Added expansions support

This commit is contained in:
Xackery Xtal 2019-01-22 15:01:02 -08:00
parent ce610db166
commit aac73c6558
20 changed files with 98 additions and 66 deletions

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@ -934,9 +934,9 @@ uint32 Database::GetMiniLoginAccount(char* ip)
} }
// Get zone starting points from DB // Get zone starting points from DB
bool Database::GetSafePoints(const char* short_name, uint32 version, float* safe_x, float* safe_y, float* safe_z, int16* minstatus, uint8* minlevel, char *flag_needed) { bool Database::GetSafePoints(const char* short_name, uint32 version, float* safe_x, float* safe_y, float* safe_z, int16* minstatus, uint8* minlevel, uint32* expansions, char *flag_needed) {
std::string query = StringFormat("SELECT safe_x, safe_y, safe_z, min_status, min_level, flag_needed FROM zone " std::string query = StringFormat("SELECT safe_x, safe_y, safe_z, min_status, min_level, flag_needed, expansions FROM zone "
" WHERE short_name='%s' AND (version=%i OR version=0) ORDER BY version DESC", short_name, version); " WHERE short_name='%s' AND (version=%i OR version=0) ORDER BY version DESC", short_name, version);
auto results = QueryDatabase(query); auto results = QueryDatabase(query);
@ -960,13 +960,15 @@ bool Database::GetSafePoints(const char* short_name, uint32 version, float* safe
*minlevel = atoi(row[4]); *minlevel = atoi(row[4]);
if (flag_needed != nullptr) if (flag_needed != nullptr)
strcpy(flag_needed, row[5]); strcpy(flag_needed, row[5]);
if (expansions != nullptr)
*expansions = atoi(row[6]);
return true; return true;
} }
bool Database::GetZoneLongName(const char* short_name, char** long_name, char* file_name, float* safe_x, float* safe_y, float* safe_z, uint32* graveyard_id, uint32* maxclients) { bool Database::GetZoneLongName(const char* short_name, char** long_name, char* file_name, float* safe_x, float* safe_y, float* safe_z, uint32* graveyard_id, uint32* maxclients) {
std::string query = StringFormat("SELECT long_name, file_name, safe_x, safe_y, safe_z, graveyard_id, maxclients FROM zone WHERE short_name='%s' AND version=0", short_name); std::string query = StringFormat("SELECT long_name, file_name, safe_x, safe_y, safe_z, graveyard_id, maxclients FROM zone WHERE short_name='%s' AND version=0 AND %i & expansions = expansions", short_name, RuleI(World, ExpansionSettings));
auto results = QueryDatabase(query); auto results = QueryDatabase(query);
if (!results.Success()) { if (!results.Success()) {
@ -1091,7 +1093,7 @@ const char* Database::GetZoneName(uint32 zoneID, bool ErrorUnknown) {
uint8 Database::GetPEQZone(uint32 zoneID, uint32 version){ uint8 Database::GetPEQZone(uint32 zoneID, uint32 version){
std::string query = StringFormat("SELECT peqzone from zone where zoneidnumber='%i' AND (version=%i OR version=0) ORDER BY version DESC", zoneID, version); std::string query = StringFormat("SELECT peqzone from zone where zoneidnumber='%i' AND (version=%i OR version=0) AND %i & expansions = expansions ORDER BY version DESC", zoneID, version, RuleI(World, ExpansionSettings));
auto results = QueryDatabase(query); auto results = QueryDatabase(query);
if (!results.Success()) { if (!results.Success()) {

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@ -237,8 +237,8 @@ public:
/* General Queries */ /* General Queries */
bool GetSafePoints(const char* short_name, uint32 version, float* safe_x = 0, float* safe_y = 0, float* safe_z = 0, int16* minstatus = 0, uint8* minlevel = 0, char *flag_needed = nullptr); bool GetSafePoints(const char* short_name, uint32 version, float* safe_x = 0, float* safe_y = 0, float* safe_z = 0, int16* minstatus = 0, uint8* minlevel = 0, uint32* expansions = 0, char *flag_needed = nullptr);
bool GetSafePoints(uint32 zoneID, uint32 version, float* safe_x = 0, float* safe_y = 0, float* safe_z = 0, int16* minstatus = 0, uint8* minlevel = 0, char *flag_needed = nullptr) { return GetSafePoints(GetZoneName(zoneID), version, safe_x, safe_y, safe_z, minstatus, minlevel, flag_needed); } bool GetSafePoints(uint32 zoneID, uint32 version, float* safe_x = 0, float* safe_y = 0, float* safe_z = 0, int16* minstatus = 0, uint8* minlevel = 0, uint32* expansions = 0, char *flag_needed = nullptr) { return GetSafePoints(GetZoneName(zoneID), version, safe_x, safe_y, safe_z, minstatus, minlevel, expansions, flag_needed); }
bool GetZoneGraveyard(const uint32 graveyard_id, uint32* graveyard_zoneid = 0, float* graveyard_x = 0, float* graveyard_y = 0, float* graveyard_z = 0, float* graveyard_heading = 0); bool GetZoneGraveyard(const uint32 graveyard_id, uint32* graveyard_zoneid = 0, float* graveyard_x = 0, float* graveyard_y = 0, float* graveyard_z = 0, float* graveyard_heading = 0);
bool GetZoneLongName(const char* short_name, char** long_name, char* file_name = 0, float* safe_x = 0, float* safe_y = 0, float* safe_z = 0, uint32* graveyard_id = 0, uint32* maxclients = 0); bool GetZoneLongName(const char* short_name, char** long_name, char* file_name = 0, float* safe_x = 0, float* safe_y = 0, float* safe_z = 0, uint32* graveyard_id = 0, uint32* maxclients = 0);
bool LoadPTimers(uint32 charid, PTimerList &into); bool LoadPTimers(uint32 charid, PTimerList &into);

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@ -417,8 +417,8 @@ bool SharedDatabase::SetStartingItems(PlayerProfile_Struct* pp, EQEmu::Inventory
std::string query = StringFormat("SELECT itemid, item_charges, slot FROM starting_items " std::string query = StringFormat("SELECT itemid, item_charges, slot FROM starting_items "
"WHERE (race = %i or race = 0) AND (class = %i or class = 0) AND " "WHERE (race = %i or race = 0) AND (class = %i or class = 0) AND "
"(deityid = %i or deityid = 0) AND (zoneid = %i or zoneid = 0) AND " "(deityid = %i or deityid = 0) AND (zoneid = %i or zoneid = 0) AND "
"gm <= %i ORDER BY id", "gm <= %i AND %i & expansions = expansions ORDER BY id",
si_race, si_class, si_deity, si_current_zone, admin_level); si_race, si_class, si_deity, si_current_zone, admin_level, RuleI(World, ExpansionSettings));
auto results = QueryDatabase(query); auto results = QueryDatabase(query);
if (!results.Success()) if (!results.Success())
return false; return false;
@ -1937,7 +1937,7 @@ void SharedDatabase::GetLootTableInfo(uint32 &loot_table_count, uint32 &max_loot
loot_table_count = 0; loot_table_count = 0;
max_loot_table = 0; max_loot_table = 0;
loot_table_entries = 0; loot_table_entries = 0;
const std::string query = "SELECT COUNT(*), MAX(id), (SELECT COUNT(*) FROM loottable_entries) FROM loottable"; const std::string query = StringFormat("SELECT COUNT(*), MAX(id), (SELECT COUNT(*) FROM loottable_entries) FROM loottable WHERE %d & expansions = expansions", RuleI(World, ExpansionSettings));
auto results = QueryDatabase(query); auto results = QueryDatabase(query);
if (!results.Success()) { if (!results.Success()) {
return; return;
@ -1958,7 +1958,7 @@ void SharedDatabase::GetLootDropInfo(uint32 &loot_drop_count, uint32 &max_loot_d
max_loot_drop = 0; max_loot_drop = 0;
loot_drop_entries = 0; loot_drop_entries = 0;
const std::string query = "SELECT COUNT(*), MAX(id), (SELECT COUNT(*) FROM lootdrop_entries) FROM lootdrop"; const std::string query = StringFormat("SELECT COUNT(*), MAX(id), (SELECT COUNT(*) FROM lootdrop_entries) FROM lootdrop WHERE %d & expansions = expansions", RuleI(World, ExpansionSettings));
auto results = QueryDatabase(query); auto results = QueryDatabase(query);
if (!results.Success()) { if (!results.Success()) {
return; return;
@ -1980,10 +1980,10 @@ void SharedDatabase::LoadLootTables(void *data, uint32 size) {
uint8 loot_table[sizeof(LootTable_Struct) + (sizeof(LootTableEntries_Struct) * 128)]; uint8 loot_table[sizeof(LootTable_Struct) + (sizeof(LootTableEntries_Struct) * 128)];
LootTable_Struct *lt = reinterpret_cast<LootTable_Struct*>(loot_table); LootTable_Struct *lt = reinterpret_cast<LootTable_Struct*>(loot_table);
const std::string query = "SELECT loottable.id, loottable.mincash, loottable.maxcash, loottable.avgcoin, " const std::string query = StringFormat("SELECT loottable.id, loottable.mincash, loottable.maxcash, loottable.avgcoin, "
"loottable_entries.lootdrop_id, loottable_entries.multiplier, loottable_entries.droplimit, " "loottable_entries.lootdrop_id, loottable_entries.multiplier, loottable_entries.droplimit, "
"loottable_entries.mindrop, loottable_entries.probability FROM loottable LEFT JOIN loottable_entries " "loottable_entries.mindrop, loottable_entries.probability FROM loottable LEFT JOIN loottable_entries "
"ON loottable.id = loottable_entries.loottable_id ORDER BY id"; "ON loottable.id = loottable_entries.loottable_id WHERE %d & loottable.expansions = loottable.expansions ORDER BY id", RuleI(World, ExpansionSettings));
auto results = QueryDatabase(query); auto results = QueryDatabase(query);
if (!results.Success()) { if (!results.Success()) {
return; return;
@ -2033,10 +2033,10 @@ void SharedDatabase::LoadLootDrops(void *data, uint32 size) {
uint8 loot_drop[sizeof(LootDrop_Struct) + (sizeof(LootDropEntries_Struct) * 1260)]; uint8 loot_drop[sizeof(LootDrop_Struct) + (sizeof(LootDropEntries_Struct) * 1260)];
LootDrop_Struct *ld = reinterpret_cast<LootDrop_Struct*>(loot_drop); LootDrop_Struct *ld = reinterpret_cast<LootDrop_Struct*>(loot_drop);
const std::string query = "SELECT lootdrop.id, lootdrop_entries.item_id, lootdrop_entries.item_charges, " const std::string query = StringFormat("SELECT lootdrop.id, lootdrop_entries.item_id, lootdrop_entries.item_charges, "
"lootdrop_entries.equip_item, lootdrop_entries.chance, lootdrop_entries.minlevel, " "lootdrop_entries.equip_item, lootdrop_entries.chance, lootdrop_entries.minlevel, "
"lootdrop_entries.maxlevel, lootdrop_entries.multiplier FROM lootdrop JOIN lootdrop_entries " "lootdrop_entries.maxlevel, lootdrop_entries.multiplier FROM lootdrop JOIN lootdrop_entries "
"ON lootdrop.id = lootdrop_entries.lootdrop_id ORDER BY lootdrop_id"; "ON lootdrop.id = lootdrop_entries.lootdrop_id WHERE %d & expansions = expansions ORDER BY lootdrop_id", RuleI(World, ExpansionSettings));
auto results = QueryDatabase(query); auto results = QueryDatabase(query);
if (!results.Success()) { if (!results.Success()) {
return; return;

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@ -148,7 +148,7 @@ bool load_doors_from_db(MYSQL *m, const char *zone, list<PathNode*> &db_spawns)
sprintf(query, sprintf(query,
"SELECT pos_x,pos_y,pos_z FROM doors " "SELECT pos_x,pos_y,pos_z FROM doors "
"WHERE zone='%s'", zone); "WHERE zone='%s' AND %d & expansions = expansions", zone, RuleI(World, ExpansionSettings));
if(mysql_query(m, query) != 0) { if(mysql_query(m, query) != 0) {
printf("Unable to query: %s\n", mysql_error(m)); printf("Unable to query: %s\n", mysql_error(m));
return(false); return(false);

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@ -0,0 +1,18 @@
ALTER TABLE `adventure_template` ADD `expansions` TINYINT(4) UNSIGNED NOT NULL DEFAULT '0' AFTER `graveyard_radius`;
ALTER TABLE `doors` ADD `expansions` TINYINT(4) UNSIGNED NOT NULL DEFAULT '0' AFTER `is_ldon_door`;
ALTER TABLE `fishing` ADD `expansions` TINYINT(4) UNSIGNED NOT NULL DEFAULT '0' AFTER `npc_chance`;
ALTER TABLE `forage` ADD `expansions` TINYINT(4) UNSIGNED NOT NULL DEFAULT '0' AFTER `chance`;
ALTER TABLE `global_loot` ADD `expansions` TINYINT(4) UNSIGNED NOT NULL DEFAULT '0' AFTER `zone`;
ALTER TABLE `ground_spawns` ADD `expansions` TINYINT(4) UNSIGNED NOT NULL DEFAULT '0' AFTER `respawn_timer`;
ALTER TABLE `loottable` ADD `expansions` TINYINT(4) UNSIGNED NOT NULL DEFAULT '0' AFTER `done`;
ALTER TABLE `lootdrop` ADD `expansions` TINYINT(4) UNSIGNED NOT NULL DEFAULT '0' AFTER `name`;
ALTER TABLE `merchantlist` ADD `expansions` TINYINT(4) UNSIGNED NOT NULL DEFAULT '0' AFTER `probability`;
ALTER TABLE `object` ADD `expansions` TINYINT(4) UNSIGNED NOT NULL DEFAULT '0' AFTER `display_name`;
ALTER TABLE `spawn2` ADD `expansions` TINYINT(4) UNSIGNED NOT NULL DEFAULT '0' AFTER `animation`;
ALTER TABLE `starting_items` ADD `expansions` TINYINT(4) UNSIGNED NOT NULL DEFAULT '0' AFTER `slot`;
ALTER TABLE `start_zones` ADD `expansions` TINYINT(4) UNSIGNED NOT NULL DEFAULT '0' AFTER `select_rank`;
ALTER TABLE `titles` ADD `expansions` TINYINT(4) UNSIGNED NOT NULL DEFAULT '0' AFTER `title_set`;
ALTER TABLE `tradeskill_recipe` ADD `expansions` TINYINT(4) UNSIGNED NOT NULL DEFAULT '4' AFTER `enabled`;
ALTER TABLE `traps` ADD `expansions` TINYINT(4) UNSIGNED NOT NULL DEFAULT '0' AFTER `undetectable`;
ALTER TABLE `tributes` ADD `expansions` TINYINT(4) UNSIGNED NOT NULL DEFAULT '0' AFTER `isguild`;
ALTER TABLE `zone` ADD `expansions` TINYINT(4) UNSIGNED NOT NULL DEFAULT '0' AFTER `npc_max_aggro_dist`;

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@ -637,13 +637,17 @@ bool AdventureManager::LoadAdventureTemplates()
"assa_y, assa_z, assa_h, text, duration, zone_in_time, win_points, lose_points, " "assa_y, assa_z, assa_h, text, duration, zone_in_time, win_points, lose_points, "
"theme, zone_in_zone_id, zone_in_x, zone_in_y, zone_in_object_id, dest_x, dest_y, " "theme, zone_in_zone_id, zone_in_x, zone_in_y, zone_in_object_id, dest_x, dest_y, "
"dest_z, dest_h, graveyard_zone_id, graveyard_x, graveyard_y, graveyard_z, " "dest_z, dest_h, graveyard_zone_id, graveyard_x, graveyard_y, graveyard_z, "
"graveyard_radius FROM adventure_template"; "graveyard_radius, expansions FROM adventure_template";
auto results = database.QueryDatabase(query); auto results = database.QueryDatabase(query);
if (!results.Success()) { if (!results.Success()) {
return false; return false;
} }
for (auto row = results.begin(); row != results.end(); ++row) { for (auto row = results.begin(); row != results.end(); ++row) {
int32 expansions = atoi(row[32]);
if (RuleI(World, ExpansionSettings) & expansions != expansions) {
continue;
}
auto aTemplate = new AdventureTemplate; auto aTemplate = new AdventureTemplate;
aTemplate->id = atoi(row[0]); aTemplate->id = atoi(row[0]);
strcpy(aTemplate->zone, row[1]); strcpy(aTemplate->zone, row[1]);
@ -678,7 +682,7 @@ bool AdventureManager::LoadAdventureTemplates()
aTemplate->graveyard_z = atof(row[30]); aTemplate->graveyard_z = atof(row[30]);
aTemplate->graveyard_radius = atof(row[31]); aTemplate->graveyard_radius = atof(row[31]);
adventure_templates[aTemplate->id] = aTemplate; adventure_templates[aTemplate->id] = aTemplate;
} }
return true; return true;
} }

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@ -182,8 +182,8 @@ void WorldDatabase::GetCharSelectInfo(uint32 accountID, EQApplicationPacket **ou
} }
if (has_home == 0 || has_bind == 0) { if (has_home == 0 || has_bind == 0) {
cquery = StringFormat("SELECT `zone_id`, `bind_id`, `x`, `y`, `z` FROM `start_zones` WHERE `player_class` = %i AND `player_deity` = %i AND `player_race` = %i", cquery = StringFormat("SELECT `zone_id`, `bind_id`, `x`, `y`, `z` FROM `start_zones` WHERE `player_class` = %i AND `player_deity` = %i AND `player_race` = %i AND %i & expansions = expansions",
cse->Class, cse->Deity, cse->Race); cse->Class, cse->Deity, cse->Race, RuleI(World, ExpansionSettings));
auto results_bind = database.QueryDatabase(cquery); auto results_bind = database.QueryDatabase(cquery);
for (auto row_d = results_bind.begin(); row_d != results_bind.end(); ++row_d) { for (auto row_d = results_bind.begin(); row_d != results_bind.end(); ++row_d) {
/* If a bind_id is specified, make them start there */ /* If a bind_id is specified, make them start there */
@ -358,8 +358,8 @@ bool WorldDatabase::GetStartZone(PlayerProfile_Struct* in_pp, CharCreate_Struct*
in_pp->binds[0].x = in_pp->binds[0].y = in_pp->binds[0].z = in_pp->binds[0].zoneId = in_pp->binds[0].instance_id = 0; in_pp->binds[0].x = in_pp->binds[0].y = in_pp->binds[0].z = in_pp->binds[0].zoneId = in_pp->binds[0].instance_id = 0;
// see if we have an entry for start_zone. We can support both titanium & SOF+ by having two entries per class/race/deity combo with different zone_ids // see if we have an entry for start_zone. We can support both titanium & SOF+ by having two entries per class/race/deity combo with different zone_ids
std::string query = StringFormat("SELECT x, y, z, heading, start_zone, bind_id, bind_x, bind_y, bind_z FROM start_zones WHERE zone_id = %i " std::string query = StringFormat("SELECT x, y, z, heading, start_zone, bind_id, bind_x, bind_y, bind_z FROM start_zones WHERE zone_id = %i "
"AND player_class = %i AND player_deity = %i AND player_race = %i", "AND player_class = %i AND player_deity = %i AND player_race = %i AND %i & expansions = expansions",
in_cc->start_zone, in_cc->class_, in_cc->deity, in_cc->race); in_cc->start_zone, in_cc->class_, in_cc->deity, in_cc->race, RuleI(World, ExpansionSettings));
auto results = QueryDatabase(query); auto results = QueryDatabase(query);
if(!results.Success()) { if(!results.Success()) {
return false; return false;

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@ -11763,13 +11763,13 @@ void Client::Handle_OP_RecipesFavorite(const EQApplicationPacket *app)
"LEFT JOIN (SELECT recipe_id, madecount " "LEFT JOIN (SELECT recipe_id, madecount "
"FROM char_recipe_list " "FROM char_recipe_list "
"WHERE char_id = %u) AS crl ON tr.id=crl.recipe_id " "WHERE char_id = %u) AS crl ON tr.id=crl.recipe_id "
"WHERE tr.enabled <> 0 AND tr.id IN (%s) " "WHERE tr.enabled <> 0 AND %i & tr.expansions = tr.expansions AND tr.id IN (%s) "
"AND tr.must_learn & 0x20 <> 0x20 AND " "AND tr.must_learn & 0x20 <> 0x20 AND "
"((tr.must_learn & 0x3 <> 0 AND crl.madecount IS NOT NULL) " "((tr.must_learn & 0x3 <> 0 AND crl.madecount IS NOT NULL) "
"OR (tr.must_learn & 0x3 = 0)) " "OR (tr.must_learn & 0x3 = 0)) "
"GROUP BY tr.id " "GROUP BY tr.id "
"HAVING sum(if(tre.item_id %s AND tre.iscontainer > 0,1,0)) > 0 AND SUM(tre.componentcount) <= %u " "HAVING sum(if(tre.item_id %s AND tre.iscontainer > 0,1,0)) > 0 AND SUM(tre.componentcount) <= %u "
"LIMIT 100 ", CharacterID(), favoriteIDs.c_str(), containers.c_str(), combineObjectSlots); "LIMIT 100 ", CharacterID(), RuleI(World, ExpansionSettings), favoriteIDs.c_str(), containers.c_str(), combineObjectSlots);
TradeskillSearchResults(query, tsf->object_type, tsf->some_id); TradeskillSearchResults(query, tsf->object_type, tsf->some_id);
return; return;
@ -11828,15 +11828,15 @@ void Client::Handle_OP_RecipesSearch(const EQApplicationPacket *app)
"LEFT JOIN tradeskill_recipe_entries AS tre ON tr.id = tre.recipe_id " "LEFT JOIN tradeskill_recipe_entries AS tre ON tr.id = tre.recipe_id "
"LEFT JOIN (SELECT recipe_id, madecount " "LEFT JOIN (SELECT recipe_id, madecount "
"FROM char_recipe_list WHERE char_id = %u) AS crl ON tr.id=crl.recipe_id " "FROM char_recipe_list WHERE char_id = %u) AS crl ON tr.id=crl.recipe_id "
"WHERE %s tr.trivial >= %u AND tr.trivial <= %u AND tr.enabled <> 0 " "WHERE %s tr.trivial >= %u AND tr.trivial <= %u AND tr.enabled <> 0"
"AND tr.must_learn & 0x20 <> 0x20 " "AND %i & tr.expansions = tr.expansions AND tr.must_learn & 0x20 <> 0x20 "
"AND ((tr.must_learn & 0x3 <> 0 " "AND ((tr.must_learn & 0x3 <> 0 "
"AND crl.madecount IS NOT NULL) " "AND crl.madecount IS NOT NULL) "
"OR (tr.must_learn & 0x3 = 0)) " "OR (tr.must_learn & 0x3 = 0)) "
"GROUP BY tr.id " "GROUP BY tr.id "
"HAVING sum(if(tre.item_id %s AND tre.iscontainer > 0,1,0)) > 0 AND SUM(tre.componentcount) <= %u " "HAVING sum(if(tre.item_id %s AND tre.iscontainer > 0,1,0)) > 0 AND SUM(tre.componentcount) <= %u "
"LIMIT 200 ", "LIMIT 200 ",
CharacterID(), searchClause.c_str(), CharacterID(), RuleI(World, ExpansionSettings), searchClause.c_str(),
rss->mintrivial, rss->maxtrivial, containers, combineObjectSlots); rss->mintrivial, rss->maxtrivial, containers, combineObjectSlots);
TradeskillSearchResults(query, rss->object_type, rss->some_id); TradeskillSearchResults(query, rss->object_type, rss->some_id);
return; return;
@ -12306,8 +12306,8 @@ void Client::Handle_OP_SetStartCity(const EQApplicationPacket *app)
uint32 startCity = (uint32)strtol((const char*)app->pBuffer, nullptr, 10); uint32 startCity = (uint32)strtol((const char*)app->pBuffer, nullptr, 10);
std::string query = StringFormat("SELECT zone_id, bind_id, x, y, z FROM start_zones " std::string query = StringFormat("SELECT zone_id, bind_id, x, y, z FROM start_zones "
"WHERE player_class=%i AND player_deity=%i AND player_race=%i", "WHERE player_class=%i AND player_deity=%i AND player_race=%i AND %i & expansions = expansions",
m_pp.class_, m_pp.deity, m_pp.race); m_pp.class_, m_pp.deity, m_pp.race, RuleI(World, ExpansionSettings));
auto results = database.QueryDatabase(query); auto results = database.QueryDatabase(query);
if (!results.Success()) { if (!results.Success()) {
Log(Logs::General, Logs::Error, "No valid start zones found for /setstartcity"); Log(Logs::General, Logs::Error, "No valid start zones found for /setstartcity");
@ -12337,8 +12337,8 @@ void Client::Handle_OP_SetStartCity(const EQApplicationPacket *app)
} }
query = StringFormat("SELECT zone_id, bind_id FROM start_zones " query = StringFormat("SELECT zone_id, bind_id FROM start_zones "
"WHERE player_class=%i AND player_deity=%i AND player_race=%i", "WHERE player_class=%i AND player_deity=%i AND player_race=%i AND %i & expansions = expansions",
m_pp.class_, m_pp.deity, m_pp.race); m_pp.class_, m_pp.deity, m_pp.race, RuleI(World, ExpansionSettings));
results = database.QueryDatabase(query); results = database.QueryDatabase(query);
if (!results.Success()) if (!results.Success())
return; return;

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@ -3712,13 +3712,13 @@ void command_findzone(Client *c, const Seperator *sep)
database.DoEscapeString(escName, sep->arg[1], strlen(sep->arg[1])); database.DoEscapeString(escName, sep->arg[1], strlen(sep->arg[1]));
query = StringFormat("SELECT zoneidnumber, short_name, long_name FROM zone " query = StringFormat("SELECT zoneidnumber, short_name, long_name FROM zone "
"WHERE long_name RLIKE '%s' AND version = 0", "WHERE long_name RLIKE '%s' AND version = 0 AND %i & expansions = expansions",
escName); escName, RuleI(World, ExpansionSettings));
safe_delete_array(escName); safe_delete_array(escName);
} }
else // Otherwise, look for just that zoneidnumber. else // Otherwise, look for just that zoneidnumber.
query = StringFormat("SELECT zoneidnumber, short_name, long_name FROM zone " query = StringFormat("SELECT zoneidnumber, short_name, long_name FROM zone "
"WHERE zoneidnumber = %i AND version = 0", id); "WHERE zoneidnumber = %i AND version = 0 AND %i & expansions = expansions", id, RuleI(World, ExpansionSettings));
auto results = database.QueryDatabase(query); auto results = database.QueryDatabase(query);
if (!results.Success()) { if (!results.Success()) {
@ -9512,17 +9512,18 @@ void command_object(Client *c, const Seperator *sep)
"AND (xpos BETWEEN %.1f AND %.1f) " "AND (xpos BETWEEN %.1f AND %.1f) "
"AND (ypos BETWEEN %.1f AND %.1f) " "AND (ypos BETWEEN %.1f AND %.1f) "
"AND (zpos BETWEEN %.1f AND %.1f) " "AND (zpos BETWEEN %.1f AND %.1f) "
"AND %d & expansions = expansions"
"ORDER BY id", "ORDER BY id",
zone->GetZoneID(), zone->GetInstanceVersion(), zone->GetZoneID(), zone->GetInstanceVersion(),
c->GetX() - radius, // Yes, we're actually using a bounding box instead of a radius. c->GetX() - radius, // Yes, we're actually using a bounding box instead of a radius.
c->GetX() + radius, // Much less processing power used this way. c->GetX() + radius, // Much less processing power used this way.
c->GetY() - radius, c->GetY() + radius, c->GetZ() - radius, c->GetZ() + radius); c->GetY() - radius, c->GetY() + radius, c->GetZ() - radius, c->GetZ() + radius, RuleI(World, ExpansionSettings));
else else
query = StringFormat("SELECT id, xpos, ypos, zpos, heading, itemid, " query = StringFormat("SELECT id, xpos, ypos, zpos, heading, itemid, "
"objectname, type, icon, unknown08, unknown10, unknown20 " "objectname, type, icon, unknown08, unknown10, unknown20 "
"FROM object WHERE zoneid = %u AND version = %u " "FROM object WHERE zoneid = %u AND version = %u AND %d & expansions = expansions"
"ORDER BY id", "ORDER BY id",
zone->GetZoneID(), zone->GetInstanceVersion()); zone->GetZoneID(), zone->GetInstanceVersion(), RuleI(World, ExpansionSettings));
auto results = database.QueryDatabase(query); auto results = database.QueryDatabase(query);
if (!results.Success()) { if (!results.Success()) {
@ -10376,9 +10377,9 @@ void command_object(Client *c, const Seperator *sep)
std::string query = std::string query =
StringFormat("INSERT INTO object " StringFormat("INSERT INTO object "
"(zoneid, version, xpos, ypos, zpos, heading, itemid, " "(zoneid, version, xpos, ypos, zpos, heading, itemid, "
"objectname, type, icon, unknown08, unknown10, unknown20) " "objectname, type, icon, unknown08, unknown10, unknown20, expansions) "
"SELECT zoneid, %u, xpos, ypos, zpos, heading, itemid, " "SELECT zoneid, %u, xpos, ypos, zpos, heading, itemid, "
"objectname, type, icon, unknown08, unknown10, unknown20 " "objectname, type, icon, unknown08, unknown10, unknown20, expansions "
"FROM object WHERE zoneid = %u) AND version = %u", "FROM object WHERE zoneid = %u) AND version = %u",
od.zone_instance, zone->GetZoneID(), zone->GetInstanceVersion()); od.zone_instance, zone->GetZoneID(), zone->GetInstanceVersion());
auto results = database.QueryDatabase(query); auto results = database.QueryDatabase(query);
@ -10396,9 +10397,9 @@ void command_object(Client *c, const Seperator *sep)
std::string query = StringFormat("INSERT INTO object " std::string query = StringFormat("INSERT INTO object "
"(zoneid, version, xpos, ypos, zpos, heading, itemid, " "(zoneid, version, xpos, ypos, zpos, heading, itemid, "
"objectname, type, icon, unknown08, unknown10, unknown20) " "objectname, type, icon, unknown08, unknown10, unknown20, expansions) "
"SELECT zoneid, %u, xpos, ypos, zpos, heading, itemid, " "SELECT zoneid, %u, xpos, ypos, zpos, heading, itemid, "
"objectname, type, icon, unknown08, unknown10, unknown20 " "objectname, type, icon, unknown08, unknown10, unknown20, expansions "
"FROM object WHERE id = %u AND zoneid = %u AND version = %u", "FROM object WHERE id = %u AND zoneid = %u AND version = %u",
od.zone_instance, id, zone->GetZoneID(), zone->GetInstanceVersion()); od.zone_instance, id, zone->GetZoneID(), zone->GetInstanceVersion());
auto results = database.QueryDatabase(query); auto results = database.QueryDatabase(query);

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@ -55,8 +55,8 @@ uint32 ZoneDatabase::GetZoneForage(uint32 ZoneID, uint8 skill) {
uint32 chancepool = 0; uint32 chancepool = 0;
std::string query = StringFormat("SELECT itemid, chance FROM " std::string query = StringFormat("SELECT itemid, chance FROM "
"forage WHERE zoneid = '%i' and level <= '%i' " "forage WHERE zoneid = '%i' AND level <= '%i' AND %d & expansions = expansions "
"LIMIT %i", ZoneID, skill, FORAGE_ITEM_LIMIT); "LIMIT %i", ZoneID, skill, RuleI(World, ExpansionSettings), FORAGE_ITEM_LIMIT);
auto results = QueryDatabase(query); auto results = QueryDatabase(query);
if (!results.Success()) { if (!results.Success()) {
return 0; return 0;
@ -110,8 +110,8 @@ uint32 ZoneDatabase::GetZoneFishing(uint32 ZoneID, uint8 skill, uint32 &npc_id,
} }
std::string query = StringFormat("SELECT itemid, chance, npc_id, npc_chance " std::string query = StringFormat("SELECT itemid, chance, npc_id, npc_chance "
"FROM fishing WHERE (zoneid = '%i' || zoneid = 0) AND skill_level <= '%i'", "FROM fishing WHERE (zoneid = '%i' || zoneid = 0) AND skill_level <= '%i' AND %d & expansions = expansions",
ZoneID, skill); ZoneID, skill, RuleI(World, ExpansionSettings));
auto results = QueryDatabase(query); auto results = QueryDatabase(query);
if (!results.Success()) { if (!results.Success()) {
return 0; return 0;

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@ -464,7 +464,7 @@ void NPC::CheckGlobalLootTables()
void ZoneDatabase::LoadGlobalLoot() void ZoneDatabase::LoadGlobalLoot()
{ {
auto query = StringFormat("SELECT id, loottable_id, description, min_level, max_level, rare, raid, race, " auto query = StringFormat("SELECT id, loottable_id, description, min_level, max_level, rare, raid, race, "
"class, bodytype, zone FROM global_loot WHERE enabled = 1"); "class, bodytype, zone FROM global_loot WHERE enabled = 1 AND %d & expansions = expansions", RuleI(World, ExpansionSettings));
auto results = QueryDatabase(query); auto results = QueryDatabase(query);
if (!results.Success() || results.RowCount() == 0) if (!results.Success() || results.RowCount() == 0)

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@ -699,8 +699,8 @@ Ground_Spawns* ZoneDatabase::LoadGroundSpawns(uint32 zone_id, int16 version, Gro
"min_x, min_y, heading, name, " "min_x, min_y, heading, name, "
"item, max_allowed, respawn_timer " "item, max_allowed, respawn_timer "
"FROM ground_spawns " "FROM ground_spawns "
"WHERE zoneid = %i AND (version = %u OR version = -1) " "WHERE zoneid = %i AND (version = %u OR version = -1) AND %d & expansions = expansions"
"LIMIT 50", zone_id, version); "LIMIT 50", zone_id, version, RuleI(World, ExpansionSettings));
auto results = QueryDatabase(query); auto results = QueryDatabase(query);
if (!results.Success()) { if (!results.Success()) {
return gs; return gs;

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@ -642,7 +642,7 @@ Spawn2* ZoneDatabase::LoadSpawn2(LinkedList<Spawn2*> &spawn2_list, uint32 spawn2
std::string query = StringFormat("SELECT id, spawngroupID, x, y, z, heading, " std::string query = StringFormat("SELECT id, spawngroupID, x, y, z, heading, "
"respawntime, variance, pathgrid, _condition, " "respawntime, variance, pathgrid, _condition, "
"cond_value, enabled, animation FROM spawn2 " "cond_value, enabled, animation FROM spawn2 "
"WHERE id = %i", spawn2id); "WHERE id = %i AND %d & expansions = expansions", spawn2id, RuleI(World, ExpansionSettings));
auto results = QueryDatabase(query); auto results = QueryDatabase(query);
if (!results.Success()) { if (!results.Success()) {
return nullptr; return nullptr;

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@ -146,7 +146,7 @@ bool ZoneDatabase::LoadSpawnGroups(const char *zone_name, uint16 version, SpawnG
"spawngroup.max_y, spawngroup.min_y, spawngroup.delay, " "spawngroup.max_y, spawngroup.min_y, spawngroup.delay, "
"spawngroup.despawn, spawngroup.despawn_timer, spawngroup.mindelay " "spawngroup.despawn, spawngroup.despawn_timer, spawngroup.mindelay "
"FROM spawn2, spawngroup WHERE spawn2.spawngroupID = spawngroup.ID " "FROM spawn2, spawngroup WHERE spawn2.spawngroupID = spawngroup.ID "
"AND spawn2.version = %u and zone = '%s'", "AND spawn2.version = %u and zone = '%s' AND %d & spawn2.expansions = spawn2.expansions",
version, zone_name); version, zone_name);
auto results = QueryDatabase(query); auto results = QueryDatabase(query);
if (!results.Success()) { if (!results.Success()) {

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@ -36,9 +36,9 @@ bool TitleManager::LoadTitles()
{ {
Titles.clear(); Titles.clear();
std::string query = "SELECT `id`, `skill_id`, `min_skill_value`, `max_skill_value`, " std::string query = StringFormat("SELECT `id`, `skill_id`, `min_skill_value`, `max_skill_value`, "
"`min_aa_points`, `max_aa_points`, `class`, `gender`, `char_id`, " "`min_aa_points`, `max_aa_points`, `class`, `gender`, `char_id`, "
"`status`, `item_id`, `prefix`, `suffix`, `title_set` FROM titles"; "`status`, `item_id`, `prefix`, `suffix`, `title_set` FROM titles WHERE %i & expansions = expansions", RuleI(World, ExpansionSettings));
auto results = database.QueryDatabase(query); auto results = database.QueryDatabase(query);
if (!results.Success()) { if (!results.Success()) {
return false; return false;

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@ -1283,9 +1283,9 @@ bool ZoneDatabase::GetTradeRecipe(uint32 recipe_id, uint8 c_type, uint32 some_id
"LEFT JOIN (SELECT recipe_id, madecount " "LEFT JOIN (SELECT recipe_id, madecount "
"FROM char_recipe_list WHERE char_id = %u) AS crl " "FROM char_recipe_list WHERE char_id = %u) AS crl "
"ON tr.id = crl.recipe_id " "ON tr.id = crl.recipe_id "
"WHERE tr.id = %lu AND tre.item_id %s AND tr.enabled " "WHERE tr.id = %lu AND tre.item_id %s AND tr.enabled AND %i & tr.expansions = tr.expansions "
"GROUP BY tr.id", "GROUP BY tr.id",
char_id, (unsigned long)recipe_id, containers.c_str()); char_id, (unsigned long)recipe_id, containers.c_str(), RuleI(World, ExpansionSettings));
auto results = QueryDatabase(query); auto results = QueryDatabase(query);
if (!results.Success()) { if (!results.Success()) {
Log(Logs::General, Logs::Error, "Error in GetTradeRecipe, query: %s", query.c_str()); Log(Logs::General, Logs::Error, "Error in GetTradeRecipe, query: %s", query.c_str());

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@ -401,7 +401,7 @@ bool ZoneDatabase::LoadTraps(const char* zonename, int16 version) {
std::string query = StringFormat("SELECT id, x, y, z, effect, effectvalue, effectvalue2, skill, " std::string query = StringFormat("SELECT id, x, y, z, effect, effectvalue, effectvalue2, skill, "
"maxzdiff, radius, chance, message, respawn_time, respawn_var, level, " "maxzdiff, radius, chance, message, respawn_time, respawn_var, level, "
"`group`, triggered_number, despawn_when_triggered, undetectable FROM traps WHERE zone='%s' AND version=%u", zonename, version); "`group`, triggered_number, despawn_when_triggered, undetectable FROM traps WHERE zone='%s' AND version=%u AND %i & expansions = expansions", zonename, version, RuleI(World, ExpansionSettings));
auto results = QueryDatabase(query); auto results = QueryDatabase(query);
if (!results.Success()) { if (!results.Success()) {
@ -485,14 +485,14 @@ bool ZoneDatabase::SetTrapData(Trap* trap, bool repopnow) {
{ {
query = StringFormat("SELECT id, x, y, z, effect, effectvalue, effectvalue2, skill, " query = StringFormat("SELECT id, x, y, z, effect, effectvalue, effectvalue2, skill, "
"maxzdiff, radius, chance, message, respawn_time, respawn_var, level, " "maxzdiff, radius, chance, message, respawn_time, respawn_var, level, "
"triggered_number, despawn_when_triggered, undetectable FROM traps WHERE zone='%s' AND `group`=%d AND id != %d ORDER BY RAND() LIMIT 1", zone->GetShortName(), trap->group, dbid); "triggered_number, despawn_when_triggered, undetectable FROM traps WHERE zone='%s' AND `group`=%d AND id != %d AND %i & expansions = expansions ORDER BY RAND() LIMIT 1", zone->GetShortName(), trap->group, dbid, RuleI(World, ExpansionSettings));
} }
else else
{ {
// We could just use the existing data here, but querying the DB is not expensive, and allows content developers to change traps without rebooting. // We could just use the existing data here, but querying the DB is not expensive, and allows content developers to change traps without rebooting.
query = StringFormat("SELECT id, x, y, z, effect, effectvalue, effectvalue2, skill, " query = StringFormat("SELECT id, x, y, z, effect, effectvalue, effectvalue2, skill, "
"maxzdiff, radius, chance, message, respawn_time, respawn_var, level, " "maxzdiff, radius, chance, message, respawn_time, respawn_var, level, "
"triggered_number, despawn_when_triggered, undetectable FROM traps WHERE zone='%s' AND id = %d", zone->GetShortName(), dbid); "triggered_number, despawn_when_triggered, undetectable FROM traps WHERE zone='%s' AND id = %d AND %i & expansions = expansions", zone->GetShortName(), dbid, RuleI(World, ExpansionSettings));
} }
auto results = QueryDatabase(query); auto results = QueryDatabase(query);

View File

@ -387,7 +387,7 @@ bool ZoneDatabase::LoadTributes() {
tribute_list.clear(); tribute_list.clear();
const std::string query = "SELECT id, name, descr, unknown, isguild FROM tributes"; const std::string query = StringFormat("SELECT id, name, descr, unknown, isguild FROM tributes WHERE %i & expansions = expansions", RuleI(World, ExpansionSettings));
auto results = QueryDatabase(query); auto results = QueryDatabase(query);
if (!results.Success()) { if (!results.Success()) {
return false; return false;

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@ -171,8 +171,8 @@ bool Zone::LoadZoneObjects()
std::string query = std::string query =
StringFormat("SELECT id, zoneid, xpos, ypos, zpos, heading, itemid, charges, objectname, type, icon, " StringFormat("SELECT id, zoneid, xpos, ypos, zpos, heading, itemid, charges, objectname, type, icon, "
"unknown08, unknown10, unknown20, unknown24, unknown76, size, tilt_x, tilt_y, display_name " "unknown08, unknown10, unknown20, unknown24, unknown76, size, tilt_x, tilt_y, display_name "
"FROM object WHERE zoneid = %i AND (version = %u OR version = -1)", "FROM object WHERE zoneid = %i AND (version = %u OR version = -1) AND %d & expansions = expansions",
zoneid, instanceversion); zoneid, instanceversion, RuleI(World, ExpansionSettings));
auto results = database.QueryDatabase(query); auto results = database.QueryDatabase(query);
if (!results.Success()) { if (!results.Success()) {
Log(Logs::General, Logs::Error, "Error Loading Objects from DB: %s", Log(Logs::General, Logs::Error, "Error Loading Objects from DB: %s",
@ -465,7 +465,7 @@ void Zone::LoadNewMerchantData(uint32 merchantid) {
std::list<MerchantList> merlist; std::list<MerchantList> merlist;
std::string query = StringFormat("SELECT item, slot, faction_required, level_required, alt_currency_cost, " std::string query = StringFormat("SELECT item, slot, faction_required, level_required, alt_currency_cost, "
"classes_required, probability FROM merchantlist WHERE merchantid=%d ORDER BY slot", merchantid); "classes_required, probability FROM merchantlist WHERE merchantid=%d AND %d & expansions = expansions ORDER BY slot", merchantid, RuleI(World, ExpansionSettings));
auto results = database.QueryDatabase(query); auto results = database.QueryDatabase(query);
if (!results.Success()) { if (!results.Success()) {
return; return;
@ -1706,9 +1706,9 @@ bool ZoneDatabase::LoadStaticZonePoints(LinkedList<ZonePoint*>* zone_point_list,
std::string query = StringFormat("SELECT x, y, z, target_x, target_y, " std::string query = StringFormat("SELECT x, y, z, target_x, target_y, "
"target_z, target_zone_id, heading, target_heading, " "target_z, target_zone_id, heading, target_heading, "
"number, target_instance, client_version_mask " "number, target_instance, client_version_mask "
"FROM zone_points WHERE zone='%s' AND (version=%i OR version=-1) " "FROM zone_points WHERE zone='%s' AND (version=%i OR version=-1) AND %d & expansions = expansions "
"ORDER BY number", "ORDER BY number",
zonename, version); zonename, version, RuleI(World, ExpansionSettings));
auto results = QueryDatabase(query); auto results = QueryDatabase(query);
if (!results.Success()) { if (!results.Success()) {
return false; return false;
@ -2344,7 +2344,7 @@ uint32 Zone::GetSpawnKillCount(uint32 in_spawnid) {
void Zone::UpdateHotzone() void Zone::UpdateHotzone()
{ {
std::string query = StringFormat("SELECT hotzone FROM zone WHERE short_name = '%s'", GetShortName()); std::string query = StringFormat("SELECT hotzone FROM zone WHERE short_name = '%s' AND %d & expansions = expansions", GetShortName(), RuleI(World, ExpansionSettings));
auto results = database.QueryDatabase(query); auto results = database.QueryDatabase(query);
if (!results.Success()) if (!results.Success())
return; return;

View File

@ -169,8 +169,9 @@ void Client::Handle_OP_ZoneChange(const EQApplicationPacket *app) {
float safe_x, safe_y, safe_z; float safe_x, safe_y, safe_z;
int16 minstatus = 0; int16 minstatus = 0;
uint8 minlevel = 0; uint8 minlevel = 0;
uint32 expansions = 0;
char flag_needed[128]; char flag_needed[128];
if(!database.GetSafePoints(target_zone_name, database.GetInstanceVersion(target_instance_id), &safe_x, &safe_y, &safe_z, &minstatus, &minlevel, flag_needed)) { if(!database.GetSafePoints(target_zone_name, database.GetInstanceVersion(target_instance_id), &safe_x, &safe_y, &safe_z, &minstatus, &minlevel, &expansions, flag_needed)) {
//invalid zone... //invalid zone...
Message(13, "Invalid target zone while getting safe points."); Message(13, "Invalid target zone while getting safe points.");
Log(Logs::General, Logs::Error, "Zoning %s: Unable to get safe coordinates for zone '%s'.", GetName(), target_zone_name); Log(Logs::General, Logs::Error, "Zoning %s: Unable to get safe coordinates for zone '%s'.", GetName(), target_zone_name);
@ -838,8 +839,9 @@ void Client::SendZoneFlagInfo(Client *to) const {
float safe_x, safe_y, safe_z; float safe_x, safe_y, safe_z;
int16 minstatus = 0; int16 minstatus = 0;
uint8 minlevel = 0; uint8 minlevel = 0;
uint32 expansions = 0;
char flag_name[128]; char flag_name[128];
if(!database.GetSafePoints(short_name, 0, &safe_x, &safe_y, &safe_z, &minstatus, &minlevel, flag_name)) { if(!database.GetSafePoints(short_name, 0, &safe_x, &safe_y, &safe_z, &minstatus, &minlevel, &expansions, flag_name)) {
strcpy(flag_name, "(ERROR GETTING NAME)"); strcpy(flag_name, "(ERROR GETTING NAME)");
} }
@ -860,8 +862,9 @@ bool Client::CanBeInZone() {
float safe_x, safe_y, safe_z; float safe_x, safe_y, safe_z;
int16 minstatus = 0; int16 minstatus = 0;
uint8 minlevel = 0; uint8 minlevel = 0;
uint32 expansions = 0;
char flag_needed[128]; char flag_needed[128];
if(!database.GetSafePoints(zone->GetShortName(), zone->GetInstanceVersion(), &safe_x, &safe_y, &safe_z, &minstatus, &minlevel, flag_needed)) { if(!database.GetSafePoints(zone->GetShortName(), zone->GetInstanceVersion(), &safe_x, &safe_y, &safe_z, &minstatus, &minlevel, &expansions, flag_needed)) {
//this should not happen... //this should not happen...
Log(Logs::Detail, Logs::None, "[CLIENT] Unable to query zone info for ourself '%s'", zone->GetShortName()); Log(Logs::Detail, Logs::None, "[CLIENT] Unable to query zone info for ourself '%s'", zone->GetShortName());
return(false); return(false);
@ -875,6 +878,10 @@ bool Client::CanBeInZone() {
Log(Logs::Detail, Logs::None, "[CLIENT] Character does not meet min status requirement (%d < %d)!", Admin(), minstatus); Log(Logs::Detail, Logs::None, "[CLIENT] Character does not meet min status requirement (%d < %d)!", Admin(), minstatus);
return(false); return(false);
} }
if(Admin() < 150 && RuleI(World, ExpansionSettings) & expansions != expansions) {
Log(Logs::Detail, Logs::None, "[CLIENT] Character does not have expansion", Admin(), expansions);
return(false);
}
if(flag_needed[0] != '\0') { if(flag_needed[0] != '\0') {
//the flag needed string is not empty, meaning a flag is required. //the flag needed string is not empty, meaning a flag is required.