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[Performance] Reduced CPU footprint in cases where a client is checking for aggro excessively every 750 millseconds. This has
been adjusted to 6 seconds per new rule RULE_INT(Aggro, ClientAggroCheckInterval) - When zones have many players, with many NPC's, this adds up quickly
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@@ -2,6 +2,9 @@ EQEMu Changelog (Started on Sept 24, 2003 15:50)
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-------------------------------------------------------
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== 03/25/2017 ==
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Akkadius: Reduced CPU footprint in non-combat zones doing constant checks for combat related activities
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Akkadius: Reduced CPU footprint in cases where a client is checking for aggro excessively every 750 millseconds. This has
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been adjusted to 6 seconds per new rule RULE_INT(Aggro, ClientAggroCheckInterval)
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- When zones have many players, with many NPC's, this adds up quickly
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== 03/12/2017 ==
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Akkadius:
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