Concurrent starting concurrent eqstream

This commit is contained in:
KimLS
2019-03-30 12:32:26 -07:00
parent 21a39db1c6
commit ac6291f80b
4 changed files with 101 additions and 0 deletions
+36
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#include "eqstream_concurrent.h"
struct EQ::Net::ConcurrentEQStreamManager::Impl
{
};
EQ::Net::ConcurrentEQStreamManager::ConcurrentEQStreamManager(const EQStreamManagerInterfaceOptions &options)
: EQStreamManagerInterface(options)
{
_impl.reset(new Impl());
}
EQ::Net::ConcurrentEQStreamManager::~ConcurrentEQStreamManager()
{
}
void EQ::Net::ConcurrentEQStreamManager::OnNewConnection(std::function<void(std::shared_ptr<ConcurrentEQStream>)> func)
{
}
void EQ::Net::ConcurrentEQStreamManager::OnConnectionStateChange(std::function<void(std::shared_ptr<ConcurrentEQStream>, DbProtocolStatus, DbProtocolStatus)> func)
{
}
void EQ::Net::ConcurrentEQStreamManager::DaybreakNewConnection(std::shared_ptr<DaybreakConnection> connection)
{
}
void EQ::Net::ConcurrentEQStreamManager::DaybreakConnectionStateChange(std::shared_ptr<DaybreakConnection> connection, DbProtocolStatus from, DbProtocolStatus to)
{
}
void EQ::Net::ConcurrentEQStreamManager::DaybreakPacketRecv(std::shared_ptr<DaybreakConnection> connection, const Packet &p)
{
}
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#pragma once
#include "../eq_stream_intf.h"
#include <memory>
namespace EQ
{
namespace Net
{
class ConcurrentEQStream;
class ConcurrentEQStreamManager : public EQStreamManagerInterface
{
public:
ConcurrentEQStreamManager(const EQStreamManagerInterfaceOptions &options);
~ConcurrentEQStreamManager();
void OnNewConnection(std::function<void(std::shared_ptr<ConcurrentEQStream>)> func);
void OnConnectionStateChange(std::function<void(std::shared_ptr<ConcurrentEQStream>, DbProtocolStatus, DbProtocolStatus)> func);
private:
struct Impl;
std::unique_ptr<Impl> _impl;
void DaybreakNewConnection(std::shared_ptr<DaybreakConnection> connection);
void DaybreakConnectionStateChange(std::shared_ptr<DaybreakConnection> connection, DbProtocolStatus from, DbProtocolStatus to);
void DaybreakPacketRecv(std::shared_ptr<DaybreakConnection> connection, const Packet &p);
friend class EQStream;
};
class ConcurrentEQStream : public EQStreamInterface
{
public:
ConcurrentEQStream(EQStreamManagerInterface *parent, uint64_t id);
~ConcurrentEQStream();
virtual void QueuePacket(const EQApplicationPacket *p, bool ack_req = true);
virtual void FastQueuePacket(EQApplicationPacket **p, bool ack_req = true);
virtual EQApplicationPacket *PopPacket();
virtual void Close();
virtual void ReleaseFromUse();
virtual void RemoveData();
virtual std::string GetRemoteAddr() const;
virtual uint32 GetRemoteIP() const;
virtual uint16 GetRemotePort() const;
virtual bool CheckState(EQStreamState state);
virtual std::string Describe() const;
virtual void SetActive(bool val);
virtual MatchState CheckSignature(const Signature *sig);
virtual EQStreamState GetState();
virtual void SetOpcodeManager(OpcodeManager **opm);
virtual Stats GetStats() const;
virtual void ResetStats();
virtual EQStreamManagerInterface* GetManager() const;
private:
struct Impl;
std::unique_ptr<Impl> _impl;
friend class ConcurrentEQStreamManager;
};
}
}