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Added links to full spell effect list from a dev
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@ -144,6 +144,8 @@ typedef enum {
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} DmgShieldType;
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} DmgShieldType;
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//Spell Effect IDs
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//Spell Effect IDs
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// full listing: https://forums.station.sony.com/eq/index.php?threads/enumerated-spa-list.206288/
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// mirror: http://pastebin.com/MYeQqGwe
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#define SE_CurrentHP 0 // implemented - Heals and nukes, repeates every tic if in a buff
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#define SE_CurrentHP 0 // implemented - Heals and nukes, repeates every tic if in a buff
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#define SE_ArmorClass 1 // implemented
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#define SE_ArmorClass 1 // implemented
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#define SE_ATK 2 // implemented
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#define SE_ATK 2 // implemented
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