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https://github.com/EQEmu/Server.git
synced 2026-05-31 04:56:20 +00:00
converting some remaining abs & fabs to use std::abs, fixing some warnings
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@@ -2795,7 +2795,7 @@ namespace RoF
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std::vector<int32> skill;
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std::vector<int32> points;
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for(auto i = 0; i < emu->total_prereqs; ++i) {
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for(auto i = 0u; i < emu->total_prereqs; ++i) {
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skill.push_back(inapp->ReadUInt32());
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points.push_back(inapp->ReadUInt32());
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}
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@@ -2849,7 +2849,7 @@ namespace RoF
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outapp->WriteUInt32(emu->total_effects);
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inapp->SetReadPosition(sizeof(AARankInfo_Struct));
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for(auto i = 0; i < emu->total_effects; ++i) {
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for(auto i = 0u; i < emu->total_effects; ++i) {
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outapp->WriteUInt32(inapp->ReadUInt32()); // skill_id
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outapp->WriteUInt32(inapp->ReadUInt32()); // base1
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outapp->WriteUInt32(inapp->ReadUInt32()); // base2
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@@ -2905,7 +2905,7 @@ namespace RoF
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unsigned char *eq_ptr = __packet->pBuffer;
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eq_ptr += sizeof(structs::CharacterSelect_Struct);
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for (int counter = 0; counter < character_count; ++counter) {
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for (auto counter = 0u; counter < character_count; ++counter) {
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emu_cse = (CharacterSelectEntry_Struct *)emu_ptr;
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eq_cse = (structs::CharacterSelectEntry_Struct *)eq_ptr; // base address
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@@ -3247,7 +3247,7 @@ namespace RoF
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InBuffer += title_size;
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TaskDescriptionData1_Struct *emu_tdd1 = (TaskDescriptionData1_Struct *)InBuffer;
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emu_tdd1->StartTime = (time(nullptr) - emu_tdd1->StartTime); // RoF has elapsed time here rather than start time
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emu_tdd1->StartTime = (static_cast<uint32>(time(nullptr)) - emu_tdd1->StartTime); // RoF has elapsed time here rather than start time
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InBuffer += sizeof(TaskDescriptionData1_Struct);
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uint32 description_size = strlen(InBuffer) + 1;
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@@ -3598,10 +3598,10 @@ namespace RoF
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// calculate size of names, note the packet DOES NOT have null termed c-strings
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std::vector<uint32> name_lengths;
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for (int i = 0; i < count; ++i) {
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for (auto i = 0u; i < count; ++i) {
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InternalVeteranReward *ivr = (InternalVeteranReward *)__emu_buffer;
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for (int i = 0; i < ivr->claim_count; i++) {
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for (auto i = 0u; i < ivr->claim_count; i++) {
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uint32 length = strnlen(ivr->items[i].item_name, 63);
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if (length)
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name_lengths.push_back(length);
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@@ -3621,7 +3621,7 @@ namespace RoF
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outapp->WriteUInt32(count);
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auto name_itr = name_lengths.begin();
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for (int i = 0; i < count; i++) {
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for (auto i = 0u; i < count; i++) {
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InternalVeteranReward *ivr = (InternalVeteranReward *)__emu_buffer;
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outapp->WriteUInt32(ivr->claim_id);
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@@ -3629,7 +3629,7 @@ namespace RoF
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outapp->WriteUInt32(ivr->claim_count);
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outapp->WriteUInt8(1); // enabled
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for (int j = 0; j < ivr->claim_count; j++) {
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for (auto j = 0u; j < ivr->claim_count; j++) {
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assert(name_itr != name_lengths.end()); // the way it's written, it should never happen, so just assert
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outapp->WriteUInt32(*name_itr);
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outapp->WriteData(ivr->items[j].item_name, *name_itr);
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@@ -3857,7 +3857,7 @@ namespace RoF
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VARSTRUCT_ENCODE_STRING(Buffer, emu->name);
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VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->spawnId);
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VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->level);
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VARSTRUCT_ENCODE_TYPE(float, Buffer, SpawnSize - 0.7); // Eye Height?
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VARSTRUCT_ENCODE_TYPE(float, Buffer, SpawnSize - 0.7f); // Eye Height?
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VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->NPC);
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structs::Spawn_Struct_Bitfields *Bitfields = (structs::Spawn_Struct_Bitfields*)Buffer;
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