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Rename Client::zoning to Client::bZoning
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462349ad84
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@ -253,7 +253,7 @@ bool Mob::CheckWillAggro(Mob *mob) {
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//sometimes if a client has some lag while zoning into a dangerous place while either invis or a GM
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//sometimes if a client has some lag while zoning into a dangerous place while either invis or a GM
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//they will aggro mobs even though it's supposed to be impossible, to lets make sure we've finished connecting
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//they will aggro mobs even though it's supposed to be impossible, to lets make sure we've finished connecting
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if (mob->IsClient()) {
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if (mob->IsClient()) {
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if (!mob->CastToClient()->ClientFinishedLoading() || mob->CastToClient()->IsHoveringForRespawn() || mob->CastToClient()->zoning)
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if (!mob->CastToClient()->ClientFinishedLoading() || mob->CastToClient()->IsHoveringForRespawn() || mob->CastToClient()->bZoning)
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return false;
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return false;
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}
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}
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@ -215,7 +215,7 @@ Client::Client(EQStreamInterface* ieqs)
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linkdead_timer.Disable();
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linkdead_timer.Disable();
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zonesummon_id = 0;
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zonesummon_id = 0;
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zonesummon_ignorerestrictions = 0;
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zonesummon_ignorerestrictions = 0;
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zoning = false;
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bZoning = false;
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zone_mode = ZoneUnsolicited;
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zone_mode = ZoneUnsolicited;
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casting_spell_id = 0;
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casting_spell_id = 0;
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npcflag = false;
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npcflag = false;
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@ -395,7 +395,7 @@ Client::~Client() {
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GetTarget()->IsTargeted(-1);
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GetTarget()->IsTargeted(-1);
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//if we are in a group and we are not zoning, force leave the group
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//if we are in a group and we are not zoning, force leave the group
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if(isgrouped && !zoning && is_zone_loaded)
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if(isgrouped && !bZoning && is_zone_loaded)
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LeaveGroup();
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LeaveGroup();
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UpdateWho(2);
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UpdateWho(2);
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@ -1545,7 +1545,7 @@ private:
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bool npcflag;
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bool npcflag;
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uint8 npclevel;
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uint8 npclevel;
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bool feigned;
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bool feigned;
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bool zoning;
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bool bZoning;
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bool tgb;
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bool tgb;
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bool instalog;
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bool instalog;
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int32 last_reported_mana;
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int32 last_reported_mana;
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@ -655,17 +655,17 @@ bool Client::Process() {
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{
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{
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//client logged out or errored out
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//client logged out or errored out
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//ResetTrade();
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//ResetTrade();
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if (client_state != CLIENT_KICKED && !zoning && !instalog) {
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if (client_state != CLIENT_KICKED && !bZoning && !instalog) {
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Save();
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Save();
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}
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}
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client_state = CLIENT_LINKDEAD;
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client_state = CLIENT_LINKDEAD;
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if (zoning || instalog || GetGM())
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if (bZoning || instalog || GetGM())
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{
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{
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Group *mygroup = GetGroup();
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Group *mygroup = GetGroup();
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if (mygroup)
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if (mygroup)
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{
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{
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if (!zoning)
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if (!bZoning)
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{
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{
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entity_list.MessageGroup(this, true, 15, "%s logged out.", GetName());
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entity_list.MessageGroup(this, true, 15, "%s logged out.", GetName());
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LeaveGroup();
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LeaveGroup();
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@ -684,7 +684,7 @@ bool Client::Process() {
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Raid *myraid = entity_list.GetRaidByClient(this);
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Raid *myraid = entity_list.GetRaidByClient(this);
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if (myraid)
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if (myraid)
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{
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{
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if (!zoning)
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if (!bZoning)
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{
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{
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//entity_list.MessageGroup(this,true,15,"%s logged out.",GetName());
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//entity_list.MessageGroup(this,true,15,"%s logged out.",GetName());
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myraid->MemberZoned(this);
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myraid->MemberZoned(this);
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@ -42,7 +42,7 @@ void Client::Handle_OP_ZoneChange(const EQApplicationPacket *app) {
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Bot::ProcessClientZoneChange(this);
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Bot::ProcessClientZoneChange(this);
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#endif
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#endif
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zoning = true;
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bZoning = true;
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if (app->size != sizeof(ZoneChange_Struct)) {
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if (app->size != sizeof(ZoneChange_Struct)) {
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Log(Logs::General, Logs::None, "Wrong size: OP_ZoneChange, size=%d, expected %d", app->size, sizeof(ZoneChange_Struct));
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Log(Logs::General, Logs::None, "Wrong size: OP_ZoneChange, size=%d, expected %d", app->size, sizeof(ZoneChange_Struct));
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return;
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return;
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