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[Cleanup] Cleanup classes.cpp/classes.h (#3752)
* [Cleanup] Cleanup classes.cpp/classes.h # Notes - Remove unused methods and cleanup logic. * Update classes.cpp * Final push.
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@@ -2758,7 +2758,7 @@ namespace UF
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if (strlen(emu->suffix))
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PacketSize += strlen(emu->suffix) + 1;
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if (emu->DestructibleObject || emu->class_ == LDON_TREASURE)
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if (emu->DestructibleObject || emu->class_ == Class::LDoNTreasure)
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{
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if (emu->DestructibleObject)
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PacketSize = PacketSize - 4; // No bodytype
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@@ -2847,7 +2847,7 @@ namespace UF
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uint8 OtherData = 0;
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if (emu->class_ == LDON_TREASURE) //Ldon chest
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if (emu->class_ == Class::LDoNTreasure) //Ldon chest
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{
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OtherData = OtherData | 0x01;
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}
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@@ -2873,7 +2873,7 @@ namespace UF
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}
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VARSTRUCT_ENCODE_TYPE(float, Buffer, 0); // unknown4
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if (emu->DestructibleObject || emu->class_ == LDON_TREASURE)
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if (emu->DestructibleObject || emu->class_ == Class::LDoNTreasure)
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{
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VARSTRUCT_ENCODE_STRING(Buffer, emu->DestructibleModel);
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VARSTRUCT_ENCODE_STRING(Buffer, emu->DestructibleName2);
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