[Cleanup] Cleanup classes.cpp/classes.h (#3752)

* [Cleanup] Cleanup classes.cpp/classes.h

# Notes
- Remove unused methods and cleanup logic.

* Update classes.cpp

* Final push.
This commit is contained in:
Alex King
2023-12-13 18:38:45 -05:00
committed by GitHub
parent df83113cea
commit aeeb350068
49 changed files with 1308 additions and 1486 deletions
+16 -16
View File
@@ -417,7 +417,7 @@ uint32 NpcScaleManager::GetClassLevelDamageMod(uint32 level, uint32 npc_class)
uint32 multiplier;
switch (npc_class) {
case WARRIOR: {
case Class::Warrior: {
if (level < 20) {
multiplier = 220;
}
@@ -444,9 +444,9 @@ uint32 NpcScaleManager::GetClassLevelDamageMod(uint32 level, uint32 npc_class)
}
break;
}
case DRUID:
case CLERIC:
case SHAMAN: {
case Class::Druid:
case Class::Cleric:
case Class::Shaman: {
if (level < 70) {
multiplier = 150;
}
@@ -455,9 +455,9 @@ uint32 NpcScaleManager::GetClassLevelDamageMod(uint32 level, uint32 npc_class)
}
break;
}
case BERSERKER:
case PALADIN:
case SHADOWKNIGHT: {
case Class::Berserker:
case Class::Paladin:
case Class::ShadowKnight: {
if (level < 35) {
multiplier = 210;
}
@@ -481,10 +481,10 @@ uint32 NpcScaleManager::GetClassLevelDamageMod(uint32 level, uint32 npc_class)
}
break;
}
case MONK:
case BARD:
case ROGUE:
case BEASTLORD: {
case Class::Monk:
case Class::Bard:
case Class::Rogue:
case Class::Beastlord: {
if (level < 51) {
multiplier = 180;
}
@@ -499,7 +499,7 @@ uint32 NpcScaleManager::GetClassLevelDamageMod(uint32 level, uint32 npc_class)
}
break;
}
case RANGER: {
case Class::Ranger: {
if (level < 58) {
multiplier = 200;
}
@@ -511,10 +511,10 @@ uint32 NpcScaleManager::GetClassLevelDamageMod(uint32 level, uint32 npc_class)
}
break;
}
case MAGICIAN:
case WIZARD:
case NECROMANCER:
case ENCHANTER: {
case Class::Magician:
case Class::Wizard:
case Class::Necromancer:
case Class::Enchanter: {
if (level < 70) {
multiplier = 120;
}