag::SHARED_BANK_BAGS_BEGIN, EQ::invbag::SHARED_BANK_BAGS_END },
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};
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int removed_count = 0;
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const size_t size = sizeof(slots) / sizeof(slots[0]);
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for (int slot_index = 0; slot_index < size; ++slot_index) {
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for (int slot_id = slots[slot_index][0]; slot_id <= slots[slot_index][1]; ++slot_id) {
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item = target->GetInv().GetItem(slot_id);
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if (item) {
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int stack_size = std::max(static_cast<int>(item->GetCharges()), 1);
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removed_count += stack_size;
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target->DeleteItemInInventory(slot_id, 0, true);
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}
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}
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}
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if (removed_count) {
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c->Message(
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Chat::White,
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fmt::format(
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"Inventory cleared for {}, {} items deleted.",
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c->GetTargetDescription(target),
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removed_count
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).c_str()
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);
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} else {
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c->Message(
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Chat::White,
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fmt::format(
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"{} {} no items to delete.",
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c->GetTargetDescription(target, TargetDescriptionType::UCYou),
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c == target ? "have" : "has"
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).c_str()
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);
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}
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}
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// All new code added to command.cpp should be BEFORE this comment line. Do no append code to this file below the BOTS code block.
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#ifdef BOTS
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#include "bot_command.h"
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@ -1110,6 +1059,7 @@ void command_bot(Client *c, const Seperator *sep)
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#include "gm_commands/emote.cpp"
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#include "gm_commands/emotesearch.cpp"
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#include "gm_commands/emoteview.cpp"
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#include "gm_commands/emptyinventory.cpp"
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#include "gm_commands/enablerecipe.cpp"
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#include "gm_commands/endurance.cpp"
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#include "gm_commands/equipitem.cpp"
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54
zone/gm_commands/emptyinventory.cpp
Normal file
54
zone/gm_commands/emptyinventory.cpp
Normal file
@ -0,0 +1,54 @@
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#include "../client.h"
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void command_emptyinventory(Client *c, const Seperator *sep)
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{
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auto target = c;
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if (c->GetGM() && c->GetTarget() && c->GetTarget()->IsClient()) {
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target = c->GetTarget()->CastToClient();
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}
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EQ::ItemInstance *item = nullptr;
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static const int16 slots[][2] = {
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{ EQ::invslot::POSSESSIONS_BEGIN, EQ::invslot::POSSESSIONS_END },
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{ EQ::invbag::GENERAL_BAGS_BEGIN, EQ::invbag::GENERAL_BAGS_END },
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{ EQ::invbag::CURSOR_BAG_BEGIN, EQ::invbag::CURSOR_BAG_END},
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{ EQ::invslot::BANK_BEGIN, EQ::invslot::BANK_END },
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{ EQ::invbag::BANK_BAGS_BEGIN, EQ::invbag::BANK_BAGS_END },
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{ EQ::invslot::SHARED_BANK_BEGIN, EQ::invslot::SHARED_BANK_END },
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{ EQ::invbag::SHARED_BANK_BAGS_BEGIN, EQ::invbag::SHARED_BANK_BAGS_END },
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};
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int removed_count = 0;
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const size_t size = sizeof(slots) / sizeof(slots[0]);
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for (int slot_index = 0; slot_index < size; ++slot_index) {
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for (int slot_id = slots[slot_index][0]; slot_id <= slots[slot_index][1]; ++slot_id) {
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item = target->GetInv().GetItem(slot_id);
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if (item) {
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int stack_size = std::max(static_cast<int>(item->GetCharges()), 1);
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removed_count += stack_size;
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target->DeleteItemInInventory(slot_id, 0, true);
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}
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}
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}
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if (!removed_count) {
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c->Message(
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Chat::White,
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fmt::format(
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"{} {} no items to delete.",
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c->GetTargetDescription(target, TargetDescriptionType::UCYou),
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c == target ? "have" : "has"
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).c_str()
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);
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return;
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}
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c->Message(
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Chat::White,
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fmt::format(
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"Inventory cleared for {}, {} item{} deleted.",
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c->GetTargetDescription(target),
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removed_count,
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removed_count != 1 ? "s" : ""
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).c_str()
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);
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}
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