[Spells] Normal Group Spells (non-raid) landed twice on caster (#4240)

This commit is contained in:
Paul Coene
2024-04-15 06:07:24 -04:00
committed by GitHub
parent 989d199908
commit ac12ba153e
2 changed files with 1 additions and 4 deletions
-3
View File
@@ -793,7 +793,6 @@ bool Group::DelMember(Mob* oldmember, bool ignoresender)
return true;
}
// does the caster + group
void Group::CastGroupSpell(Mob* caster, uint16 spell_id) {
uint32 z;
float range, distance;
@@ -807,8 +806,6 @@ void Group::CastGroupSpell(Mob* caster, uint16 spell_id) {
float range2 = range*range;
float min_range2 = spells[spell_id].min_range * spells[spell_id].min_range;
// caster->SpellOnTarget(spell_id, caster);
for(z=0; z < MAX_GROUP_MEMBERS; z++)
{
if(members[z] == caster) {