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Logs::Spells to LogSpells
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@@ -3868,7 +3868,7 @@ void Client::Handle_OP_Buff(const EQApplicationPacket *app)
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SpellBuffPacket_Struct* sbf = (SpellBuffPacket_Struct*)app->pBuffer;
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uint32 spid = sbf->buff.spellid;
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Log(Logs::Detail, Logs::Spells, "Client requested that buff with spell id %d be canceled.", spid);
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LogSpells("Client requested that buff with spell id [{}] be canceled", spid);
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//something about IsDetrimentalSpell() crashes this portion of code..
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//tbh we shouldn't use it anyway since this is a simple red vs blue buff check and
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@@ -4027,7 +4027,7 @@ void Client::Handle_OP_CastSpell(const EQApplicationPacket *app)
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m_TargetRing = glm::vec3(castspell->x_pos, castspell->y_pos, castspell->z_pos);
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Log(Logs::General, Logs::Spells, "OP CastSpell: slot=%d, spell=%d, target=%d, inv=%lx", castspell->slot, castspell->spell_id, castspell->target_id, (unsigned long)castspell->inventoryslot);
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LogSpells("OP CastSpell: slot=[{}], spell=[{}], target=[{}], inv=%lx", castspell->slot, castspell->spell_id, castspell->target_id, (unsigned long)castspell->inventoryslot);
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CastingSlot slot = static_cast<CastingSlot>(castspell->slot);
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/* Memorized Spell */
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@@ -4123,7 +4123,7 @@ void Client::Handle_OP_CastSpell(const EQApplicationPacket *app)
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/* Discipline -- older clients use the same slot as items, but we translate to it's own */
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else if (slot == CastingSlot::Discipline) {
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if (!UseDiscipline(castspell->spell_id, castspell->target_id)) {
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Log(Logs::General, Logs::Spells, "Unknown ability being used by %s, spell being cast is: %i\n", GetName(), castspell->spell_id);
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LogSpells("Unknown ability being used by [{}], spell being cast is: [{}]\n", GetName(), castspell->spell_id);
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InterruptSpell(castspell->spell_id);
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return;
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}
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@@ -12091,7 +12091,7 @@ void Client::Handle_OP_RezzAnswer(const EQApplicationPacket *app)
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const Resurrect_Struct* ra = (const Resurrect_Struct*)app->pBuffer;
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Log(Logs::Detail, Logs::Spells, "Received OP_RezzAnswer from client. Pendingrezzexp is %i, action is %s",
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LogSpells("Received OP_RezzAnswer from client. Pendingrezzexp is [{}], action is [{}]",
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PendingRezzXP, ra->action ? "ACCEPT" : "DECLINE");
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