Updated/activated EQDictionary code to use the new possessions enumeration

This commit is contained in:
Uleat
2014-10-10 04:26:54 -04:00
parent 66cfb2e32b
commit ad3d065225
10 changed files with 277 additions and 311 deletions
+7 -1
View File
@@ -106,7 +106,7 @@ namespace Titanium {
static const uint16 MAP_TRADE_SIZE = 8;
static const uint16 MAP_WORLD_SIZE = 10;
static const uint16 MAP_LIMBO_SIZE = 36;
static const uint16 MAP_TRIBUTE_SIZE = 0; //?
static const uint16 MAP_TRIBUTE_SIZE = 5; // 5 until verified otherwise
static const uint16 MAP_TROPHY_TRIBUTE_SIZE = 0;
static const uint16 MAP_GUILD_TRIBUTE_SIZE = 0;
static const uint16 MAP_MERCHANT_SIZE = 0;
@@ -157,6 +157,7 @@ namespace Titanium {
static const int16 TRADE_BEGIN = 3000;
static const int16 TRADE_END = 3007;
static const int16 TRADE_NPC_END = 3003;
static const int16 TRADE_NPC_SIZE = 4;
static const int16 TRADE_BAGS_BEGIN = 3031;
static const int16 TRADE_BAGS_END_OFFSET = 79;
static const int16 TRADE_BAGS_END = TRADE_BAGS_BEGIN + TRADE_BAGS_END_OFFSET;
@@ -170,6 +171,11 @@ namespace Titanium {
static const int16 CORPSE_BEGIN = slots::MainGeneral1;
static const int16 CORPSE_END = slots::MainGeneral1 + slots::MainCursor;
static const int16 MATERIAL_BEGIN = MaterialHead;
static const int16 MATERIAL_END = MaterialSecondary;
static const int16 MATERIAL_TINT_END = MaterialFeet;
static const int16 MATERIAL_SIZE = _MaterialCount;
static const uint16 ITEM_COMMON_SIZE = 5;
static const uint16 ITEM_CONTAINER_SIZE = 10;