Implemented EQEmu::TintProfile

This commit is contained in:
Uleat
2016-06-01 04:58:52 -04:00
parent 767dfaef70
commit ae3c98c692
28 changed files with 296 additions and 423 deletions
+1 -1
View File
@@ -1162,7 +1162,7 @@ void Mob::FillSpawnStruct(NewSpawn_Struct* ns, Mob* ForWho)
ns->spawn.equipment[i].Material = GetEquipmentMaterial(i);
ns->spawn.equipment[i].EliteMaterial = IsEliteMaterialItem(i);
ns->spawn.equipment[i].HeroForgeModel = GetHerosForgeModel(i);
ns->spawn.colors[i].Color = GetEquipmentColor(i);
ns->spawn.equipment_tint.Slot[i].Color = GetEquipmentColor(i);
}
}