#include and forward declaration cleanup of

client.cpp net.cpp questmgr.cpp zone.cpp zone.h
This commit is contained in:
akkadius
2014-11-29 03:12:34 -06:00
parent 8cd19670ab
commit ad9c0df552
5 changed files with 51 additions and 127 deletions
+28 -35
View File
@@ -15,17 +15,14 @@
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "../common/debug.h"
#include <float.h>
#include <iostream>
#include <stdio.h>
#include <math.h>
#include <stdlib.h>
#include <string.h>
#include <float.h>
#include <time.h>
#include <math.h>
#ifdef _WINDOWS
#include <process.h>
#define snprintf _snprintf
#define vsnprintf _vsnprintf
#else
@@ -33,31 +30,26 @@
#include "../common/unix.h"
#endif
#include "masterentity.h"
#include "../common/debug.h"
#include "../common/features.h"
#include "spawngroup.h"
#include "spawn2.h"
#include "zone.h"
#include "worldserver.h"
#include "npc.h"
#include "net.h"
#include "../common/seperator.h"
#include "../common/packet_dump_file.h"
#include "../common/eq_stream_factory.h"
#include "../common/eq_stream.h"
#include "../common/string_util.h"
#include "zone_config.h"
#include "../common/breakdowns.h"
#include "map.h"
#include "water_map.h"
#include "object.h"
#include "petitions.h"
#include "pathing.h"
#include "event_codes.h"
#include "client_logs.h"
#include "../common/rulesys.h"
#include "../common/seperator.h"
#include "../common/string_util.h"
#include "client_logs.h"
#include "guild_mgr.h"
#include "map.h"
#include "net.h"
#include "npc.h"
#include "object.h"
#include "pathing.h"
#include "petitions.h"
#include "quest_parser_collection.h"
#include "spawn2.h"
#include "spawngroup.h"
#include "water_map.h"
#include "worldserver.h"
#include "zone_config.h"
#include "zone.h"
#ifdef _WINDOWS
#define snprintf _snprintf
@@ -65,18 +57,19 @@
#define strcasecmp _stricmp
#endif
extern bool staticzone;
extern NetConnection net;
extern PetitionList petition_list;
extern QuestParserCollection* parse;
extern uint16 adverrornum;
extern uint32 numclients;
extern WorldServer worldserver;
extern Zone* zone;
extern uint32 numclients;
extern NetConnection net;
extern uint16 adverrornum;
extern PetitionList petition_list;
Mutex MZoneShutdown;
extern bool staticzone;
Zone* zone = 0;
volatile bool ZoneLoaded = false;
extern QuestParserCollection* parse;
Zone* zone = 0;
bool Zone::Bootup(uint32 iZoneID, uint32 iInstanceID, bool iStaticZone) {
const char* zonename = database.GetZoneName(iZoneID);