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[Cleanup] Cleanup classes.cpp/classes.h (#3752)
* [Cleanup] Cleanup classes.cpp/classes.h # Notes - Remove unused methods and cleanup logic. * Update classes.cpp * Final push.
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+3
-3
@@ -666,7 +666,7 @@ bool IsBardSong(uint16 spell_id)
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const auto& spell = spells[spell_id];
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if (
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spell.classes[BARD - 1] < UINT8_MAX &&
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spell.classes[Class::Bard - 1] < UINT8_MAX &&
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!spell.is_discipline
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) {
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return true;
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@@ -780,7 +780,7 @@ uint8 GetSpellMinimumLevel(uint16 spell_id)
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const auto& spell = spells[spell_id];
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for (int i = 0; i < PLAYER_CLASS_COUNT; i++) {
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for (int i = 0; i < Class::PLAYER_CLASS_COUNT; i++) {
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if (spell.classes[i] < minimum_level) {
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minimum_level = spell.classes[i];
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}
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@@ -798,7 +798,7 @@ uint8 GetSpellLevel(uint16 spell_id, uint8 class_id)
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return UINT8_MAX;
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}
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if (class_id >= PLAYER_CLASS_COUNT) {
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if (class_id >= Class::PLAYER_CLASS_COUNT) {
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return UINT8_MAX;
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}
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