[Cleanup] Add #npcedit npc_tint_id Help Message (#4982)

* [Cleanup] Add #npcedit npc_tint_id Help Message

* Update npcedit.cpp

* Update npcedit.cpp
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Alex King 2025-08-16 21:34:55 -04:00 committed by GitHub
parent e13b133ac8
commit adb3196ca5
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@ -110,6 +110,7 @@ void SendNPCEditSubCommands(Client *c)
c->Message(Chat::White, "Usage: #npcedit setanimation [Animation ID] - Sets an NPC's Animation on Spawn (Stored in spawn2 table)"); c->Message(Chat::White, "Usage: #npcedit setanimation [Animation ID] - Sets an NPC's Animation on Spawn (Stored in spawn2 table)");
c->Message(Chat::White, "Usage: #npcedit respawntime [Respawn Time] - Sets an NPC's Respawn Timer in Seconds (Stored in spawn2 table)"); c->Message(Chat::White, "Usage: #npcedit respawntime [Respawn Time] - Sets an NPC's Respawn Timer in Seconds (Stored in spawn2 table)");
c->Message(Chat::White, "Usage: #npcedit set_grid [Grid ID] - Sets an NPC's Grid ID"); c->Message(Chat::White, "Usage: #npcedit set_grid [Grid ID] - Sets an NPC's Grid ID");
c->Message(Chat::White, "Usage: #npcedit npc_tint_id [NPC Tint ID] - Sets an NPC's Tint ID (0 to 78 for RoF2)");
} }
void command_npcedit(Client *c, const Seperator *sep) void command_npcedit(Client *c, const Seperator *sep)
@ -1836,4 +1837,4 @@ void command_npcedit(Client *c, const Seperator *sep)
} }
c->Message(Chat::White, d.c_str()); c->Message(Chat::White, d.c_str());
} }