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(RoF2) Guild invites now add new members as members instead of recruits, and /guild chat works properly.
(RoF2) Guild Promote is now functional.
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@@ -7489,7 +7489,7 @@ void Client::Handle_OP_GuildInviteAccept(const EQApplicationPacket *app)
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uint32 guildrank = gj->response;
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if (GetClientVersion() == EQClientRoF)
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if (GetClientVersion() >= EQClientRoF)
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{
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if (gj->response == 8)
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{
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@@ -7668,7 +7668,10 @@ void Client::Handle_OP_GuildPromote(const EQApplicationPacket *app)
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uint8 rank = gci.rank + 1;
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if (rank > GUILD_OFFICER)
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{
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Message(0, "You cannot promote someone to be guild leader. You must use /guildleader.");
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return;
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}
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mlog(GUILDS__ACTIONS, "Promoting %s (%d) from rank %s (%d) to %s (%d) in %s (%d)",
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