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@@ -1129,7 +1129,7 @@ public:
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Trade* trade;
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void ShieldAbility(uint32 target_id, int max_shlder_distance = 15, int shield_duration = 12000, int shld_target_mitigation = 50, int shlder_mitigation = 75);
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void ShieldAbility(uint32 target_id, int m_shielder_max_distance = 15, int shield_duration = 12000, int m_shielld_target_mitigation = 50, int m_shielder_mitigation = 75);
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void DoShieldDamageOnShielder(Mob* shield_target, int hit_damage_done, EQ::skills::SkillType skillInUse);
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void ShieldAbilityFinish();
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void ShieldAbilityClearVariables();
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