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[Rules] Add rule to configure max number of procs per round Combat:MaxProcs (#3640)
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-1
@@ -1459,6 +1459,9 @@ protected:
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Timer m_z_clip_check_timer;
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// dynamically set via memory on constructor
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int8 m_max_procs = 0;
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virtual bool AI_EngagedCastCheck() { return(false); }
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virtual bool AI_PursueCastCheck() { return(false); }
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virtual bool AI_IdleCastCheck() { return(false); }
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@@ -1600,7 +1603,7 @@ protected:
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int16 GetSympatheticSpellProcRate(uint16 spell_id);
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uint16 GetSympatheticSpellProcID(uint16 spell_id);
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enum {MAX_PROCS = 4};
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enum {MAX_PROCS = 10};
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tProc PermaProcs[MAX_PROCS];
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tProc SpellProcs[MAX_PROCS];
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tProc DefensiveProcs[MAX_PROCS];
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