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Update entity.h
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@ -447,6 +447,7 @@ public:
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void Process();
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void Process();
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void ClearAggro(Mob* targ);
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void ClearAggro(Mob* targ);
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void ClearWaterAggro(Mob* targ);
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void ClearFeignAggro(Mob* targ);
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void ClearFeignAggro(Mob* targ);
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void ClearZoneFeignAggro(Client* targ);
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void ClearZoneFeignAggro(Client* targ);
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void AggroZone(Mob* who, uint32 hate = 0);
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void AggroZone(Mob* who, uint32 hate = 0);
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