Logs::Spells to LogSpells

This commit is contained in:
Akkadius
2019-09-02 03:26:44 -05:00
parent b83c0f8bf9
commit af4c630ede
14 changed files with 220 additions and 227 deletions
+7 -7
View File
@@ -1678,7 +1678,7 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial, int level_ove
if (IsCorpse() && CastToCorpse()->IsPlayerCorpse()) {
if(caster)
Log(Logs::Detail, Logs::Spells, " corpse being rezzed using spell %i by %s",
LogSpells(" corpse being rezzed using spell [{}] by [{}]",
spell_id, caster->GetName());
CastToCorpse()->CastRezz(spell_id, caster);
@@ -3060,7 +3060,7 @@ int Mob::CalcSpellEffectValue(uint16 spell_id, int effect_id, int caster_level,
int oval = effect_value;
int mod = ApplySpellEffectiveness(spell_id, instrument_mod, true, caster_id);
effect_value = effect_value * mod / 10;
Log(Logs::Detail, Logs::Spells, "Effect value %d altered with bard modifier of %d to yeild %d",
LogSpells("Effect value [{}] altered with bard modifier of [{}] to yeild [{}]",
oval, mod, effect_value);
}
@@ -3123,7 +3123,7 @@ snare has both of them negative, yet their range should work the same:
updownsign = 1;
}
Log(Logs::Detail, Logs::Spells, "CSEV: spell %d, formula %d, base %d, max %d, lvl %d. Up/Down %d",
LogSpells("CSEV: spell [{}], formula [{}], base [{}], max [{}], lvl [{}]. Up/Down [{}]",
spell_id, formula, base, max, caster_level, updownsign);
switch(formula)
@@ -3370,7 +3370,7 @@ snare has both of them negative, yet their range should work the same:
if (base < 0 && result > 0)
result *= -1;
Log(Logs::Detail, Logs::Spells, "Result: %d (orig %d), cap %d %s", result, oresult, max, (base < 0 && result > 0)?"Inverted due to negative base":"");
LogSpells("Result: [{}] (orig [{}]), cap [{}] [{}]", result, oresult, max, (base < 0 && result > 0)?"Inverted due to negative base":"");
return result;
}
@@ -3397,12 +3397,12 @@ void Mob::BuffProcess()
--buffs[buffs_i].ticsremaining;
if (buffs[buffs_i].ticsremaining < 0) {
Log(Logs::Detail, Logs::Spells, "Buff %d in slot %d has expired. Fading.", buffs[buffs_i].spellid, buffs_i);
LogSpells("Buff [{}] in slot [{}] has expired. Fading", buffs[buffs_i].spellid, buffs_i);
BuffFadeBySlot(buffs_i);
}
else
{
Log(Logs::Detail, Logs::Spells, "Buff %d in slot %d has %d tics remaining.", buffs[buffs_i].spellid, buffs_i, buffs[buffs_i].ticsremaining);
LogSpells("Buff [{}] in slot [{}] has [{}] tics remaining", buffs[buffs_i].spellid, buffs_i, buffs[buffs_i].ticsremaining);
}
}
else if (IsClient() && !(CastToClient()->ClientVersionBit() & EQEmu::versions::maskSoFAndLater))
@@ -3733,7 +3733,7 @@ void Mob::BuffFadeBySlot(int slot, bool iRecalcBonuses)
if (IsClient() && !CastToClient()->IsDead())
CastToClient()->MakeBuffFadePacket(buffs[slot].spellid, slot);
Log(Logs::Detail, Logs::Spells, "Fading buff %d from slot %d", buffs[slot].spellid, slot);
LogSpells("Fading buff [{}] from slot [{}]", buffs[slot].spellid, slot);
if(spells[buffs[slot].spellid].viral_targets > 0) {
bool last_virus = true;