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update to projectile move check
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+2
-1
@@ -468,7 +468,8 @@ typedef struct
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float origin_x;
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float origin_y;
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float origin_z;
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float sanitycheck;
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float tlast_x;
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float tlast_y;
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uint32 ranged_id;
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uint32 ammo_id;
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int ammo_slot;
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