diff --git a/zone/mob.cpp b/zone/mob.cpp index 74c44c7cc..48452f26a 100644 --- a/zone/mob.cpp +++ b/zone/mob.cpp @@ -4651,41 +4651,6 @@ void Mob::CastOnNumHitFade(uint32 spell_id) } } -/* -int Mob::SlowMitigation(bool slow_msg, Mob *caster, int slow_value) -{ - if (slow_mitigation) - return 0; - - float int_slow_mitigation = slow_mitigation * 100.0f; - - if (int_slow_mitigation > 100.0f) - return 0; - - if (slow_msg) - { - if (caster && caster->IsClient()) - { - if ((int_slow_mitigation > 0.0f) && (int_slow_mitigation < 26.0f)) - caster->Message_StringID(MT_Spells, SLOW_MOSTLY_SUCCESSFUL); - - else if ((int_slow_mitigation >= 26.0f) && (int_slow_mitigation < 74.0f)) - caster->Message_StringID(MT_Spells, SLOW_PARTIALLY_SUCCESSFUL); - - else if ((int_slow_mitigation >= 74.0f) && (int_slow_mitigation < 101.0f)) - caster->Message(262, "Your spell was slightly successful"); - } - return 0; - } - - else - { - slow_value -= (slow_value * static_cast(int_slow_mitigation) / 100); - return slow_value; - } -} -*/ - void Mob::SlowMitigation(Mob* caster) { if (GetSlowMitigation() && caster && caster->IsClient())