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Fix memset in QuestReward
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@ -8405,7 +8405,7 @@ void Client::SendColoredText(uint32 color, std::string message)
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void Client::QuestReward(Mob* target, uint32 copper, uint32 silver, uint32 gold, uint32 platinum, uint32 itemid, uint32 exp, bool faction) {
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auto outapp = new EQApplicationPacket(OP_Sound, sizeof(QuestReward_Struct));
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memset(outapp->pBuffer, 0, sizeof(outapp->pBuffer));
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memset(outapp->pBuffer, 0, sizeof(QuestReward_Struct));
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QuestReward_Struct* qr = (QuestReward_Struct*)outapp->pBuffer;
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qr->mob_id = target->GetID(); // Entity ID for the from mob name
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