Clean up OP_ManaChange

This commit is contained in:
Michael Cook (mackal)
2016-08-15 01:17:53 -04:00
parent e894e96404
commit ae5689ffb4
14 changed files with 52 additions and 39 deletions
+6 -5
View File
@@ -491,11 +491,12 @@ struct DeleteSpell_Struct
struct ManaChange_Struct
{
uint32 new_mana; // New Mana AMount
uint32 stamina;
uint32 spell_id;
uint32 unknown12;
uint32 unknown16;
/*00*/ uint32 new_mana; // New Mana AMount
/*04*/ uint32 stamina;
/*08*/ uint32 spell_id;
/*12*/ uint8 keepcasting; // won't stop the cast. Change mana while casting?
/*13*/ uint8 padding[3]; // client doesn't read it, garbage data seems like
/*16*/ int32 slot; // -1 for normal usage slot for when we want silent interrupt? I think it does timer stuff or something. Linked Spell Reuse interrupt uses it
};
struct SwapSpell_Struct