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Fix issues with underground NPC corpses - add command #fixcorpses to fix nearby NPC corpses of the player (this should be a seldom need)
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@@ -386,6 +386,7 @@ public:
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void FindPathsToAllNPCs();
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int32 DeleteNPCCorpses();
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int32 DeletePlayerCorpses();
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void CorpseFix(Client* c);
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void WriteEntityIDs();
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void HalveAggro(Mob* who);
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void DoubleAggro(Mob* who);
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