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https://github.com/EQEmu/Server.git
synced 2026-09-01 15:46:37 +00:00
Added expansions support
This commit is contained in:
+6
-4
@@ -934,9 +934,9 @@ uint32 Database::GetMiniLoginAccount(char* ip)
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}
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// Get zone starting points from DB
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bool Database::GetSafePoints(const char* short_name, uint32 version, float* safe_x, float* safe_y, float* safe_z, int16* minstatus, uint8* minlevel, char *flag_needed) {
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bool Database::GetSafePoints(const char* short_name, uint32 version, float* safe_x, float* safe_y, float* safe_z, int16* minstatus, uint8* minlevel, uint32* expansions, char *flag_needed) {
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std::string query = StringFormat("SELECT safe_x, safe_y, safe_z, min_status, min_level, flag_needed FROM zone "
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std::string query = StringFormat("SELECT safe_x, safe_y, safe_z, min_status, min_level, flag_needed, expansions FROM zone "
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" WHERE short_name='%s' AND (version=%i OR version=0) ORDER BY version DESC", short_name, version);
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auto results = QueryDatabase(query);
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@@ -960,13 +960,15 @@ bool Database::GetSafePoints(const char* short_name, uint32 version, float* safe
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*minlevel = atoi(row[4]);
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if (flag_needed != nullptr)
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strcpy(flag_needed, row[5]);
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if (expansions != nullptr)
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*expansions = atoi(row[6]);
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return true;
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}
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bool Database::GetZoneLongName(const char* short_name, char** long_name, char* file_name, float* safe_x, float* safe_y, float* safe_z, uint32* graveyard_id, uint32* maxclients) {
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std::string query = StringFormat("SELECT long_name, file_name, safe_x, safe_y, safe_z, graveyard_id, maxclients FROM zone WHERE short_name='%s' AND version=0", short_name);
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std::string query = StringFormat("SELECT long_name, file_name, safe_x, safe_y, safe_z, graveyard_id, maxclients FROM zone WHERE short_name='%s' AND version=0 AND %i & expansions = expansions", short_name, RuleI(World, ExpansionSettings));
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auto results = QueryDatabase(query);
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if (!results.Success()) {
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@@ -1091,7 +1093,7 @@ const char* Database::GetZoneName(uint32 zoneID, bool ErrorUnknown) {
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uint8 Database::GetPEQZone(uint32 zoneID, uint32 version){
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std::string query = StringFormat("SELECT peqzone from zone where zoneidnumber='%i' AND (version=%i OR version=0) ORDER BY version DESC", zoneID, version);
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std::string query = StringFormat("SELECT peqzone from zone where zoneidnumber='%i' AND (version=%i OR version=0) AND %i & expansions = expansions ORDER BY version DESC", zoneID, version, RuleI(World, ExpansionSettings));
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auto results = QueryDatabase(query);
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if (!results.Success()) {
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+2
-2
@@ -237,8 +237,8 @@ public:
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/* General Queries */
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bool GetSafePoints(const char* short_name, uint32 version, float* safe_x = 0, float* safe_y = 0, float* safe_z = 0, int16* minstatus = 0, uint8* minlevel = 0, char *flag_needed = nullptr);
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bool GetSafePoints(uint32 zoneID, uint32 version, float* safe_x = 0, float* safe_y = 0, float* safe_z = 0, int16* minstatus = 0, uint8* minlevel = 0, char *flag_needed = nullptr) { return GetSafePoints(GetZoneName(zoneID), version, safe_x, safe_y, safe_z, minstatus, minlevel, flag_needed); }
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bool GetSafePoints(const char* short_name, uint32 version, float* safe_x = 0, float* safe_y = 0, float* safe_z = 0, int16* minstatus = 0, uint8* minlevel = 0, uint32* expansions = 0, char *flag_needed = nullptr);
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bool GetSafePoints(uint32 zoneID, uint32 version, float* safe_x = 0, float* safe_y = 0, float* safe_z = 0, int16* minstatus = 0, uint8* minlevel = 0, uint32* expansions = 0, char *flag_needed = nullptr) { return GetSafePoints(GetZoneName(zoneID), version, safe_x, safe_y, safe_z, minstatus, minlevel, expansions, flag_needed); }
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bool GetZoneGraveyard(const uint32 graveyard_id, uint32* graveyard_zoneid = 0, float* graveyard_x = 0, float* graveyard_y = 0, float* graveyard_z = 0, float* graveyard_heading = 0);
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bool GetZoneLongName(const char* short_name, char** long_name, char* file_name = 0, float* safe_x = 0, float* safe_y = 0, float* safe_z = 0, uint32* graveyard_id = 0, uint32* maxclients = 0);
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bool LoadPTimers(uint32 charid, PTimerList &into);
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+8
-8
@@ -417,8 +417,8 @@ bool SharedDatabase::SetStartingItems(PlayerProfile_Struct* pp, EQEmu::Inventory
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std::string query = StringFormat("SELECT itemid, item_charges, slot FROM starting_items "
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"WHERE (race = %i or race = 0) AND (class = %i or class = 0) AND "
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"(deityid = %i or deityid = 0) AND (zoneid = %i or zoneid = 0) AND "
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"gm <= %i ORDER BY id",
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si_race, si_class, si_deity, si_current_zone, admin_level);
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"gm <= %i AND %i & expansions = expansions ORDER BY id",
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si_race, si_class, si_deity, si_current_zone, admin_level, RuleI(World, ExpansionSettings));
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auto results = QueryDatabase(query);
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if (!results.Success())
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return false;
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@@ -1937,7 +1937,7 @@ void SharedDatabase::GetLootTableInfo(uint32 &loot_table_count, uint32 &max_loot
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loot_table_count = 0;
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max_loot_table = 0;
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loot_table_entries = 0;
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const std::string query = "SELECT COUNT(*), MAX(id), (SELECT COUNT(*) FROM loottable_entries) FROM loottable";
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const std::string query = StringFormat("SELECT COUNT(*), MAX(id), (SELECT COUNT(*) FROM loottable_entries) FROM loottable WHERE %d & expansions = expansions", RuleI(World, ExpansionSettings));
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auto results = QueryDatabase(query);
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if (!results.Success()) {
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return;
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@@ -1958,7 +1958,7 @@ void SharedDatabase::GetLootDropInfo(uint32 &loot_drop_count, uint32 &max_loot_d
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max_loot_drop = 0;
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loot_drop_entries = 0;
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const std::string query = "SELECT COUNT(*), MAX(id), (SELECT COUNT(*) FROM lootdrop_entries) FROM lootdrop";
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const std::string query = StringFormat("SELECT COUNT(*), MAX(id), (SELECT COUNT(*) FROM lootdrop_entries) FROM lootdrop WHERE %d & expansions = expansions", RuleI(World, ExpansionSettings));
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auto results = QueryDatabase(query);
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if (!results.Success()) {
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return;
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@@ -1980,10 +1980,10 @@ void SharedDatabase::LoadLootTables(void *data, uint32 size) {
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uint8 loot_table[sizeof(LootTable_Struct) + (sizeof(LootTableEntries_Struct) * 128)];
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LootTable_Struct *lt = reinterpret_cast<LootTable_Struct*>(loot_table);
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const std::string query = "SELECT loottable.id, loottable.mincash, loottable.maxcash, loottable.avgcoin, "
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const std::string query = StringFormat("SELECT loottable.id, loottable.mincash, loottable.maxcash, loottable.avgcoin, "
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"loottable_entries.lootdrop_id, loottable_entries.multiplier, loottable_entries.droplimit, "
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"loottable_entries.mindrop, loottable_entries.probability FROM loottable LEFT JOIN loottable_entries "
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"ON loottable.id = loottable_entries.loottable_id ORDER BY id";
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"ON loottable.id = loottable_entries.loottable_id WHERE %d & loottable.expansions = loottable.expansions ORDER BY id", RuleI(World, ExpansionSettings));
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auto results = QueryDatabase(query);
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if (!results.Success()) {
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return;
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@@ -2033,10 +2033,10 @@ void SharedDatabase::LoadLootDrops(void *data, uint32 size) {
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uint8 loot_drop[sizeof(LootDrop_Struct) + (sizeof(LootDropEntries_Struct) * 1260)];
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LootDrop_Struct *ld = reinterpret_cast<LootDrop_Struct*>(loot_drop);
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const std::string query = "SELECT lootdrop.id, lootdrop_entries.item_id, lootdrop_entries.item_charges, "
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const std::string query = StringFormat("SELECT lootdrop.id, lootdrop_entries.item_id, lootdrop_entries.item_charges, "
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"lootdrop_entries.equip_item, lootdrop_entries.chance, lootdrop_entries.minlevel, "
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"lootdrop_entries.maxlevel, lootdrop_entries.multiplier FROM lootdrop JOIN lootdrop_entries "
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"ON lootdrop.id = lootdrop_entries.lootdrop_id ORDER BY lootdrop_id";
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"ON lootdrop.id = lootdrop_entries.lootdrop_id WHERE %d & expansions = expansions ORDER BY lootdrop_id", RuleI(World, ExpansionSettings));
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auto results = QueryDatabase(query);
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if (!results.Success()) {
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return;
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